var game; !(function (game) { if (!game.MCUtils1) { const MCUtils1 = class MCUtils1 { constructor() {} static getMc(name, callback = null, action = "") { function createMovieClip(actionName) { const texture = RES.getRes(name + "_tex_png"), data = RES.getRes(name + "_mc_json"), factory = new egret.MovieClipDataFactory(data, texture), movieClip = new egret.MovieClip(factory.generateMovieClipData(actionName)); return ((movieClip.fac = factory), (movieClip.touchEnabled = !1), movieClip); } if (RES.getRes(name + "_tex_png")) { const movieClip = createMovieClip(action); return (callback && callback(movieClip), movieClip); } return ( RES.getResAsync( name + "_tex_png", function () { RES.getResAsync( name + "_mc_json", function () { callback && callback(createMovieClip(action)); }, this ); }, this ), null ); } static changeAction(movieClip, action) { movieClip.movieClipData = movieClip.fac.generateMovieClipData(action); } }; ((game.MCUtils1 = MCUtils1), __reflect(MCUtils1.prototype, "game.MCUtils1")); } })(game || (game = {})); function showServerStatusTips(status) { const message = GameConfig.ServerCode[status] || "操作失败"; TipsUtils.showTipsDownToUp(message); } function compactRewardString(rewardString) { return game.CostUtils.parseCostString(rewardString) .filter(function (reward) { return reward.count > 0; }) .map(function (reward) { return reward.itemId + ":" + reward.count; }) .join(","); } function appendRewardData(rewards, rewardData) { if (rewardData && rewardData.item_id && int(rewardData.num) > 0) rewards.push(rewardData.item_id + ":" + int(rewardData.num)); } var Box = class Box { constructor() { this.id = null; this.item_id = null; this.end_open_time = 0; this.is_get_gift = 0; } readData(data) { ((this.id = data.id), (this.item_id = int(data.item_id)), (this.end_open_time = int(data.end_open_time)), (this.is_get_gift = int(data.is_get_gift))); } }; __reflect(Box.prototype, "Box"); var BoxManager = class BoxManager extends egret.EventDispatcher { constructor() { super(); this.curid = null; this.delid = null; this.gem = 0; this.BoxList = []; this.lastOpenData = null; this.lastOpenedBox = null; } static getInstance() { return this._instance || (this._instance = new BoxManager()), this._instance; } sendNetGetBoxList(callback, thisObj) { ((this.callF = callback), (this.callObj = thisObj), Global.netProxy.sendRequest(GameConfig.SERVER_PATH + "comm/get-box-list", {}, this.onSendNetGetBoxList.bind(this))); } onSendNetGetBoxList(response) { if (0 !== response.status) return void showServerStatusTips(response.status); this.curid = null; this.BoxList.length = 0; const list = response.data || []; for (let index = 0; index < list.length; index++) { const box = new Box(); box.readData(list[index]); this.BoxList.push(box); box.end_open_time > 0 && (this.curid = box.id); } this.BoxList = _.sortBy(this.BoxList, "end_open_time"); if (this.BoxList.length > 0) { const activeOrLastBox = this.BoxList.pop(); this.BoxList.unshift(activeOrLastBox); } (this.callF && this.callObj && this.callF.call(this.callObj), game.EventManager.instance.dispatch(SysNotify.BOX_UPDATA)); } sendNetBoxtime() { if (null == this.curid) return; Global.netProxy.sendRequest( GameConfig.SERVER_PATH + "comm/box-start-time", { box_id: this.curid }, this.onSendNetBoxtime.bind(this) ); } onSendNetBoxtime(response) { 0 === response.status ? this.sendNetGetBoxList(null, null) : showServerStatusTips(response.status); } sendNetOpenBox() { if (null == this.curid) return; this.lastOpenedBox = this.getBoxForID(this.curid); Global.netProxy.sendRequest( GameConfig.SERVER_PATH + "comm/open-box", { user_id: Global.playerProxy.playerData.id, box_id: this.curid, use_gem: this.gem > 0 ? 1 : 0 }, this.onSendNetOpenBox.bind(this) ); } onSendNetOpenBox(response) { if (0 !== response.status) return void showServerStatusTips(response.status); ((this.lastOpenData = response.data || null), this.gem > 0 && (Global.playerProxy.playerData.gem = int(Global.playerProxy.playerData.gem) - this.gem), game.EventManager.instance.dispatch(SysNotify.BOX_OPEN), game.EventManager.instance.dispatch(SysNotify.TOPLAYER_INFO_UPDATE)); } sendNetDelnBox() { if (null == this.delid) return; Global.netProxy.sendRequest( GameConfig.SERVER_PATH + "comm/del-box", { box_id: this.delid }, this.onSendNetDelBox.bind(this) ); } onSendNetDelBox(response) { 0 === response.status ? (this.sendNetGetBoxList(null, null), game.EventManager.instance.dispatch(SysNotify.TOPLAYER_INFO_UPDATE)) : showServerStatusTips(response.status); } getBoxForID(id) { for (let index = 0; index < this.BoxList.length; index++) if (this.BoxList[index].id == id) return this.BoxList[index]; return null; } }; __reflect(BoxManager.prototype, "BoxManager"); var BoxMediator = class BoxMediator extends BaseMediator { constructor() { super(BoxMediator.NAME); this.GroupName = "box"; } listNotificationInterests() { return [PanelNotify.OPEN_BOX, PanelNotify.CLOSE_BOX]; } showViewComponent(layer = 7) { ((this.viewComponent = new BoxPanel()), this.showUI(this.viewComponent, !0, 0, 0, layer)); } handleNotification(notification) { switch (notification.getName()) { case PanelNotify.OPEN_BOX: BoxManager.getInstance().sendNetGetBoxList(this.onGetInfo, this); break; case PanelNotify.CLOSE_BOX: this.closeViewComponent(); } } onGetInfo() { RES.isGroupLoaded(this.GroupName) ? this.showViewComponent() : (RES.addEventListener(RES.ResourceEvent.GROUP_COMPLETE, this.onResourceLoadComplete, this), RES.addEventListener(RES.ResourceEvent.GROUP_LOAD_ERROR, this.onResourceLoadError, this), RES.loadGroup(this.GroupName)); } onResourceLoadComplete(event) { event.groupName == this.GroupName && (RES.removeEventListener(RES.ResourceEvent.GROUP_COMPLETE, this.onResourceLoadComplete, this), RES.removeEventListener(RES.ResourceEvent.GROUP_LOAD_ERROR, this.onResourceLoadError, this), this.showViewComponent()); } onResourceLoadError(event) { console.warn("Group:" + event.groupName + " has failed to load"); this.onResourceLoadComplete(event); } static NAME = "BoxMediator"; }; __reflect(BoxMediator.prototype, "BoxMediator"); var BoxPanel = class BoxPanel extends game.BasePanel { constructor() { super(); this.skinName = BoxPanelSkin; } createChildren() { (super.createChildren(), this.commonPanel && this.commonPanel.setPanelWidth(640), this.commonPanel && this.commonPanel.setPanelHeight(840), this.commonPanel && this.commonPanel.setTitleIcon("box_json.box_sp1"), this.commonPanel && this.commonPanel.setTitle("box_json.box_sp0"), this.updata()); } childrenCreated() { super.childrenCreated(); this.mc = game.MCUtils1.getMc("box_faguang"); this.mc && ((this.mc.x = GameConfig.curWidth() / 2), (this.mc.y = 800), this.addChild(this.mc), (this.mc.visible = !1)); } onAdded() { (super.onAdded(), game.EventManager.instance.addEvent(SysNotify.BOX_UPDATA, this.updata, this), game.EventManager.instance.addEvent(SysNotify.BOX_OPEN, this.onNetOpenBox, this), this.gemButton.addEventListener(egret.TouchEvent.TOUCH_TAP, this.onOpenBox, this)); for (let index = 0; index < 8; index++) this["unit" + index].addEventListener(egret.TouchEvent.TOUCH_TAP, this.onTab, this); core.TimerManager.instance.addTick(1e3, -1, this.onTimer, this); } onRemoved() { (super.onRemoved(), game.EventManager.instance.removeEvent(SysNotify.BOX_UPDATA, this.updata, this), game.EventManager.instance.removeEvent(SysNotify.BOX_OPEN, this.onNetOpenBox, this), this.gemButton.removeEventListener(egret.TouchEvent.TOUCH_TAP, this.onOpenBox, this), core.TimerManager.instance.removeTick(this.onTimer, this)); for (let index = 0; index < 8; index++) this["unit" + index].removeEventListener(egret.TouchEvent.TOUCH_TAP, this.onTab, this); } onTimer() { if (null == BoxManager.getInstance().curid) return; const box = BoxManager.getInstance().getBoxForID(BoxManager.getInstance().curid); if (!box) return; const remaining = box.end_open_time - DateTimer.instance.now; remaining >= 0 ? (this.timeLabel.text = TimeFormat.showHHMMSS(1e3 * remaining)) : ((this.timeLabel.text = TimeFormat.showHHMMSS(0)), (this.gemButton.label = "0")); } onTab(event) { const unit = event.currentTarget; if (null != unit.id && null == BoxManager.getInstance().curid) { ((BoxManager.getInstance().curid = unit.id), (unit.fagaungImg.visible = !0), BoxManager.getInstance().sendNetBoxtime()); } } onOpenBox() { if (null == BoxManager.getInstance().curid) return void TipsUtils.showTipsDownToUp("请选择宝箱"); const box = BoxManager.getInstance().getBoxForID(BoxManager.getInstance().curid); if (!box) return void TipsUtils.showTipsDownToUp("宝箱不存在"); const boxConfig = Global.gameProxy.getBoxConfigForID(box.item_id) || {}; BoxManager.getInstance().gem = box.end_open_time > DateTimer.instance.now ? int(boxConfig.Diamond) : 0; BoxManager.getInstance().sendNetOpenBox(); } onNetOpenBox() { if (!this.mc) return void this.onMoviePlayComplete(); (this.mc.visible = !0, this.mc.gotoAndPlay(1, 1), this.mc.addEventListener(egret.Event.COMPLETE, this.onMoviePlayComplete, this)); } onMoviePlayComplete() { this.mc && this.mc.removeEventListener(egret.Event.COMPLETE, this.onMoviePlayComplete, this); this.mc && (this.mc.visible = !1); const manager = BoxManager.getInstance(), openedBox = manager.lastOpenedBox, boxConfig = openedBox ? Global.gameProxy.getBoxConfigForID(openedBox.item_id) || {} : {}, rewards = []; boxConfig.fixed_id && rewards.push(boxConfig.fixed_id); boxConfig.fixed_id2 && rewards.push(boxConfig.fixed_id2); appendRewardData(rewards, manager.lastOpenData); const rewardString = compactRewardString(rewards.join(",")); rewardString && Global.playerProxy.addItem1(rewardString); manager.sendNetGetBoxList(null, null); } btnCloseTouchEnded() { game.AppFacade.getInstance().sendNotification(PanelNotify.CLOSE_BOX); } updata() { for (let index = 0; index < 8; index++) { const unit = this["unit" + index]; ((unit.icons.source = ""), (unit.fagaungImg.visible = !1), (unit.closeButton.visible = !1), (unit.id = null)); } const manager = BoxManager.getInstance(); for (let index = 0; index < manager.BoxList.length && index < 8; index++) { const box = manager.BoxList[index], iconId = Global.gameProxy.getItemImageId(box.item_id), unit = this["unit" + index]; ((unit.icons.source = game.URLConfig.getIcon(iconId)), (unit.closeButton.visible = !0), (unit.id = box.id), (unit.fagaungImg.visible = unit.id == manager.curid)); } ((this.boxImg.source = ""), (this.gemButton.label = "0"), (this.timeLabel.text = "")); const box = null != manager.curid ? manager.getBoxForID(manager.curid) : null; if (box) { const boxImageMap = { 201016: "box_bg01_png", 201015: "box_bg1_png", 201014: "box_bg2_png", 201013: "box_bg3_png", 201012: "box_bg4_png" }, boxConfig = Global.gameProxy.getBoxConfigForID(box.item_id) || {}; ((this.boxImg.source = boxImageMap[box.item_id] || "box_bg1_png"), (this.gemButton.label = box.end_open_time >= DateTimer.instance.now ? int(boxConfig.Diamond).toString() : "0"), this.onTimer()); } } }; __reflect(BoxPanel.prototype, "BoxPanel"); var BoxUnit = class BoxUnit extends eui.Component { constructor() { super(); } childrenCreated() { (super.childrenCreated(), this.closeButton.addEventListener(egret.TouchEvent.TOUCH_TAP, this.onclose, this)); } onclose(event) { (event.stopPropagation(), (BoxManager.getInstance().delid = this.id), BoxManager.getInstance().sendNetDelnBox()); } }; __reflect(BoxUnit.prototype, "BoxUnit"); var FaguangButton = class FaguangButton extends eui.Button { constructor() { super(); this.skinName = FaguangButtonSkin; } childrenCreated() { super.childrenCreated(); this.mc = game.MCUtils1.getMc("box_anniu"); this.mc && (this.gs.addChild(this.mc), (this.mc.x = this.gs.width / 2), (this.mc.y = this.gs.height / 2), this.mc.play(-1)); } }; __reflect(FaguangButton.prototype, "FaguangButton"); var SignMediter = class SignMediter extends BaseMediator { constructor() { super(SignMediter.NAME); } listNotificationInterests() { return [PanelNotify.OPEN_SIGN, PanelNotify.CLOSE_SIGN]; } showViewComponent(layer = 7) { ((this.viewComponent = new SignPanel()), this.showUI(this.viewComponent, !0, 0, 0, layer)); } handleNotification(notification) { switch (notification.getName()) { case PanelNotify.OPEN_SIGN: Global.netProxy.sendRequest(GameConfig.SERVER_PATH + "comm/sign-list", {}, this.onGetSign.bind(this)); break; case PanelNotify.CLOSE_SIGN: this.closeViewComponent(); } } onGetSign(response) { if (0 !== response.status) return void showServerStatusTips(response.status); const manager = SignsManager.getInstance(); ((manager.hasNetSignData = (response.data && response.data.list) || []), (manager.count = ((response.data && response.data.continue_list) || []).length), manager.inithasSign(), manager.updata(), manager.getReward() ? game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_SIGN_LIAN) : this.showViewComponent(7)); } static NAME = "SignMediter"; }; __reflect(SignMediter.prototype, "SignMediter"); var SignPanel = class SignPanel extends game.BasePanel { constructor() { super(); this.boxArr = []; this.maskArr = []; this.imgGetArr = []; this.imgIconArr = []; this.labelNumArr = []; this.skinName = SignPanelSkin; } createChildren() { super.createChildren(); (this.boxArr.push(this.imgBox1, this.imgBox2, this.imgBox3), this.maskArr.push(this.rectMask1, this.rectMask2, this.rectMask3, this.rectMask4, this.rectMask5, this.rectMask6, this.rectMask7), this.imgGetArr.push(this.imgGet1, this.imgGet2, this.imgGet3, this.imgGet4, this.imgGet5, this.imgGet6, this.imgGet7), this.imgIconArr.push(this.imgIcon1, this.imgIcon2, this.imgIcon3, this.imgIcon4, this.imgIcon5, this.imgIcon6, this.imgIcon7), this.labelNumArr.push(this.labelNum1, this.labelNum2, this.labelNum3, this.labelNum4, this.labelNum5, this.labelNum6, this.labelNum7), (this.imgLineLight.mask = this.groupMask), this.updata()); } onAdded() { (super.onAdded(), game.EventManager.instance.addEvent(SysNotify.GETSIGNS_UPDATA, this.onUpdata, this)); } onRemoved() { (super.onRemoved(), game.EventManager.instance.removeEvent(SysNotify.GETSIGNS_UPDATA, this.onUpdata, this)); } onTouchTap(event) { switch (event.target) { case this.btnSign: SignsManager.getInstance().sendNetsigns(); break; case this.btnAddSign: SignsManager.getInstance().sendNetBusigns(); break; case this.imgBox1: case this.imgBox2: case this.imgBox3: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_SIGN_LIAN); } } btnCloseTouchEnded() { game.AppFacade.getInstance().sendNotification(PanelNotify.CLOSE_SIGN); } onUpdata() { this.updata(); } updateSignProgress(signedCount) { if (this.prossbar && typeof this.prossbar.setPross === "function") { this.prossbar.setPross(signedCount, 7); if (this.prossbar.prossLabel) this.prossbar.prossLabel.visible = !1; return; } if (this.barExp) { ((this.barExp.maximum = 7), (this.barExp.minimum = 0), (this.barExp.value = signedCount)); } } updata() { const manager = SignsManager.getInstance(), signedCount = manager.getVirtuyCount(); this.updateSignProgress(signedCount); const rewardBoxCount = manager.getCount(); for (let index = 0; index < this.boxArr.length; index++) this.boxArr[index].source = rewardBoxCount > index ? "sign_box1_png" : 2 == index ? "sign_box2_png" : "sign_box0_png"; for (let index = 0; index < manager.signArr.length && index < 7; index++) { const signData = manager.signArr[index], rewards = game.CostUtils.parseCostString(signData.days_id), reward = rewards[0] || { itemId: Const.GOLD_ID, count: 0 }, iconId = Global.gameProxy.getItemImageId(reward.itemId); ((this.maskArr[index].visible = !!signData.isqian), (this.imgGetArr[index].visible = !!signData.isqian), (this.imgIconArr[index].source = game.URLConfig.getIcon(iconId)), (this.labelNumArr[index].text = "X" + reward.count)); } const card = Global.playerProxy.getHasItemByItemId(103008); ((this.labelDayNum.text = signedCount.toString()), (this.labelCardNum.text = "剩余补签卡" + (card ? card.number : 0) + "张")); } }; __reflect(SignPanel.prototype, "SignPanel"); var SignsData = class SignsData { constructor(data) { ((this.isqian = !1), (this.id = int(data.id)), (this.days_id = data.days_id || ""), (this.accumulation_id = data.accumulation_id || ""), (this.days = int(data.days)), (this.accumulation = int(data.accumulation))); } }; __reflect(SignsData.prototype, "SignsData"); var SignsItem = class SignsItem extends eui.Component { constructor() { super(); } }; __reflect(SignsItem.prototype, "SignsItem"); var SignsManager = class SignsManager extends egret.EventDispatcher { constructor() { super(); this.count = 0; this.signArr = []; this.hasNetSignData = []; this.hasSignData = []; this.countArr = [3, 5, 7]; } static getInstance() { return this._instance || (this._instance = new SignsManager()), this._instance; } updata() { this.signArr.length = 0; const signConfig = Global.gameProxy.getSignConfig(); for (const key in signConfig) { const signData = new SignsData(signConfig[key]); this.signArr.push(signData); for (let index = 0; index < this.hasSignData.length; index++) this.hasSignData[index].id == signData.id && (signData.isqian = !0); } this.signArr.sort(function (left, right) { return left.id - right.id; }); } inithasSign() { this.hasSignData.length = 0; for (let index = 0; index < this.hasNetSignData.length; index++) this.hasSignData.push({ id: this.getIndexForTime(this.hasNetSignData[index].sign_time), time: this.hasNetSignData[index].sign_time }); } getDataForID(id) { for (let index = 0; index < this.signArr.length; index++) if (this.signArr[index].id == id) return this.signArr[index]; return null; } getIndexForTime(time) { const date = new Date(1e3 * time); let day = date.getDay(); return 0 == day && (day = 7), day; } sendNetsigns() { const today = this.getIndexForTime(DateTimer.instance.now), data = this.getDataForID(today); if (!data) return void TipsUtils.showTipsDownToUp("签到配置缺失"); 0 == data.isqian ? ((this.curid = today), Global.netProxy.sendRequest(GameConfig.SERVER_PATH + "comm/sign", {}, this.onGetSign.bind(this))) : TipsUtils.showTipsDownToUp("今日已签到"); } onGetSign(response) { if (0 !== response.status) return void showServerStatusTips(response.status); const data = this.getDataForID(this.curid); if (!data) return; (Global.playerProxy.addItem1(data.days_id), (data.isqian = !0), this.hasSignData.push({ id: data.id, time: DateTimer.instance.now }), this.updata(), game.EventManager.instance.dispatch(SysNotify.GETSIGNS_UPDATA), game.EventManager.instance.dispatch(SysNotify.TOPLAYER_INFO_UPDATE)); } getcurbuID() { for (let index = this.signArr.length - 1; index >= 0; index--) { const today = int(this.getIndexForTime(DateTimer.instance.now)), id = int(this.signArr[index].id); if (0 == this.signArr[index].isqian && today > id) return id; } return null; } sendNetBusigns() { this.bucurID = this.getcurbuID(); null != this.bucurID ? Global.netProxy.sendRequest(GameConfig.SERVER_PATH + "comm/sign-remedy", {}, this.onGetBuSign.bind(this)) : TipsUtils.showTipsDownToUp("当前不能补签"); } onGetBuSign(response) { if (0 !== response.status) return void showServerStatusTips(response.status); const data = this.getDataForID(this.bucurID); if (!data) return; (Global.playerProxy.addItem1(data.days_id), Global.playerProxy.sellWareHouseItem({ id: 103008 }, 1), (data.isqian = !0), this.hasSignData.push({ id: data.id, time: DateTimer.instance.now }), this.updata(), game.EventManager.instance.dispatch(SysNotify.GETSIGNS_UPDATA), game.EventManager.instance.dispatch(SysNotify.TOPLAYER_INFO_UPDATE)); } getVirtuyCount() { let runningCount = 0, maxCount = 0; for (let index = 0; index < this.signArr.length; index++) 1 == this.signArr[index].isqian ? (runningCount++, runningCount > maxCount && (maxCount = runningCount)) : (runningCount = 0); return maxCount; } getCount() { const count = this.getVirtuyCount(); return count >= 3 && count < 5 ? 1 : count >= 5 && count < 7 ? 2 : 7 == count ? 3 : 0; } getReward() { if (this.count < this.getCount()) { const rewardDay = 0 == this.count ? 3 : 1 == this.count ? 5 : 2 == this.count ? 7 : null; return rewardDay ? this.getDataForID(rewardDay) : null; } return null; } getNetbigrewad() { const rewardDay = this.countArr[this.count]; if (!rewardDay) return void TipsUtils.showTipsDownToUp("没有可领取的连续签到奖励"); ((this.curdata = this.getDataForID(rewardDay)), Global.netProxy.sendRequest( GameConfig.SERVER_PATH + "comm/get-continue-sign-gift", { user_id: Global.playerProxy.playerData.id, count: rewardDay }, this.onGetBigRewardID.bind(this) )); } onGetBigRewardID(response) { if (0 !== response.status) return void showServerStatusTips(response.status); const data = this.curdata; data && (Global.playerProxy.addItem1(data.accumulation_id), this.count++, game.EventManager.instance.dispatch(SysNotify.GETSIGNS_UPDATA), game.EventManager.instance.dispatch(SysNotify.TOPLAYER_INFO_UPDATE)); } }; __reflect(SignsManager.prototype, "SignsManager"); var SignsTipsMediter = class SignsTipsMediter extends BaseMediator { constructor() { super(SignsTipsMediter.NAME); } listNotificationInterests() { return [PanelNotify.OPEN_SIGN_LIAN, PanelNotify.CLOSE_SIGN_LIAN]; } showViewComponent(layer = 7) { ((this.viewComponent = new SignsTipsPanel()), this.showUI(this.viewComponent, !0, 0, 0, layer)); } handleNotification(notification) { switch (notification.getName()) { case PanelNotify.OPEN_SIGN_LIAN: this.showViewComponent(7); break; case PanelNotify.CLOSE_SIGN_LIAN: this.closeViewComponent(); } } static NAME = "SignsTipsMediter"; }; __reflect(SignsTipsMediter.prototype, "SignsTipsMediter"); var SignsTipsPanel = class SignsTipsPanel extends game.BasePanel { constructor() { super(); this.itemArr = []; this.boxArr = []; this.skinName = SignTipSkin; } createChildren() { (super.createChildren(), this.itemArr.push(this.item0, this.item1, this.item2), this.boxArr.push(this.imgBox1, this.imgBox2, this.imgBox3), this.updata()); } onAdded() { (super.onAdded(), game.EventManager.instance.addEvent(SysNotify.GETSIGNS_UPDATA, this.onUpdata, this)); } onRemoved() { (super.onRemoved(), game.EventManager.instance.removeEvent(SysNotify.GETSIGNS_UPDATA, this.onUpdata, this)); } onTouchTap(event) { switch (event.target) { case this.getButton: SignsManager.getInstance().getNetbigrewad(); } } btnCloseTouchEnded() { game.AppFacade.getInstance().sendNotification(PanelNotify.CLOSE_SIGN_LIAN); } onUpdata() { this.updata(); } updata() { const manager = SignsManager.getInstance(), signedCount = manager.getVirtuyCount(); this.prossbar && (this.prossbar.setPross(signedCount, 7), (this.prossbar.prossLabel.visible = !1)); let openedBoxIndex = -1; signedCount >= 3 && signedCount < 5 ? (openedBoxIndex = 0) : signedCount >= 5 && signedCount < 7 ? (openedBoxIndex = 1) : signedCount >= 7 && (openedBoxIndex = 2); for (let index = 0; index < this.boxArr.length; index++) this.boxArr[index].source = openedBoxIndex >= index ? "sign_box1_png" : 2 == index ? "sign_box2_png" : "sign_box0_png"; let rewardData = manager.getReward(); rewardData ? ((this.disbalButton.visible = !1), (this.getButton.visible = !0)) : ((this.getButton.visible = !1), (this.disbalButton.visible = !0), (rewardData = manager.getDataForID(7))); const rewards = rewardData ? game.CostUtils.parseCostString(rewardData.accumulation_id) : []; for (let index = 0; index < this.itemArr.length; index++) { const item = this.itemArr[index], reward = rewards[index]; if (reward) { const iconId = Global.gameProxy.getItemImageId(reward.itemId); ((item.visible = !0), (item.iconImg.source = game.URLConfig.getIcon(iconId)), (item.numLabel.text = "X" + reward.count)); } else item.visible = !1; } this.dayLabel.text = signedCount.toString(); } }; __reflect(SignsTipsPanel.prototype, "SignsTipsPanel");