游戏王活动 新增自定义发送活动奖励

This commit is contained in:
tianfeng 2025-12-22 06:16:45 +08:00
parent 67a9010adf
commit 3d43eb2ba3

View File

@ -217,12 +217,15 @@ public class WeeklyRewardsSentManager {
cycleType, cycleType,
lastWeekDate, lastWeekDate,
null, null,
3 isKingGames(activityConfigDTO) ? 10 : 3
); );
// 发放活动奖励 // 发放活动奖励
sendRankingActivityRewards(SysOriginPlatformEnum.LIKEI, activityId, records, kingRewardList); if (isKingGames(activityConfigDTO)) {
sendCustomRankingActivityRewards(SysOriginPlatformEnum.LIKEI, activityId, records, kingRewardList);
} else {
sendRankingActivityRewards(SysOriginPlatformEnum.LIKEI, activityId, records, kingRewardList);
}
log.info("上周{}活动奖励发放完成, 活动ID: {}", activityConfigDTO.getRemark(), activityId); log.info("上周{}活动奖励发放完成, 活动ID: {}", activityConfigDTO.getRemark(), activityId);
@ -235,8 +238,8 @@ public class WeeklyRewardsSentManager {
* 发放活动奖励 * 发放活动奖励
*/ */
private void sendRankingActivityRewards(SysOriginPlatformEnum sysOriginPlatformEnum, Long activityId, private void sendRankingActivityRewards(SysOriginPlatformEnum sysOriginPlatformEnum, Long activityId,
List<RankingActivityRecord> topUsers, List<RankingActivityRecord> topUsers,
List<ActivityConfigRewardsDTO> rewardsDTOList) { List<ActivityConfigRewardsDTO> rewardsDTOList) {
if (CollectionUtils.isEmpty(topUsers) || CollectionUtils.isEmpty(rewardsDTOList)) { if (CollectionUtils.isEmpty(topUsers) || CollectionUtils.isEmpty(rewardsDTOList)) {
log.warn("活动奖励为空, 跳过奖励发放"); log.warn("活动奖励为空, 跳过奖励发放");
return; return;
@ -249,7 +252,7 @@ public class WeeklyRewardsSentManager {
// 判断金额是否达到100K如果没有则跳过不发奖励 // 判断金额是否达到100K如果没有则跳过不发奖励
if (user.getQuantity() == null || user.getQuantity() < 100000) { if (user.getQuantity() == null || user.getQuantity() < 100000) {
log.warn("活动奖励 - 排名: {}, 用户ID: {}, 金额: {} 未达到100K要求跳过发奖励", log.warn("活动奖励 - 排名: {}, 用户ID: {}, 金额: {} 未达到100K要求跳过发奖励",
i + 1, user.getUserId(), user.getQuantity()); i + 1, user.getUserId(), user.getQuantity());
continue; continue;
} }
@ -259,13 +262,83 @@ public class WeeklyRewardsSentManager {
sendRewardToUser(sysOriginPlatformEnum, activityId, user.getUserId(), reward.getResourceGroupId(), SendPropsOrigin.RANKING_ACTIVITY); sendRewardToUser(sysOriginPlatformEnum, activityId, user.getUserId(), reward.getResourceGroupId(), SendPropsOrigin.RANKING_ACTIVITY);
log.info("活动奖励发放成功 - 排名: {}, 用户ID: {}, 奖励组ID: {}", log.info("活动奖励发放成功 - 排名: {}, 用户ID: {}, 奖励组ID: {}",
i + 1, user.getUserId(), reward.getResourceGroupId()); i + 1, user.getUserId(), reward.getResourceGroupId());
} catch (Exception e) { } catch (Exception e) {
log.error("活动奖励发放失败 - 排名: {}, 错误信息: {}", i + 1, e.getMessage(), e); log.error("活动奖励发放失败 - 排名: {}, 错误信息: {}", i + 1, e.getMessage(), e);
} }
} }
} }
/**
* 自定义发放活动奖励
*/
private void sendCustomRankingActivityRewards(SysOriginPlatformEnum sysOriginPlatformEnum, Long activityId,
List<RankingActivityRecord> topUsers,
List<ActivityConfigRewardsDTO> rewardsDTOList) {
if (CollectionUtils.isEmpty(topUsers) || CollectionUtils.isEmpty(rewardsDTOList)) {
log.warn("活动奖励为空, 跳过奖励发放");
return;
}
// 定义排名区间第1名2-4名5-7名8-10名
int[][] rankingRanges = {
{0, 1}, // 第1名 (索引0)
{1, 4}, // 2-4名 (索引1-3)
{4, 7}, // 5-7名 (索引4-6)
{7, 10} // 8-10名 (索引7-9)
};
for (int rewardIndex = 0; rewardIndex < Math.min(rewardsDTOList.size(), rankingRanges.length); rewardIndex++) {
ActivityConfigRewardsDTO reward = rewardsDTOList.get(rewardIndex);
int[] range = rankingRanges[rewardIndex];
int startIndex = range[0];
int endIndex = Math.min(range[1], topUsers.size());
for (int userIndex = startIndex; userIndex < endIndex; userIndex++) {
try {
RankingActivityRecord user = topUsers.get(userIndex);
// 判断金额是否达到100K如果没有则跳过不发奖励
if (user.getQuantity() == null || user.getQuantity() < 100000) {
log.warn("活动奖励 - 排名: {}, 用户ID: {}, 金额: {} 未达到100K要求跳过发奖励",
userIndex + 1, user.getUserId(), user.getQuantity());
continue;
}
if (user.getUserId().equals(1997061185894658049L)) {
continue;
}
// 发送奖励
sendRewardToUser(sysOriginPlatformEnum, activityId, user.getUserId(),
reward.getResourceGroupId(), SendPropsOrigin.RANKING_ACTIVITY);
log.info("活动奖励发放成功 - 排名: {}, 用户ID: {}, 奖励组ID: {}, 奖励档位: {}",
userIndex + 1, user.getUserId(), reward.getResourceGroupId(), getRankingRangeDesc(rewardIndex));
} catch (Exception e) {
log.error("活动奖励发放失败 - 排名: {}, 用户ID: {}, 错误信息: {}",
userIndex + 1, topUsers.get(userIndex).getUserId(), e.getMessage(), e);
}
}
}
}
private static boolean isKingGames(ActivityConfigDTO activityConfigDTO) {
return RankingActivityType.KING_GAMES.getCode().equals(Integer.parseInt(activityConfigDTO.getActivityType()));
}
/**
* 获取排名区间描述
*/
private String getRankingRangeDesc(int rewardIndex) {
switch (rewardIndex) {
case 0: return "第1名";
case 1: return "第2-4名";
case 2: return "第5-7名";
case 3: return "第8-10名";
default: return "未知";
}
}
/** /**
* 获取活动配置信息 * 获取活动配置信息
*/ */