var Const = class Const { constructor() {} static WIN_W = 640; static WIN_H = 960; static DESGIN_W = 640; static DESGIN_H = 960; static LAND_HALF_W = 97; static LAND_HALF_H = 47; static DIAMOND_ID = 105001; static GOLD_ID = 105002; static FLOW_ID = 105003; static EX_MAX_NUMBER = 999; static EX_OUT_FLOW_PHONE = ""; static WARE_CAPACITY = 32; static RANK_SHOW_TYPE = 1; static GOLD_ICON = 3002; static DIAMOND_ICON = 3001; }; __reflect(Const.prototype, "Const"); var game; !(function (game) { const CostUtils = class CostUtils { constructor() {} static parseCostString(costConfig) { if (!costConfig) return []; return String(costConfig) .split(",") .map(function (costItem) { const parts = costItem.split(":"), itemId = int(parts[0]), count = int(parts[1]); return itemId > 0 && count >= 0 ? { itemId: itemId, count: count } : null; }) .filter(function (costItem) { return null !== costItem; }); } static normalizeCostString(costConfig, fallbackCostConfig = "") { let costItems = CostUtils.parseCostString(costConfig); 0 === costItems.length && (costItems = CostUtils.parseCostString(fallbackCostConfig)); return costItems .map(function (costItem) { return costItem.itemId + ":" + costItem.count; }) .join(","); } static getOwnedAmount(itemId) { const playerData = Global.playerProxy && Global.playerProxy.playerData ? Global.playerProxy.playerData : {}; if (itemId == Const.DIAMOND_ID) return int(playerData.gem); if (itemId == Const.GOLD_ID) return int(playerData.gold); if (201000 == itemId) return int(playerData.stone); if (201001 == itemId) return int(playerData.steel); const itemData = Global.playerProxy && Global.playerProxy.getHasItemByItemId(itemId); return itemData ? int(itemData.number) : 0; } static deductOwnedAmount(itemId, count) { const playerData = Global.playerProxy && Global.playerProxy.playerData ? Global.playerProxy.playerData : {}; if (itemId == Const.DIAMOND_ID) playerData.gem = int(playerData.gem) - count; else if (itemId == Const.GOLD_ID) playerData.gold = int(playerData.gold) - count; else if (201000 == itemId) playerData.stone = int(playerData.stone) - count; else if (201001 == itemId) playerData.steel = int(playerData.steel) - count; else if (Global.playerProxy && Global.playerProxy.getHasItemByItemId(itemId)) Global.playerProxy.sellWareHouseItem( { id: itemId }, count ); } static applyCostDeduction(costConfig) { CostUtils.parseCostString(costConfig).forEach(function (costItem) { costItem.count > 0 && CostUtils.deductOwnedAmount(costItem.itemId, costItem.count); }); } static renderCostSlots(target, costConfig, slotCount) { const costItems = CostUtils.parseCostString(costConfig); let missingCount = 0; for (let slotIndex = 1; slotIndex <= slotCount; slotIndex++) { const label = target["itemLabel" + slotIndex], icon = target["itemIcon" + slotIndex], costItem = costItems[slotIndex - 1]; if (!label || !icon) continue; if (!costItem) { label.visible = !1; icon.visible = !1; continue; } const itemConfig = Global.gameProxy.getItemConfig(costItem.itemId), ownedAmount = CostUtils.getOwnedAmount(costItem.itemId); ((label.visible = !0), (icon.visible = !0), (label.text = costItem.count + ""), (label.textColor = ownedAmount < costItem.count ? 16711680 : 7602061), (icon.source = game.URLConfig.getIcon(itemConfig.graphical_id)), ownedAmount < costItem.count && missingCount++); } return missingCount; } }; ((game.CostUtils = CostUtils), __reflect(CostUtils.prototype, "game.CostUtils")); })(game || (game = {})); var game; !(function (game) { const PanelCommon = class PanelCommon { constructor(t) { this.imgBg = t.imgBg; this.panel = t.panel; this.imgTitle = t.imgTitle; this.imgIcon = t.imgIcon; this._btnClose = t.btnClose; this.btnHelp = t.btnHelp; this.groupHelp = t.groupHelp; this.closeBtn = t.closeBtn; } setPanelWidth(t = 540) { ((this.imgBg.width = t), (this.groupHelp.right = 81 - (t - 540) / 2)); } setPanelHeight(t = 634) { ((this.imgBg.height = t), (this.panel.height = t + 6)); } setTitleIcon(t) { this.imgIcon.source = t; } setTitle(t) { this.imgTitle.source = t; } get btnClose() { return this._btnClose; } setIconOffsetX(t) { this.imgIcon.horizontalCenter = -182.5 + t; } }; ((game.PanelCommon = PanelCommon), __reflect(PanelCommon.prototype, "game.PanelCommon")); })(game || (game = {})); var game; !(function (game) { const HouseUpgradeData = class HouseUpgradeData { constructor(t = {}) { this.lv = t.id; this.items = game.CostUtils.normalizeCostString(t.item_id); this.outAddPer = int(t.output); this.add_exp = int(t.add_exp); this.needPlayerLV = int(t.player_level); } }; ((game.HouseUpgradeData = HouseUpgradeData), __reflect(HouseUpgradeData.prototype, "game.HouseUpgradeData")); })(game || (game = {})); var game; !(function (game) { const LandExtentData = class LandExtentData { constructor(t = {}) { this.index = int(t.id) - 1; this.lv = int(t.player_level); this.gold = int(t.gold); } }; ((game.LandExtentData = LandExtentData), __reflect(LandExtentData.prototype, "game.LandExtentData")); })(game || (game = {})); var game; !(function (game) { const LandUpgradeData = class LandUpgradeData { constructor(t = {}) { this.id = t.id; this.index = int(t.position) - 1; this.lv = int(t.level); this.items = game.CostUtils.normalizeCostString(t.item_id); this.outAddPer = int(t.output); this.expAddPer = int(t.add_exp); } }; ((game.LandUpgradeData = LandUpgradeData), __reflect(LandUpgradeData.prototype, "game.LandUpgradeData")); })(game || (game = {})); var game; !(function (game) { const LotteryData = class LotteryData { constructor() {} }; ((game.LotteryData = LotteryData), __reflect(LotteryData.prototype, "game.LotteryData")); })(game || (game = {})); var game; !(function (game) { const RabateData = class RabateData { constructor() {} }; ((game.RabateData = RabateData), __reflect(RabateData.prototype, "game.RabateData")); })(game || (game = {})); var game; !(function (game) { const BasePanel2 = class BasePanel2 { constructor() {} }; ((game.BasePanel2 = BasePanel2), __reflect(BasePanel2.prototype, "game.BasePanel2")); })(game || (game = {})); var game; !(function (game) { const GamePaoMa = class GamePaoMa extends eui.Component { constructor() { super(); this.contentArr = []; this.isRunning = !1; this.skinName = new GamePaoMaSkin(); } createChildren() { (super.createChildren(), manager.UpdateTickerManager.instance.add(GamePaoMa._instance), game.EventManager.instance.addEvent(SysNotify.SHOW_MESSAGE, this.showMessage, this, !0), (this.tipsContent.mask = this.maskRect), this.addEventListener(egret.TouchEvent.TOUCH_END, this.tipsTouchEnded, this), (this.visible = !1)); } update(t) { this.contentArr.length > 0 && !this.isRunning && ((this.visible = !0), (this.isRunning = !0), this.run()); } run() { const t = this.contentArr.pop(); ((this.tipsContent.text = t), (this.tipsContent.x = Const.WIN_W)); const e = 200 * t.length; ((this.tipsContent.visible = !0), egret.Tween.get(this.tipsContent) .to( { x: -this.tipsContent.width }, e ) .call(function () { ((this.visible = !1), (this.isRunning = !1)); }, this)); } showMessage(t) { const e = t.data; const i = e.nickname; const n = e.message; const a = e.wx_id; const o = e.phone; let r = i + ": " + n; (a && (r += " 私人微信 " + a), o && (r += " 电话号码 " + o), this.contentArr.push(r)); } static get instance() { return (GamePaoMa._instance || (GamePaoMa._instance = new GamePaoMa()), GamePaoMa._instance); } show() { ((this.y = 299), (this.x = Const.WIN_W / 2 - this.width / 2), GameLayerManager.instance.mainLayer.addChild(this)); } tipsTouchEnded(t) { window.parent && window.parent.openiframe && window.parent.openiframe(window.parent.messageUrl); } }; ((game.GamePaoMa = GamePaoMa), __reflect(GamePaoMa.prototype, "game.GamePaoMa", ["IUpdate"])); })(game || (game = {})); var game; !(function (game) { const GameTopLayer = class GameTopLayer extends game.BasePanel { constructor(t) { super(); this.contentArr = []; this.isMine = !0; this.gameScene = t; this.isMine = t.isMine; this.playerProxy = t.playerProxy; this.skinName = new GameTopSkin(); this.top = this.horizontalCenter = 0; this.touchEnabled = !1; } onRemoved() { (super.onRemoved(), game.EventManager.instance.removeEvent(SysNotify.FRIEND_RED, this.friendpOINT, this), game.EventManager.instance.removeEvent(SysNotify.TOPLAYER_INFO_UPDATE, this.updateTopInfo, this), game.EventManager.instance.removeEvent(SysNotify.USER_EXP_CHANGE, this.showExp, this)); } createChildren() { (super.createChildren(), (this.imgHead.mask = this.imgHeadMask)); const i = this.playerProxy.playerData; this.labelName.text = i.nickname; let n = i.avatar.toString(); if ((n || (n = "1"), n.indexOf("http") > -1)) this.imgHead.source = n; else { const a = game.URLConfig.getHead(n); this.imgHead.source = a; } (this.isMine ? (game.EventManager.instance.addEvent(SysNotify.FRIEND_RED, this.friendpOINT, this, !0), game.EventManager.instance.addEvent(SysNotify.TOPLAYER_INFO_UPDATE, this.updateTopInfo, this, !0), game.EventManager.instance.addEvent(SysNotify.USER_EXP_CHANGE, this.showExp, this, !0)) : ((this.groupBtn.visible = !1), (this.btnShowOrHide.visible = !1)), (this.barExp.minimum = 0), this.showGold(), this.showDiamond(), this.showExp(), this.showgangcai(), this.showshitou(), this.showVip()); } friendpOINT() { this.friendRad.visible = !0; } tipsImageTouchEnded() { window.parent && window.parent.openiframe && window.parent.openiframe(window.parent.messageUrl); } updateTopInfo() { (this.showGold(), this.showDiamond(), this.showExp(), this.showshitou(), this.showgangcai(), this.showVip()); } showExp() { if (this.barExp) { const t = this.playerProxy.playerData; ((this.barExp.value = t.exp), (this.barExp.maximum = Global.gameProxy.getMaxExpByLv(t.level + 1)), (this.labelLv.text = "LV." + t.level)); } } showDiamond() { if (this.labelDiamond) { const e = this.playerProxy.playerData; this.labelDiamond.text = game.Utils.BigNumTostring(e.gem); } } showGold() { if (this.labelGold) { const e = this.playerProxy.playerData; this.labelGold.text = game.Utils.BigNumTostring(e.gold); } } showgangcai() { if (this.labelgangcai) { const e = this.playerProxy.playerData; this.labelgangcai.text = game.Utils.BigNumTostring(e.steel); } } showshitou() { if (this.labelshitou) { const e = this.playerProxy.playerData; this.labelshitou.text = game.Utils.BigNumTostring(e.stone); } } showVip() { if (this.vipbitlmapLabel) { const t = this.playerProxy.playerData; this.vipbitlmapLabel.text = t.vip; } } onShow() { ((this.top = -this.height), egret.Tween.get(this).to( { top: 0 }, 250 )); } onHide() { egret.Tween.get(this) .to( { top: -this.height }, 250 ) .call(game.UIUtils.removeSelf, this, [this]); } btnShowOrHideTouchEnded() { const t = this; ((this.btnShowOrHide.touchEnabled = !1), this.btnShowOrHide.selected ? ((this.groupBtn.visible = !0), egret.Tween.get(this.groupBtn) .to( { y: 0 }, 250 ) .call(function () { ((t.btnShowOrHide.touchEnabled = !0), (t.btnShowOrHide.selected = !1)); })) : egret.Tween.get(this.groupBtn) .to( { y: -100 }, 250 ) .call(function () { ((t.groupBtn.visible = !1), (t.btnShowOrHide.touchEnabled = !0), (t.btnShowOrHide.selected = !0)); }, this)); } onTouchTap(e) { const i = e.target; switch (i) { case this.imgHead: this.isMine && game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_PLAYER_INFO); break; case this.btn1: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_LOG); break; case this.btn2: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_LAND_UPGRADE); break; case this.btn3: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_PAY); break; case this.btn4: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_LEVELGIFT); break; case this.btn5: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_MOFA); break; case this.btn9: break; case this.btn6: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_MOFAHECHENG); break; case this.btn7: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_LOTTERY); break; case this.btn8: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_BOX); break; case this.btn11: break; case this.btn10: } } }; ((game.GameTopLayer = GameTopLayer), __reflect(GameTopLayer.prototype, "game.GameTopLayer")); })(game || (game = {})); var game; !(function (game) { const GameView = class GameView extends game.BasePanel { constructor(t) { super(); this.currLandIndex = -1; this.landPlantMap = new HashMap(); this.lastTouchX = -1; this.startTouchX = -1; this.lastTouchTime = -1; this.isVisibleAnimate = !1; this.gameScene = t; this.isMine = t.isMine; this.isMine ? (this.playerProxy = Global.playerProxy) : (this.playerProxy = Global.otherPlayerProxy); this.isMine = this.gameScene.isMine; this.skinName = new GameViewSkin(); } createChildren() { (super.createChildren(), this.isMine ? ((this.imgAdd.anchorOffsetX = 47), (this.imgAdd.anchorOffsetY = 83)) : ((this.imgAdd.touchEnabled = !1), game.UIUtils.removeSelf(this.imgAdd)), (this.imgLandLight.touchEnabled = !1), this.hideLandLight(), (this.landGroup.touchEnabled = this.landGroup.touchChildren = !1), (this.plantGroup.touchEnabled = this.plantGroup.touchChildren = !1), (this.stateGroup.touchEnabled = this.stateGroup.touchChildren = !1), (this.stateGroup.name = "stateGroup"), (GameLayerManager.instance.plantStateLayer = this.stateGroup), this.initLandCenterPos(), this.initOpenLand(), this.updateAllPlant(), this.updateAddLandImg()); } onAdded() { (super.onAdded(), this.addEventListener(egret.TouchEvent.TOUCH_BEGIN, this.onTouchBeganHandler, this), this.stage.addEventListener(egret.TouchEvent.TOUCH_TAP, this.onStageTouchTapHandler, this), this.addEventListener(egret.TouchEvent.TOUCH_TAP, this.onTouchTapHandler, this), this.isMine ? (game.EventManager.instance.addEvent(SysNotify.PLANT_REFRESH, this.onLandPlantRefresh, this), game.EventManager.instance.addEvent(SysNotify.LAND_REFRESH, this.onLandRefresh, this)) : game.EventManager.instance.addEvent(SysNotify.OTHER_PLANT_REFRESH, this.onLandPlantRefresh, this), game.EventManager.instance.addEvent(SysNotify.PLANT_REAP, this.onPlantReap, this), game.EventManager.instance.addEvent(SysNotify.COOLMENU_HIDE, this.hideLandLight, this), game.UIUtils.addLongTouch(this, this.onLongTouchLand.bind(this), this.onLongTouchLandEnd.bind(this))); } onPlantReap(e) { const i = e.data; const n = Const.clickLandIndex; let a = this.landCenterPosArr[n]; a = this.landGroup.localToGlobal(a.x - 50, a.y - 30); const o = (this.playerProxy.landData, this.playerProxy.landData[n]); game.SimpleTip.popTip(o.plantName + "x" + i, a.x, a.y, 16); const r = this.landPlantMap.get(n); r.showReapAnim(); } onLandPlantRefresh(t) { if (null != t.data) { const e = t.data, i = this.playerProxy.landData[e]; this.updateOnePlant(i, e); } else this.updateAllPlant(); } onLongTouchLand(e) { const i = this.checkPlantOrLandClick(e.stageX - this.x, e.stageY - this.y); if (i >= 0) { const n = this.playerProxy.landData, a = n[i]; if (a) { const o = this.landCenterPosArr[i].clone(); ((o.x += this.x), (o.y += this.y - 25), game.PlantCdTip.show(a, o)); } } } onLongTouchLandEnd(e) { game.PlantCdTip.hide(); } onRemoved() { (super.onRemoved(), this.removeEventListener(egret.TouchEvent.TOUCH_BEGIN, this.onTouchBeganHandler, this), this.stage.removeEventListener(egret.TouchEvent.TOUCH_TAP, this.onStageTouchTapHandler, this), this.removeEventListener(egret.TouchEvent.TOUCH_TAP, this.onTouchTapHandler, this), game.EventManager.instance.removeEvent(SysNotify.PLANT_REAP, this.onPlantReap, this), game.EventManager.instance.removeEvent(SysNotify.COOLMENU_HIDE, this.hideLandLight, this), this.isMine ? game.EventManager.instance.removeEvent(SysNotify.OTHER_PLANT_REFRESH, this.onLandPlantRefresh, this) : (game.EventManager.instance.removeEvent(SysNotify.PLANT_REFRESH, this.onLandPlantRefresh, this), game.EventManager.instance.removeEvent(SysNotify.LAND_REFRESH, this.onLandRefresh, this)), game.UIUtils.removeLongTouch(this)); } onTouchBeganHandler(e) { (game.CoolMenu.instance.hide(), game.PlantCdTip.hide(), (this.lastTouchX = e.stageX), (this.startTouchX = e.stageX), (this.lastTouchTime = egret.getTimer())); } hideLandLight() { this.imgLandLight.visible = !1; } onStageTouchTapHandler() { this.hideLandLight(); } updateAddLandImg() { const t = _.values(this.playerProxy.landData).length; if (t >= 12) this.imgAdd.visible = !1; else { this.imgAdd.visible = !0; const e = this.landCenterPosArr[t]; ((this.imgAdd.x = e.x - 10), (this.imgAdd.y = e.y)); } } initOpenLand() { for (let t = 0; 12 > t; t++) { const e = new eui.Image(); ((e.x = this.landCenterPosArr[t].x - Const.LAND_HALF_W), (e.y = this.landCenterPosArr[t].y - Const.LAND_HALF_H), this.landGroup.addChild(e), this.updateOneLand(t)); } } onLandRefresh(t) { if (null != t.data) { const e = t.data; this.updateOneLand(e); } else for (let i = Global.playerProxy.landData, n = _.values(i).length, a = 0; n > a; a++) this.updateOneLand(a); this.updateAddLandImg(); } updateOneLand(t) { const e = this.playerProxy.landData; let i = -1; const n = e[t]; n && (i = n.landLv); const a = this.landGroup.getChildAt(t); a.source = "land" + i + "_png"; } flushGameView() { this.updateAllPlant(); } updateAllPlant() { const t = this.playerProxy.landData; (this.initLandCenterPos(), this.plantGroup.removeChildren()); for (const e in t) this.updateOnePlant(t[e], e); } initLandCenterPos() { this.landCenterPosArr = []; for (let t = Const.LAND_HALF_W, e = Const.LAND_HALF_H, i = 0; 12 > i; i++) { const n = new egret.Point(); ((n.x = -(i % 3) * (t - 10) + parseInt(i / 3 + "") * t), (n.y = (i % 3) * (e + 3) + parseInt(i / 3 + "") * e), this.landCenterPosArr.push(n)); } } updateOnePlant(e, i) { let n = (this.playerProxy.landData, this.landPlantMap.get(i)); e && e.plantId > 0 ? (n ? n.changeData(e) : ((n = new game.WidgetLand(e)), (n.x = this.landCenterPosArr[i].x), (n.y = this.landCenterPosArr[i].y), this.landPlantMap.add(i, n)), n.updateDisease(), this.plantGroup.addChild(n)) : game.UIUtils.removeSelf(n); } onTouchTapHandler(e) { if ((e.stopPropagation(), e.target == this.imgAdd)) game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_LANDEXTEND); else { const i = this.checkPlantOrLandClick(e.localX, e.localY); i >= 0 ? this.clickLand(i) : this.hideLandLight(); } } clickLand(e) { ((this.currLandIndex = e), (Const.clickLandIndex = e)); const i = this.playerProxy.landData[e], n = this.landCenterPosArr[e], a = n.clone(); ((a.x += this.x), (a.y += this.y - 25), game.CoolMenu.instance.hide()); let o = this.getMyFarmMenu(i), r = 0; (this.isMine || ((o = this.getOtherFarmMenu(i)), (r = Const.WIN_W)), game.CoolMenu.instance.show(o, a, r), this.showLandLight(n)); } showLandLight(t) { ((this.imgLandLight.visible = !0), (this.imgLandLight.x = t.x - Const.LAND_HALF_W), (this.imgLandLight.y = t.y - Const.LAND_HALF_H - 2)); } getOtherFarmMenu(e) { let i = []; return ( e.status == game.PlantStatus.ripe ? (i = [MenuType.STEAL]) : e.status != game.PlantStatus.empty && e.status != game.PlantStatus.die && ((i = []), e.stateBug || (e.status != game.PlantStatus.seed && i.push(MenuType.PUT_BUG)), e.stateGrass || i.push(MenuType.PUT_GRASS), e.stateDry), i ); } getMyFarmMenu(e) { let i = []; return ( e && e.status != game.PlantStatus.empty ? e.status == game.PlantStatus.die ? (i = [MenuType.UPROOT]) : e.status == game.PlantStatus.ripe ? (i = [MenuType.GAIN]) : ((i = [MenuType.UPROOT, MenuType.MANURE]), e.stateBug && i.push(MenuType.DIE_BUG), e.stateGrass && i.push(MenuType.DIE_GRASS), e.stateDry && i.push(MenuType.PUT_WATER)) : (i = [MenuType.PLANT]), i ); } checkPlantOrLandClick(t, e) { for (var i = -1, n = new egret.Point(t, e), a = 0; a < this.plantGroup.numChildren; a++) { const o = this.plantGroup.getChildAt(a), r = o.getBoundingBox(); if (r && r.containsPoint(n)) { i = o.landData.landId; break; } } if (0 > i) for (let s = this.playerProxy.landData, l = _.values(s).length, a = 0; l > a; a++) { const h = this.landCenterPosArr[a]; if (Math.abs(h.x - t) < Const.LAND_HALF_H && Math.abs(h.y - e) < Const.LAND_HALF_H) { i = a; break; } } return i; } }; ((game.GameView = GameView), __reflect(GameView.prototype, "game.GameView")); })(game || (game = {})); var game; !(function (game) { const LeftMenu = class LeftMenu extends game.BasePanel { constructor() { super(); this.status = 1; this.isWaveButtonShowing = !1; this.isWavePlayingShowMode = !0; this.wavePlayingAngle = 0; this.skinName = new LeftMenuSkin(); this.bottom = this.left = 0; } onShow() { ((this.scaleX = this.scaleY = 0), egret.Tween.get(this).to( { scaleX: 1, scaleY: 1 }, 250 )); } onHide() { egret.Tween.get(this) .to( { scaleX: 0, scaleY: 0 }, 250 ) .call(game.UIUtils.removeSelf, this, [this]); } createChildren() { (super.createChildren(), this.initWaveButton()); } onTouchTap(t) { switch ((t.stopPropagation(), t.target)) { case this.btn1: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_FULI); break; case this.btn2: PopUpManager.popTip("敬请期待"); break; case this.btn3: PopUpManager.popTip("敬请期待"); break; case this.btn4: PopUpManager.popTip("敬请期待"); } } btnHomeTouchEnded() { this.showOrHideWaveButton(); } initWaveButton() { ((this.isWaveButtonShowing = !1), (this.waveButtonArr = [this.btn1, this.btn2, this.btn3, this.btn4]), (this.waveCenterPos = new egret.Point(-71.5, -69.5)), this.visibleWaveButton(!1)); } visibleWaveButton(t) { this.waveButtonArr.forEach(function (e) { ((e.visible = t), t || (e.x = e.y = -1e3)); }, this); } showOrHideWaveButton() { this.isWaveButtonShowing ? this.hideWave() : this.showWave(); } onStageTap(t) { this.hideWave(); } showWave() { ((this.isWaveButtonShowing = !0), (this.isWavePlayingShowMode = !0), (this.wavePlayingAngle = 180), this.visibleWaveButton(!0), manager.UpdateTickerManager.instance.add(this)); } hideWave() { ((this.isWaveButtonShowing = !1), (this.isWavePlayingShowMode = !1), (this.wavePlayingAngle = 10), manager.UpdateTickerManager.instance.add(this)); } update(e) { const i = this; (this.isWavePlayingShowMode ? ((this.wavePlayingAngle -= 0.4 * e), this.wavePlayingAngle < 8 && manager.UpdateTickerManager.instance.remove(this)) : ((this.wavePlayingAngle += 0.4 * e), this.wavePlayingAngle >= 180 && ((this.wavePlayingAngle = 180), manager.UpdateTickerManager.instance.remove(this), this.visibleWaveButton(!1))), this.waveButtonArr.forEach(function (e, n) { const a = i.wavePlayingAngle - 35 * n, o = game.Utils.ang2rad(a), r = 155 * Math.cos(o) - i.waveCenterPos.x, s = 155 * Math.sin(o) - i.waveCenterPos.y; ((e.x = r - e.width / 2), (e.y = s)); })); } }; ((game.LeftMenu = LeftMenu), __reflect(LeftMenu.prototype, "game.LeftMenu", ["IUpdate"])); })(game || (game = {})); var game; !(function (game) { const LeftMiddleMenu = class LeftMiddleMenu extends game.BasePanel { constructor() { super(); this.status = 1; this.skinName = leftmiddleButtonSkin; this.left = 0; this.top = 300; } onShow() { ((this.scaleX = this.scaleY = 0), egret.Tween.get(this).to( { scaleX: 1, scaleY: 1 }, 250 )); } onHide() { egret.Tween.get(this) .to( { scaleX: 0, scaleY: 0 }, 250 ) .call(game.UIUtils.removeSelf, this, [this]); } createChildren() { (super.createChildren(), manager.UpdateTickerManager.instance.add(this)); } childrenCreated() { super.childrenCreated(); } onTouchTap(e) { switch ((e.stopPropagation(), e.target)) { case this.btn1: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_FULI); break; case this.btn2: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_NOTICE); break; case this.btn3: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_ONLINEGIFT); break; case this.btn4: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_SIGN); } } onStageTap(t) {} update(t) {} }; ((game.LeftMiddleMenu = LeftMiddleMenu), __reflect(LeftMiddleMenu.prototype, "game.LeftMiddleMenu", ["IUpdate"])); })(game || (game = {})); var game; !(function (game) { const MainMenu = class MainMenu extends game.BasePanel { constructor() { super(); this.status = 1; this.isWaveButtonShowing = !1; this.isWavePlayingShowMode = !0; this.wavePlayingAngle = 0; this.skinName = new MainMenuSkin(); this.bottom = this.right = 0; } onShow() { ((this.scaleX = this.scaleY = 0), egret.Tween.get(this).to( { scaleX: 1, scaleY: 1 }, 250 )); } onHide() { egret.Tween.get(this) .to( { scaleX: 0, scaleY: 0 }, 250 ) .call(game.UIUtils.removeSelf, this, [this]); } createChildren() { (super.createChildren(), this.initWaveButton()); } onTouchTap(e) { switch ((e.stopPropagation(), e.target)) { case this.btn1: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_SHOP); break; case this.btn2: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_WARE_HOUSE); break; case this.btn3: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_SKIN); break; case this.btn4: game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_FRIEND, { index: 0 }); } } btnHomeTouchEnded() { this.showOrHideWaveButton(); } initWaveButton() { ((this.isWaveButtonShowing = !1), (this.waveButtonArr = [this.btn1, this.btn2, this.btn3, this.btn4]), (this.waveCenterPos = new egret.Point( this.btnHome.x + 0.5 * this.btnHome.width, this.btnHome.y + 0.5 * this.btnHome.height )), this.visibleWaveButton(!1)); } visibleWaveButton(t) { this.waveButtonArr.forEach(function (e) { ((e.visible = t), t || (e.x = e.y = 1e3)); }, this); } showOrHideWaveButton() { this.isWaveButtonShowing ? this.hideWave() : this.showWave(); } onStageTap(t) { this.hideWave(); } showWave() { ((this.isWaveButtonShowing = !0), (this.isWavePlayingShowMode = !0), (this.wavePlayingAngle = 180), this.visibleWaveButton(!0), manager.UpdateTickerManager.instance.add(this)); } hideWave() { ((this.isWaveButtonShowing = !1), (this.isWavePlayingShowMode = !1), (this.wavePlayingAngle = 275), manager.UpdateTickerManager.instance.add(this)); } update(e) { const i = this; (this.isWavePlayingShowMode ? ((this.wavePlayingAngle += 0.4 * e), this.wavePlayingAngle >= 280 && ((this.wavePlayingAngle = 280), manager.UpdateTickerManager.instance.remove(this))) : ((this.wavePlayingAngle -= 0.4 * e), this.wavePlayingAngle < 135 && (manager.UpdateTickerManager.instance.remove(this), this.visibleWaveButton(!1))), this.waveButtonArr.forEach(function (e, n) { const a = i.wavePlayingAngle - 36 * n, o = game.Utils.ang2rad(a), r = 155 * Math.cos(o) + i.waveCenterPos.x + 50, s = 155 * Math.sin(o) + i.waveCenterPos.y + 30; ((e.x = r), (e.y = s)); })); } }; ((game.MainMenu = MainMenu), __reflect(MainMenu.prototype, "game.MainMenu", ["IUpdate"])); })(game || (game = {})); var game; !(function (game) { const BagIconRender = class BagIconRender extends game.BaseItemRenderer { constructor() { super(); this.skinName = new BagIconSkin(); } createChildren() { (super.createChildren(), game.UIUtils.addLongTouch(this, this.onLongTouchBegan.bind(this), this.onLongTouchEnd.bind(this))); } onLongTouchBegan() { const e = this.data; e && game.ItemTip.show(e, this.localToGlobal(this.width / 2, this.height / 2)); } onLongTouchEnd() { game.ItemTip.hide(); } dataChanged() { ((this.itemData = this.data), (this.imgIcon.source = game.URLConfig.getIcon(this.itemData.config.icon)), (this.labelNum.text = "x" + this.itemData.number)); } onTouchTap(e) { const i = Global.playerProxy.playerData; if (i.level >= this.itemData.config.lv) { game.AppFacade.getInstance().sendNotification(PanelNotify.CLOSE_BAG); const n = game.AppFacade.getInstance().retrieveMediator(game.GameMediator.NAME); this.itemData.config.smallType == SmallType.MANURE ? n.useFertilize(this.itemData.config) : n.plantSeed(Const.clickLandIndex, this.itemData.config); } else TipsUtils.showTipsDownToUp("等级不足", !0); } }; ((game.BagIconRender = BagIconRender), __reflect(BagIconRender.prototype, "game.BagIconRender")); })(game || (game = {})); var game; !(function (game) { const CoolMenu = class CoolMenu extends eui.Group { constructor() { super(); this.touchEnabled = !1; } static get instance() { return (CoolMenu._instance || (CoolMenu._instance = new CoolMenu()), CoolMenu._instance); } show(e, i, n) { if ((void 0 === n && (n = 0), (this.fromPos = i), this.removeChildren(), e && e.length && 0 != e.length)) if (0 == e.length) new game.CoolMenuItem(e[0]).execute(); else { const a = e.length; let o = -90; i.x < 150 && a > 2 ? (o = 0) : i.x > Const.WIN_W - 150 && a > 2 && (o = 180); let r = 50, s = 110; a >= 2 ? (2 == a ? (r = 55) : 3 == a ? (r = 72) : (4 == a && (s = 95), (r = 360 / a), (i.x < 150 || i.x > Const.WIN_W - 150) && ((r = 270 / a), 5 == a && (s = 125))), (o -= ((a - 1) * r) / 2)) : (s = 60); for (let l = 0; a > l; l++) { const h = new game.CoolMenuItem(e[l]), c = game.Utils.ang2rad(o + l * r), p = Math.cos(c) * s + i.x + n, d = Math.sin(c) * s + i.y; ((h.x = i.x + n), (h.y = i.y), this.addChild(h), egret.Tween.get(h).to( { x: p, y: d }, 200, egret.Ease.backOut )); } ((this.fromPos.x += n), GameLayerManager.instance.popLayer.addChild(this), Const.stage.once(egret.TouchEvent.TOUCH_BEGIN, this.onStageTouch, this, !1, -1)); } } onStageTouch(t) { this.hide(!0); } hide(e) { const i = this; if ( (void 0 === e && (e = !1), Const.stage.removeEventListener(egret.TouchEvent.TOUCH_BEGIN, this.onStageTouch, this), e && this.numChildren > 0) ) { for (let n = 0; n < this.numChildren; n++) { const a = this.getChildAt(n); egret.Tween.get(a).to( { x: this.fromPos.x, y: this.fromPos.y }, 200, egret.Ease.backIn ); } (egret.setTimeout( function () { game.UIUtils.removeSelf(i); }, this, 200 ), game.AppFacade.getInstance().sendNotification(SysNotify.COOLMENU_HIDE)); } else game.UIUtils.removeSelf(this); } }; ((game.CoolMenu = CoolMenu), __reflect(CoolMenu.prototype, "game.CoolMenu")); })(game || (game = {})); var game; !(function (game) { const CoolMenuItem = class CoolMenuItem extends eui.Image { constructor(i) { super("menu_p_" + i + "_png"); this.anchorOffsetX = 46; this.anchorOffsetY = 44; this.type = i; game.UIUtils.addButtonScaleEffects(this, !0); this.addEventListener(egret.TouchEvent.TOUCH_TAP, this.onTouchTapHandler, this); this.once(egret.Event.REMOVED_FROM_STAGE, this.onRemoved, this); } onRemoved(e) { (game.UIUtils.removeButtonScaleEffects(this, !0), this.removeEventListener(egret.TouchEvent.TOUCH_TAP, this.onTouchTapHandler, this)); } onTouchTapHandler(e) { this.execute(); const i = game.UIUtils.getParentByClass(this, game.CoolMenu); (i.hide(!0), e.stopPropagation(), e.stopImmediatePropagation()); } execute() { switch (this.type) { case MenuType.PLANT: this.plant(); break; case MenuType.GAIN: this.gain(); break; case MenuType.STEAL: this.steal(); break; case MenuType.UPROOT: this.uproot(); break; case MenuType.DIE_BUG: this.dieBug(); break; case MenuType.DIE_GRASS: this.dieGrass(); break; case MenuType.PUT_WATER: this.putWater(); break; case MenuType.PUT_GRASS: this.putGrass(); break; case MenuType.PUT_BUG: this.putBug(); break; case MenuType.MANURE: this.manure(); } } plant() { game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_BAG, { type: ItemType.SEED }); } gain() { game.AppFacade.getInstance().sendNotification(ClientNotify.LAND_SHOUHUO); } steal() { const e = Global.otherPlayerProxy.playerData, i = e.id > 0 ? e.id : 0; if (i > 0) { const n = function (e, i) { const n = e.steal_count, a = e.deduct_gold; if (a > 0) ((Global.playerProxy.playerData.gold -= a), PopUpManager.popTip("偷菜不幸被狗狗发现,逃跑过程中遗落了" + a + "金币"), game.EventManager.instance.dispatch(SysNotify.TOPLAYER_INFO_UPDATE)); else { const o = Global.otherPlayerProxy.getLandByIndex(i), r = { item_id: o.plantConfig.outputId }; (Global.playerProxy.updateWareHouseItem(r, n), PopUpManager.popTip("偷取" + o.plantConfig.name + "x" + n)); } }; game.AppFacade.getInstance().sendNotification(ClientNotify.GAO_SHI, { id: i, type: 0, callback: n }); } } uproot() { game.AppFacade.getInstance().sendNotification(ClientNotify.LAND_CHANCHU); } dieBug() { const e = Global.otherPlayerProxy.playerData, i = e.id > 0 ? e.id : 0; i > 0 ? game.AppFacade.getInstance().sendNotification(ClientNotify.GAO_SHI, { id: i, type: 4 }) : game.AppFacade.getInstance().sendNotification(ClientNotify.KICK_BUG, { uid: i }); } putBug() { const e = Global.otherPlayerProxy.playerData.id; e && game.AppFacade.getInstance().sendNotification(ClientNotify.GAO_SHI, { id: e, type: 1 }); } dieGrass() { const e = Global.otherPlayerProxy.playerData, i = e.id > 0 ? e.id : 0; i > 0 ? game.AppFacade.getInstance().sendNotification(ClientNotify.GAO_SHI, { id: i, type: 5 }) : game.AppFacade.getInstance().sendNotification(ClientNotify.KICK_GRASS, { uid: i }); } putGrass() { const e = Global.otherPlayerProxy.playerData, i = e.id > 0 ? e.id : 0; i > 0 && game.AppFacade.getInstance().sendNotification(ClientNotify.GAO_SHI, { id: i, type: 2 }); } putWater() { const e = Global.otherPlayerProxy.playerData, i = e.id > 0 ? e.id : 0; i > 0 ? game.AppFacade.getInstance().sendNotification(ClientNotify.GAO_SHI, { id: i, type: 3 }) : game.AppFacade.getInstance().sendNotification(ClientNotify.KICK_WATER, { uid: i }); } manure() { game.AppFacade.getInstance().sendNotification(PanelNotify.OPEN_BAG, { type: ItemType.PROPS }); } }; ((game.CoolMenuItem = CoolMenuItem), __reflect(CoolMenuItem.prototype, "game.CoolMenuItem")); })(game || (game = {})); var MenuType = { PLANT: "plant", GAIN: "gain", STEAL: "steal", UPROOT: "uproot", DIE_BUG: "die_bug", DIE_GRASS: "die_grass", PUT_WATER: "put_water", PUT_BUG: "put_bug", PUT_GRASS: "put_grass", MANURE: "manure" }; var game; !(function (game) { const DogItemRender = class DogItemRender extends game.BaseItemRenderer { constructor() { super(); this.isHungry = null; this.skinName = new DogListItemSkin(); } createChildren() { super.createChildren(); } dataChanged() { const e = this.data; this.labelName.text = e.config.name; const i = Global.playerProxy.playerData.use_dog_item_id, n = i == e.config.id; if ( ((this.imgHead.source = game.URLConfig.getIcon(e.config.icon)), (this.btnSwitch.visible = !n), (this.foodBtn.visible = n), n) ) { const a = Global.playerProxy.playerData.dog_hunger_end_time, o = DateTimer.instance.now; o > a ? ((this.isHungry = !0), (this.labelTime.text = "没有狗粮了")) : (this.labelTime.text = TimeFormat.showDDHH(1e3 * (a - o))); } else this.labelTime.text = "狗狗没有上场"; this.labelDesc.text = e.config.desc; } onTouchTap(t) { switch ((t.stopPropagation(), t.target)) { case this.btnSwitch: this.swith(); break; case this.foodBtn: this.foodBtnTouchEnded(); } } swith() { const e = GameConfig.SERVER_PATH + "comm/use-dog", i = { item_id: this.data.config.id }; Global.netProxy.sendRequest(e, i, function (e) { 0 == e.status && ((Global.playerProxy.playerData.use_dog_item_id = i.item_id), game.EventManager.instance.dispatch(SysNotify.DOG_ENDTIME_CHANGE), game.EventManager.instance.dispatch(SysNotify.USER_DOG_CHANGE)); }); } foodBtnTouchEnded() { const e = this, i = GameConfig.SERVER_PATH + "user/feed-dog", n = Global.playerProxy.getItemBySmallType(SmallType.DOG_FOOD); if (n.length < 1) return void PopUpManager.popTip("狗粮不足"); const a = n[0]; Global.netProxy.sendRequest( i, { item_id: a.config.id }, function (i) { 0 == i.status ? ((Global.playerProxy.playerData.dog_hunger_end_time = i.data.dog_hunger_end_time), game.EventManager.instance.dispatch(SysNotify.DOG_ENDTIME_CHANGE), e.isHungry && ((e.isHungry = !1), game.EventManager.instance.dispatch(SysNotify.USER_DOG_CHANGE))) : TipsUtils.showErrorCodeTips(i.status); } ); } }; ((game.DogItemRender = DogItemRender), __reflect(DogItemRender.prototype, "game.DogItemRender")); })(game || (game = {}));