抽奖相关
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@ -11,7 +11,7 @@
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rel="stylesheet"
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href="../../common/theme.css?v=20260618-wheel-batch2"
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/>
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<link rel="stylesheet" href="./style.css?v=20260618-wheel-batch2" />
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<link rel="stylesheet" href="./style.css?v=20260624-reward-total" />
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</head>
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<body>
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<div id="app" v-cloak>
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@ -365,21 +365,25 @@
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{{ replaceOne('rewardTips',
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active.currentReward.rewardValue) }}
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</p> -->
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<div
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v-if="rewardTotalValue(active.currentReward) > 0"
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class="reward-total"
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>
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<span class="reward-total-label">
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{{ t('totalRewards') }}
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</span>
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<span class="reward-total-value">
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<img :src="asset('gold_new.png')" alt="" />
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<span
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v-text="rewardTotalText(active.currentReward)"
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></span>
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</span>
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</div>
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<button
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class="again-btn"
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type="button"
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@click="startLottery"
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>
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<span
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v-if="rewardTotalValue(active.currentReward) > 0"
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class="again-total"
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>
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<img :src="asset('gold_new.png')" alt="" />
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<span
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class="again-total-value"
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v-text="rewardTotalText(active.currentReward)"
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></span>
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</span>
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<span
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class="again-label"
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v-text="t('drawAgain')"
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@ -431,6 +435,6 @@
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<script src="../../common/api.js?v=20260618-wheel-batch2"></script>
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<script src="../../common/toast.js?v=20260618-wheel-batch2"></script>
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<script src="../../common/effect-player.js?v=20260618-wheel-batch2"></script>
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<script src="./script.js?v=20260618-wheel-batch2"></script>
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<script src="./script.js?v=20260624-reward-total"></script>
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</body>
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</html>
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@ -18,6 +18,7 @@
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rewardTips:
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'Congratulations on receiving: A precious gift worth {} gold coins! Already put in the backpack',
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drawAgain: 'Draw again',
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totalRewards: 'total rewards:',
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userAward: 'Congratulations to {1} for receiving the {2} award',
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rule1: '1. Select a wheel and draw with coins.',
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rule2: '2. Rewards are issued to the backpack after a successful draw.',
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@ -841,8 +841,6 @@ button {
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flex: 0 0 auto;
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align-items: center;
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justify-content: center;
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flex-direction: column;
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gap: calc(2 * var(--wheel-vw));
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width: 85%;
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height: calc(56 * var(--wheel-vw));
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margin: calc(8 * var(--wheel-vw)) auto 0;
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@ -856,13 +854,14 @@ button {
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background: linear-gradient(to right, #1897ff, #2472ff);
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}
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.again-total {
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.reward-total {
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display: flex;
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flex: 0 0 auto;
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align-items: center;
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justify-content: center;
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max-width: 92%;
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width: 85%;
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gap: calc(4 * var(--wheel-vw));
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overflow: hidden;
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margin: calc(8 * var(--wheel-vw)) auto 0;
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color: #fff35a;
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font-size: calc(13 * var(--wheel-vw));
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font-weight: 800;
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@ -871,13 +870,25 @@ button {
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rgba(116, 38, 0, 0.7);
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}
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.again-total img {
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.reward-total-label,
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.reward-total-value {
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min-width: 0;
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}
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.reward-total-value {
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display: flex;
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align-items: center;
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gap: calc(4 * var(--wheel-vw));
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overflow: hidden;
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}
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.reward-total img {
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width: calc(16 * var(--wheel-vw));
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height: calc(16 * var(--wheel-vw));
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flex: 0 0 auto;
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}
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.again-total span {
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.reward-total-value span {
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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@ -73,6 +73,7 @@
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"wheel.historyRecord": "سجل التاريخ",
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"wheel.rewardTips": "تهانينا على استلام: هدية ثمينة بقيمة {} قطعة ذهبية! وُضعت في حقيبة الظهر.",
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"wheel.drawAgain": "اسحب مرة أخرى.",
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"wheel.totalRewards": "إجمالي المكافآت:",
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"wheel.userAward": "تهانينا لـ {1} على حصوله على جائزة {2}",
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"wheel.roomId": "لا يمكن أن يكون معرف الغرفة فارغًا",
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"wheel.rule1": "1. اختر عجلة واسحب باستخدام العملات.",
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@ -73,6 +73,7 @@
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"wheel.historyRecord": "History Record",
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"wheel.rewardTips": "Congratulations on receiving: A precious gift worth {} gold coins! Already put in the backpack",
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"wheel.drawAgain": "Draw again",
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"wheel.totalRewards": "total rewards:",
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"wheel.userAward": "Congratulations to {1} for receiving the {2} award",
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"wheel.roomId": "Room ID cannot be empty",
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"wheel.rule1": "1. Select a wheel and draw with coins.",
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@ -73,6 +73,7 @@
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"wheel.historyRecord": "Historial",
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"wheel.rewardTips": "Felicidades por recibir: un regalo valioso de {} monedas de oro. Ya está en la mochila",
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"wheel.drawAgain": "Girar otra vez",
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"wheel.totalRewards": "recompensas totales:",
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"wheel.userAward": "Felicidades a {1} por recibir el premio {2}",
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"wheel.roomId": "El ID de la sala no puede estar vacío",
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"wheel.rule1": "1. Selecciona una rueda y gira con monedas.",
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@ -40,6 +40,7 @@
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"wheel.historyRecord": "Riwayat Hadiah",
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"wheel.rewardTips": "Selamat mendapatkan: hadiah bernilai {} koin emas! Sudah masuk ke backpack",
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"wheel.drawAgain": "Undi lagi",
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"wheel.totalRewards": "total hadiah:",
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"wheel.userAward": "Selamat kepada {1} karena menerima hadiah {2}",
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"wheel.roomId": "ID room tidak boleh kosong",
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"wheel.rule1": "1. Pilih wheel dan undi dengan koin.",
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@ -40,6 +40,7 @@
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"wheel.historyRecord": "Tarih Kaydı",
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"wheel.rewardTips": "Aldığınız için tebrikler: {} altın değerinde değerli bir hediye! Zaten sırt çantasına koydum",
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"wheel.drawAgain": "Tekrar çekiliş",
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"wheel.totalRewards": "toplam ödül:",
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"wheel.userAward": "{1}'i {2} ödülünü aldığı için tebrik ederiz",
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"wheel.roomId": "Oda kimliği boş olamaz",
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"wheel.rule1": "1. Bir çark seçin ve coin ile çekiliş yapın.",
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@ -40,6 +40,7 @@
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"wheel.historyRecord": "中奖历史",
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"wheel.rewardTips": "恭喜获得:价值 {} 金币的珍贵礼物!已放入背包",
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"wheel.drawAgain": "再抽一次",
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"wheel.totalRewards": "奖励总计:",
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"wheel.userAward": "恭喜 {1} 获得 {2} 奖励",
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"wheel.roomId": "房间 ID 不能为空",
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"wheel.rule1": "1. 选择转盘并消耗金币抽奖。",
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