// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.36.11
// 	protoc        v7.35.0
// source: proto/game/v1/game.proto

package gamev1

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
	unsafe "unsafe"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

// RequestMeta 是 game-service 内部 RPC 的最小追踪和租户上下文。
type RequestMeta struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	RequestId     string                 `protobuf:"bytes,1,opt,name=request_id,json=requestId,proto3" json:"request_id,omitempty"`
	Caller        string                 `protobuf:"bytes,2,opt,name=caller,proto3" json:"caller,omitempty"`
	GatewayNodeId string                 `protobuf:"bytes,3,opt,name=gateway_node_id,json=gatewayNodeId,proto3" json:"gateway_node_id,omitempty"`
	ActorUserId   int64                  `protobuf:"varint,4,opt,name=actor_user_id,json=actorUserId,proto3" json:"actor_user_id,omitempty"`
	SentAtMs      int64                  `protobuf:"varint,5,opt,name=sent_at_ms,json=sentAtMs,proto3" json:"sent_at_ms,omitempty"`
	AppCode       string                 `protobuf:"bytes,6,opt,name=app_code,json=appCode,proto3" json:"app_code,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *RequestMeta) Reset() {
	*x = RequestMeta{}
	mi := &file_proto_game_v1_game_proto_msgTypes[0]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *RequestMeta) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*RequestMeta) ProtoMessage() {}

func (x *RequestMeta) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[0]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use RequestMeta.ProtoReflect.Descriptor instead.
func (*RequestMeta) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{0}
}

func (x *RequestMeta) GetRequestId() string {
	if x != nil {
		return x.RequestId
	}
	return ""
}

func (x *RequestMeta) GetCaller() string {
	if x != nil {
		return x.Caller
	}
	return ""
}

func (x *RequestMeta) GetGatewayNodeId() string {
	if x != nil {
		return x.GatewayNodeId
	}
	return ""
}

func (x *RequestMeta) GetActorUserId() int64 {
	if x != nil {
		return x.ActorUserId
	}
	return 0
}

func (x *RequestMeta) GetSentAtMs() int64 {
	if x != nil {
		return x.SentAtMs
	}
	return 0
}

func (x *RequestMeta) GetAppCode() string {
	if x != nil {
		return x.AppCode
	}
	return ""
}

type GamePlatform struct {
	state        protoimpl.MessageState `protogen:"open.v1"`
	AppCode      string                 `protobuf:"bytes,1,opt,name=app_code,json=appCode,proto3" json:"app_code,omitempty"`
	PlatformCode string                 `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"`
	PlatformName string                 `protobuf:"bytes,3,opt,name=platform_name,json=platformName,proto3" json:"platform_name,omitempty"`
	Status       string                 `protobuf:"bytes,4,opt,name=status,proto3" json:"status,omitempty"`
	ApiBaseUrl   string                 `protobuf:"bytes,5,opt,name=api_base_url,json=apiBaseUrl,proto3" json:"api_base_url,omitempty"`
	SortOrder    int32                  `protobuf:"varint,6,opt,name=sort_order,json=sortOrder,proto3" json:"sort_order,omitempty"`
	CreatedAtMs  int64                  `protobuf:"varint,7,opt,name=created_at_ms,json=createdAtMs,proto3" json:"created_at_ms,omitempty"`
	UpdatedAtMs  int64                  `protobuf:"varint,8,opt,name=updated_at_ms,json=updatedAtMs,proto3" json:"updated_at_ms,omitempty"`
	AdapterType  string                 `protobuf:"bytes,9,opt,name=adapter_type,json=adapterType,proto3" json:"adapter_type,omitempty"`
	// callback_secret is visible to admin platform configuration pages and writable for key rotation.
	CallbackSecret      string   `protobuf:"bytes,10,opt,name=callback_secret,json=callbackSecret,proto3" json:"callback_secret,omitempty"`
	CallbackSecretSet   bool     `protobuf:"varint,11,opt,name=callback_secret_set,json=callbackSecretSet,proto3" json:"callback_secret_set,omitempty"`
	CallbackIpWhitelist []string `protobuf:"bytes,12,rep,name=callback_ip_whitelist,json=callbackIpWhitelist,proto3" json:"callback_ip_whitelist,omitempty"`
	AdapterConfigJson   string   `protobuf:"bytes,13,opt,name=adapter_config_json,json=adapterConfigJson,proto3" json:"adapter_config_json,omitempty"`
	unknownFields       protoimpl.UnknownFields
	sizeCache           protoimpl.SizeCache
}

func (x *GamePlatform) Reset() {
	*x = GamePlatform{}
	mi := &file_proto_game_v1_game_proto_msgTypes[1]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *GamePlatform) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GamePlatform) ProtoMessage() {}

func (x *GamePlatform) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[1]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GamePlatform.ProtoReflect.Descriptor instead.
func (*GamePlatform) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{1}
}

func (x *GamePlatform) GetAppCode() string {
	if x != nil {
		return x.AppCode
	}
	return ""
}

func (x *GamePlatform) GetPlatformCode() string {
	if x != nil {
		return x.PlatformCode
	}
	return ""
}

func (x *GamePlatform) GetPlatformName() string {
	if x != nil {
		return x.PlatformName
	}
	return ""
}

func (x *GamePlatform) GetStatus() string {
	if x != nil {
		return x.Status
	}
	return ""
}

func (x *GamePlatform) GetApiBaseUrl() string {
	if x != nil {
		return x.ApiBaseUrl
	}
	return ""
}

func (x *GamePlatform) GetSortOrder() int32 {
	if x != nil {
		return x.SortOrder
	}
	return 0
}

func (x *GamePlatform) GetCreatedAtMs() int64 {
	if x != nil {
		return x.CreatedAtMs
	}
	return 0
}

func (x *GamePlatform) GetUpdatedAtMs() int64 {
	if x != nil {
		return x.UpdatedAtMs
	}
	return 0
}

func (x *GamePlatform) GetAdapterType() string {
	if x != nil {
		return x.AdapterType
	}
	return ""
}

func (x *GamePlatform) GetCallbackSecret() string {
	if x != nil {
		return x.CallbackSecret
	}
	return ""
}

func (x *GamePlatform) GetCallbackSecretSet() bool {
	if x != nil {
		return x.CallbackSecretSet
	}
	return false
}

func (x *GamePlatform) GetCallbackIpWhitelist() []string {
	if x != nil {
		return x.CallbackIpWhitelist
	}
	return nil
}

func (x *GamePlatform) GetAdapterConfigJson() string {
	if x != nil {
		return x.AdapterConfigJson
	}
	return ""
}

type GameCatalogItem struct {
	state          protoimpl.MessageState `protogen:"open.v1"`
	AppCode        string                 `protobuf:"bytes,1,opt,name=app_code,json=appCode,proto3" json:"app_code,omitempty"`
	GameId         string                 `protobuf:"bytes,2,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	PlatformCode   string                 `protobuf:"bytes,3,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"`
	ProviderGameId string                 `protobuf:"bytes,4,opt,name=provider_game_id,json=providerGameId,proto3" json:"provider_game_id,omitempty"`
	GameName       string                 `protobuf:"bytes,5,opt,name=game_name,json=gameName,proto3" json:"game_name,omitempty"`
	Category       string                 `protobuf:"bytes,6,opt,name=category,proto3" json:"category,omitempty"`
	IconUrl        string                 `protobuf:"bytes,7,opt,name=icon_url,json=iconUrl,proto3" json:"icon_url,omitempty"`
	CoverUrl       string                 `protobuf:"bytes,8,opt,name=cover_url,json=coverUrl,proto3" json:"cover_url,omitempty"`
	LaunchMode     string                 `protobuf:"bytes,9,opt,name=launch_mode,json=launchMode,proto3" json:"launch_mode,omitempty"`
	Orientation    string                 `protobuf:"bytes,10,opt,name=orientation,proto3" json:"orientation,omitempty"`
	MinCoin        int64                  `protobuf:"varint,11,opt,name=min_coin,json=minCoin,proto3" json:"min_coin,omitempty"`
	Status         string                 `protobuf:"bytes,12,opt,name=status,proto3" json:"status,omitempty"`
	SortOrder      int32                  `protobuf:"varint,13,opt,name=sort_order,json=sortOrder,proto3" json:"sort_order,omitempty"`
	Tags           []string               `protobuf:"bytes,14,rep,name=tags,proto3" json:"tags,omitempty"`
	CreatedAtMs    int64                  `protobuf:"varint,15,opt,name=created_at_ms,json=createdAtMs,proto3" json:"created_at_ms,omitempty"`
	UpdatedAtMs    int64                  `protobuf:"varint,16,opt,name=updated_at_ms,json=updatedAtMs,proto3" json:"updated_at_ms,omitempty"`
	SafeHeight     int32                  `protobuf:"varint,17,opt,name=safe_height,json=safeHeight,proto3" json:"safe_height,omitempty"`
	unknownFields  protoimpl.UnknownFields
	sizeCache      protoimpl.SizeCache
}

func (x *GameCatalogItem) Reset() {
	*x = GameCatalogItem{}
	mi := &file_proto_game_v1_game_proto_msgTypes[2]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *GameCatalogItem) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GameCatalogItem) ProtoMessage() {}

func (x *GameCatalogItem) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[2]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GameCatalogItem.ProtoReflect.Descriptor instead.
func (*GameCatalogItem) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{2}
}

func (x *GameCatalogItem) GetAppCode() string {
	if x != nil {
		return x.AppCode
	}
	return ""
}

func (x *GameCatalogItem) GetGameId() string {
	if x != nil {
		return x.GameId
	}
	return ""
}

func (x *GameCatalogItem) GetPlatformCode() string {
	if x != nil {
		return x.PlatformCode
	}
	return ""
}

func (x *GameCatalogItem) GetProviderGameId() string {
	if x != nil {
		return x.ProviderGameId
	}
	return ""
}

func (x *GameCatalogItem) GetGameName() string {
	if x != nil {
		return x.GameName
	}
	return ""
}

func (x *GameCatalogItem) GetCategory() string {
	if x != nil {
		return x.Category
	}
	return ""
}

func (x *GameCatalogItem) GetIconUrl() string {
	if x != nil {
		return x.IconUrl
	}
	return ""
}

func (x *GameCatalogItem) GetCoverUrl() string {
	if x != nil {
		return x.CoverUrl
	}
	return ""
}

func (x *GameCatalogItem) GetLaunchMode() string {
	if x != nil {
		return x.LaunchMode
	}
	return ""
}

func (x *GameCatalogItem) GetOrientation() string {
	if x != nil {
		return x.Orientation
	}
	return ""
}

func (x *GameCatalogItem) GetMinCoin() int64 {
	if x != nil {
		return x.MinCoin
	}
	return 0
}

func (x *GameCatalogItem) GetStatus() string {
	if x != nil {
		return x.Status
	}
	return ""
}

func (x *GameCatalogItem) GetSortOrder() int32 {
	if x != nil {
		return x.SortOrder
	}
	return 0
}

func (x *GameCatalogItem) GetTags() []string {
	if x != nil {
		return x.Tags
	}
	return nil
}

func (x *GameCatalogItem) GetCreatedAtMs() int64 {
	if x != nil {
		return x.CreatedAtMs
	}
	return 0
}

func (x *GameCatalogItem) GetUpdatedAtMs() int64 {
	if x != nil {
		return x.UpdatedAtMs
	}
	return 0
}

func (x *GameCatalogItem) GetSafeHeight() int32 {
	if x != nil {
		return x.SafeHeight
	}
	return 0
}

type AppGame struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	GameId        string                 `protobuf:"bytes,1,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	PlatformCode  string                 `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"`
	NameKey       string                 `protobuf:"bytes,3,opt,name=name_key,json=nameKey,proto3" json:"name_key,omitempty"`
	Name          string                 `protobuf:"bytes,4,opt,name=name,proto3" json:"name,omitempty"`
	IconUrl       string                 `protobuf:"bytes,5,opt,name=icon_url,json=iconUrl,proto3" json:"icon_url,omitempty"`
	CoverUrl      string                 `protobuf:"bytes,6,opt,name=cover_url,json=coverUrl,proto3" json:"cover_url,omitempty"`
	Category      string                 `protobuf:"bytes,7,opt,name=category,proto3" json:"category,omitempty"`
	LaunchMode    string                 `protobuf:"bytes,8,opt,name=launch_mode,json=launchMode,proto3" json:"launch_mode,omitempty"`
	Orientation   string                 `protobuf:"bytes,9,opt,name=orientation,proto3" json:"orientation,omitempty"`
	MinCoin       int64                  `protobuf:"varint,10,opt,name=min_coin,json=minCoin,proto3" json:"min_coin,omitempty"`
	Enabled       bool                   `protobuf:"varint,11,opt,name=enabled,proto3" json:"enabled,omitempty"`
	Maintenance   bool                   `protobuf:"varint,12,opt,name=maintenance,proto3" json:"maintenance,omitempty"`
	SortOrder     int32                  `protobuf:"varint,13,opt,name=sort_order,json=sortOrder,proto3" json:"sort_order,omitempty"`
	SafeHeight    int32                  `protobuf:"varint,14,opt,name=safe_height,json=safeHeight,proto3" json:"safe_height,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *AppGame) Reset() {
	*x = AppGame{}
	mi := &file_proto_game_v1_game_proto_msgTypes[3]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *AppGame) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*AppGame) ProtoMessage() {}

func (x *AppGame) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[3]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use AppGame.ProtoReflect.Descriptor instead.
func (*AppGame) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{3}
}

func (x *AppGame) GetGameId() string {
	if x != nil {
		return x.GameId
	}
	return ""
}

func (x *AppGame) GetPlatformCode() string {
	if x != nil {
		return x.PlatformCode
	}
	return ""
}

func (x *AppGame) GetNameKey() string {
	if x != nil {
		return x.NameKey
	}
	return ""
}

func (x *AppGame) GetName() string {
	if x != nil {
		return x.Name
	}
	return ""
}

func (x *AppGame) GetIconUrl() string {
	if x != nil {
		return x.IconUrl
	}
	return ""
}

func (x *AppGame) GetCoverUrl() string {
	if x != nil {
		return x.CoverUrl
	}
	return ""
}

func (x *AppGame) GetCategory() string {
	if x != nil {
		return x.Category
	}
	return ""
}

func (x *AppGame) GetLaunchMode() string {
	if x != nil {
		return x.LaunchMode
	}
	return ""
}

func (x *AppGame) GetOrientation() string {
	if x != nil {
		return x.Orientation
	}
	return ""
}

func (x *AppGame) GetMinCoin() int64 {
	if x != nil {
		return x.MinCoin
	}
	return 0
}

func (x *AppGame) GetEnabled() bool {
	if x != nil {
		return x.Enabled
	}
	return false
}

func (x *AppGame) GetMaintenance() bool {
	if x != nil {
		return x.Maintenance
	}
	return false
}

func (x *AppGame) GetSortOrder() int32 {
	if x != nil {
		return x.SortOrder
	}
	return 0
}

func (x *AppGame) GetSafeHeight() int32 {
	if x != nil {
		return x.SafeHeight
	}
	return 0
}

type ListGamesRequest struct {
	state          protoimpl.MessageState `protogen:"open.v1"`
	Meta           *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	UserId         int64                  `protobuf:"varint,2,opt,name=user_id,json=userId,proto3" json:"user_id,omitempty"`
	Scene          string                 `protobuf:"bytes,3,opt,name=scene,proto3" json:"scene,omitempty"`
	RoomId         string                 `protobuf:"bytes,4,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
	RegionId       int64                  `protobuf:"varint,5,opt,name=region_id,json=regionId,proto3" json:"region_id,omitempty"`
	Language       string                 `protobuf:"bytes,6,opt,name=language,proto3" json:"language,omitempty"`
	ClientPlatform string                 `protobuf:"bytes,7,opt,name=client_platform,json=clientPlatform,proto3" json:"client_platform,omitempty"`
	unknownFields  protoimpl.UnknownFields
	sizeCache      protoimpl.SizeCache
}

func (x *ListGamesRequest) Reset() {
	*x = ListGamesRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[4]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListGamesRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListGamesRequest) ProtoMessage() {}

func (x *ListGamesRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[4]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListGamesRequest.ProtoReflect.Descriptor instead.
func (*ListGamesRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{4}
}

func (x *ListGamesRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *ListGamesRequest) GetUserId() int64 {
	if x != nil {
		return x.UserId
	}
	return 0
}

func (x *ListGamesRequest) GetScene() string {
	if x != nil {
		return x.Scene
	}
	return ""
}

func (x *ListGamesRequest) GetRoomId() string {
	if x != nil {
		return x.RoomId
	}
	return ""
}

func (x *ListGamesRequest) GetRegionId() int64 {
	if x != nil {
		return x.RegionId
	}
	return 0
}

func (x *ListGamesRequest) GetLanguage() string {
	if x != nil {
		return x.Language
	}
	return ""
}

func (x *ListGamesRequest) GetClientPlatform() string {
	if x != nil {
		return x.ClientPlatform
	}
	return ""
}

type ListGamesResponse struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Games         []*AppGame             `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"`
	ServerTimeMs  int64                  `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *ListGamesResponse) Reset() {
	*x = ListGamesResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[5]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListGamesResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListGamesResponse) ProtoMessage() {}

func (x *ListGamesResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[5]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListGamesResponse.ProtoReflect.Descriptor instead.
func (*ListGamesResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{5}
}

func (x *ListGamesResponse) GetGames() []*AppGame {
	if x != nil {
		return x.Games
	}
	return nil
}

func (x *ListGamesResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type ListRecentGamesRequest struct {
	state          protoimpl.MessageState `protogen:"open.v1"`
	Meta           *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	UserId         int64                  `protobuf:"varint,2,opt,name=user_id,json=userId,proto3" json:"user_id,omitempty"`
	Scene          string                 `protobuf:"bytes,3,opt,name=scene,proto3" json:"scene,omitempty"`
	RoomId         string                 `protobuf:"bytes,4,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
	RegionId       int64                  `protobuf:"varint,5,opt,name=region_id,json=regionId,proto3" json:"region_id,omitempty"`
	Language       string                 `protobuf:"bytes,6,opt,name=language,proto3" json:"language,omitempty"`
	ClientPlatform string                 `protobuf:"bytes,7,opt,name=client_platform,json=clientPlatform,proto3" json:"client_platform,omitempty"`
	PageSize       int32                  `protobuf:"varint,8,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"`
	unknownFields  protoimpl.UnknownFields
	sizeCache      protoimpl.SizeCache
}

func (x *ListRecentGamesRequest) Reset() {
	*x = ListRecentGamesRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[6]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListRecentGamesRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListRecentGamesRequest) ProtoMessage() {}

func (x *ListRecentGamesRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[6]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListRecentGamesRequest.ProtoReflect.Descriptor instead.
func (*ListRecentGamesRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{6}
}

func (x *ListRecentGamesRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *ListRecentGamesRequest) GetUserId() int64 {
	if x != nil {
		return x.UserId
	}
	return 0
}

func (x *ListRecentGamesRequest) GetScene() string {
	if x != nil {
		return x.Scene
	}
	return ""
}

func (x *ListRecentGamesRequest) GetRoomId() string {
	if x != nil {
		return x.RoomId
	}
	return ""
}

func (x *ListRecentGamesRequest) GetRegionId() int64 {
	if x != nil {
		return x.RegionId
	}
	return 0
}

func (x *ListRecentGamesRequest) GetLanguage() string {
	if x != nil {
		return x.Language
	}
	return ""
}

func (x *ListRecentGamesRequest) GetClientPlatform() string {
	if x != nil {
		return x.ClientPlatform
	}
	return ""
}

func (x *ListRecentGamesRequest) GetPageSize() int32 {
	if x != nil {
		return x.PageSize
	}
	return 0
}

type GetBridgeScriptRequest struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Meta          *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *GetBridgeScriptRequest) Reset() {
	*x = GetBridgeScriptRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[7]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *GetBridgeScriptRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GetBridgeScriptRequest) ProtoMessage() {}

func (x *GetBridgeScriptRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[7]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GetBridgeScriptRequest.ProtoReflect.Descriptor instead.
func (*GetBridgeScriptRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{7}
}

func (x *GetBridgeScriptRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

type GameBridgeScriptConfig struct {
	state               protoimpl.MessageState `protogen:"open.v1"`
	BridgeScriptUrl     string                 `protobuf:"bytes,1,opt,name=bridge_script_url,json=bridgeScriptUrl,proto3" json:"bridge_script_url,omitempty"`
	BridgeScriptVersion string                 `protobuf:"bytes,2,opt,name=bridge_script_version,json=bridgeScriptVersion,proto3" json:"bridge_script_version,omitempty"`
	BridgeScriptSha256  string                 `protobuf:"bytes,3,opt,name=bridge_script_sha256,json=bridgeScriptSha256,proto3" json:"bridge_script_sha256,omitempty"`
	unknownFields       protoimpl.UnknownFields
	sizeCache           protoimpl.SizeCache
}

func (x *GameBridgeScriptConfig) Reset() {
	*x = GameBridgeScriptConfig{}
	mi := &file_proto_game_v1_game_proto_msgTypes[8]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *GameBridgeScriptConfig) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GameBridgeScriptConfig) ProtoMessage() {}

func (x *GameBridgeScriptConfig) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[8]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GameBridgeScriptConfig.ProtoReflect.Descriptor instead.
func (*GameBridgeScriptConfig) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{8}
}

func (x *GameBridgeScriptConfig) GetBridgeScriptUrl() string {
	if x != nil {
		return x.BridgeScriptUrl
	}
	return ""
}

func (x *GameBridgeScriptConfig) GetBridgeScriptVersion() string {
	if x != nil {
		return x.BridgeScriptVersion
	}
	return ""
}

func (x *GameBridgeScriptConfig) GetBridgeScriptSha256() string {
	if x != nil {
		return x.BridgeScriptSha256
	}
	return ""
}

type GetBridgeScriptResponse struct {
	state         protoimpl.MessageState  `protogen:"open.v1"`
	Config        *GameBridgeScriptConfig `protobuf:"bytes,1,opt,name=config,proto3" json:"config,omitempty"`
	ServerTimeMs  int64                   `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *GetBridgeScriptResponse) Reset() {
	*x = GetBridgeScriptResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[9]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *GetBridgeScriptResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GetBridgeScriptResponse) ProtoMessage() {}

func (x *GetBridgeScriptResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[9]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GetBridgeScriptResponse.ProtoReflect.Descriptor instead.
func (*GetBridgeScriptResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{9}
}

func (x *GetBridgeScriptResponse) GetConfig() *GameBridgeScriptConfig {
	if x != nil {
		return x.Config
	}
	return nil
}

func (x *GetBridgeScriptResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type LaunchGameRequest struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Meta          *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	UserId        int64                  `protobuf:"varint,2,opt,name=user_id,json=userId,proto3" json:"user_id,omitempty"`
	DisplayUserId string                 `protobuf:"bytes,3,opt,name=display_user_id,json=displayUserId,proto3" json:"display_user_id,omitempty"`
	GameId        string                 `protobuf:"bytes,4,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	Scene         string                 `protobuf:"bytes,5,opt,name=scene,proto3" json:"scene,omitempty"`
	RoomId        string                 `protobuf:"bytes,6,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
	// access_token is the same bearer token used by the App request.
	// Provider adapters pass it through as the game token instead of minting a separate game token.
	AccessToken   string `protobuf:"bytes,7,opt,name=access_token,json=accessToken,proto3" json:"access_token,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *LaunchGameRequest) Reset() {
	*x = LaunchGameRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[10]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *LaunchGameRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*LaunchGameRequest) ProtoMessage() {}

func (x *LaunchGameRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[10]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use LaunchGameRequest.ProtoReflect.Descriptor instead.
func (*LaunchGameRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{10}
}

func (x *LaunchGameRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *LaunchGameRequest) GetUserId() int64 {
	if x != nil {
		return x.UserId
	}
	return 0
}

func (x *LaunchGameRequest) GetDisplayUserId() string {
	if x != nil {
		return x.DisplayUserId
	}
	return ""
}

func (x *LaunchGameRequest) GetGameId() string {
	if x != nil {
		return x.GameId
	}
	return ""
}

func (x *LaunchGameRequest) GetScene() string {
	if x != nil {
		return x.Scene
	}
	return ""
}

func (x *LaunchGameRequest) GetRoomId() string {
	if x != nil {
		return x.RoomId
	}
	return ""
}

func (x *LaunchGameRequest) GetAccessToken() string {
	if x != nil {
		return x.AccessToken
	}
	return ""
}

type LaunchGameResponse struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	SessionId     string                 `protobuf:"bytes,1,opt,name=session_id,json=sessionId,proto3" json:"session_id,omitempty"`
	LaunchUrl     string                 `protobuf:"bytes,2,opt,name=launch_url,json=launchUrl,proto3" json:"launch_url,omitempty"`
	ExpiresAtMs   int64                  `protobuf:"varint,3,opt,name=expires_at_ms,json=expiresAtMs,proto3" json:"expires_at_ms,omitempty"`
	Orientation   string                 `protobuf:"bytes,4,opt,name=orientation,proto3" json:"orientation,omitempty"`
	ServerTimeMs  int64                  `protobuf:"varint,5,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
	SafeHeight    int32                  `protobuf:"varint,6,opt,name=safe_height,json=safeHeight,proto3" json:"safe_height,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *LaunchGameResponse) Reset() {
	*x = LaunchGameResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[11]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *LaunchGameResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*LaunchGameResponse) ProtoMessage() {}

func (x *LaunchGameResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[11]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use LaunchGameResponse.ProtoReflect.Descriptor instead.
func (*LaunchGameResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{11}
}

func (x *LaunchGameResponse) GetSessionId() string {
	if x != nil {
		return x.SessionId
	}
	return ""
}

func (x *LaunchGameResponse) GetLaunchUrl() string {
	if x != nil {
		return x.LaunchUrl
	}
	return ""
}

func (x *LaunchGameResponse) GetExpiresAtMs() int64 {
	if x != nil {
		return x.ExpiresAtMs
	}
	return 0
}

func (x *LaunchGameResponse) GetOrientation() string {
	if x != nil {
		return x.Orientation
	}
	return ""
}

func (x *LaunchGameResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

func (x *LaunchGameResponse) GetSafeHeight() int32 {
	if x != nil {
		return x.SafeHeight
	}
	return 0
}

type CallbackRequest struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Meta          *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	PlatformCode  string                 `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"`
	Operation     string                 `protobuf:"bytes,3,opt,name=operation,proto3" json:"operation,omitempty"`
	RawBody       []byte                 `protobuf:"bytes,4,opt,name=raw_body,json=rawBody,proto3" json:"raw_body,omitempty"`
	Headers       map[string]string      `protobuf:"bytes,5,rep,name=headers,proto3" json:"headers,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"`
	Query         map[string]string      `protobuf:"bytes,6,rep,name=query,proto3" json:"query,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"`
	RemoteAddr    string                 `protobuf:"bytes,7,opt,name=remote_addr,json=remoteAddr,proto3" json:"remote_addr,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *CallbackRequest) Reset() {
	*x = CallbackRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[12]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *CallbackRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CallbackRequest) ProtoMessage() {}

func (x *CallbackRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[12]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CallbackRequest.ProtoReflect.Descriptor instead.
func (*CallbackRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{12}
}

func (x *CallbackRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *CallbackRequest) GetPlatformCode() string {
	if x != nil {
		return x.PlatformCode
	}
	return ""
}

func (x *CallbackRequest) GetOperation() string {
	if x != nil {
		return x.Operation
	}
	return ""
}

func (x *CallbackRequest) GetRawBody() []byte {
	if x != nil {
		return x.RawBody
	}
	return nil
}

func (x *CallbackRequest) GetHeaders() map[string]string {
	if x != nil {
		return x.Headers
	}
	return nil
}

func (x *CallbackRequest) GetQuery() map[string]string {
	if x != nil {
		return x.Query
	}
	return nil
}

func (x *CallbackRequest) GetRemoteAddr() string {
	if x != nil {
		return x.RemoteAddr
	}
	return ""
}

type CallbackResponse struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	RawBody       []byte                 `protobuf:"bytes,1,opt,name=raw_body,json=rawBody,proto3" json:"raw_body,omitempty"`
	ContentType   string                 `protobuf:"bytes,2,opt,name=content_type,json=contentType,proto3" json:"content_type,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *CallbackResponse) Reset() {
	*x = CallbackResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[13]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *CallbackResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CallbackResponse) ProtoMessage() {}

func (x *CallbackResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[13]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CallbackResponse.ProtoReflect.Descriptor instead.
func (*CallbackResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{13}
}

func (x *CallbackResponse) GetRawBody() []byte {
	if x != nil {
		return x.RawBody
	}
	return nil
}

func (x *CallbackResponse) GetContentType() string {
	if x != nil {
		return x.ContentType
	}
	return ""
}

type CronBatchRequest struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Meta          *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	RunId         string                 `protobuf:"bytes,2,opt,name=run_id,json=runId,proto3" json:"run_id,omitempty"`
	WorkerId      string                 `protobuf:"bytes,3,opt,name=worker_id,json=workerId,proto3" json:"worker_id,omitempty"`
	BatchSize     int32                  `protobuf:"varint,4,opt,name=batch_size,json=batchSize,proto3" json:"batch_size,omitempty"`
	LockTtlMs     int64                  `protobuf:"varint,5,opt,name=lock_ttl_ms,json=lockTtlMs,proto3" json:"lock_ttl_ms,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *CronBatchRequest) Reset() {
	*x = CronBatchRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[14]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *CronBatchRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CronBatchRequest) ProtoMessage() {}

func (x *CronBatchRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[14]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CronBatchRequest.ProtoReflect.Descriptor instead.
func (*CronBatchRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{14}
}

func (x *CronBatchRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *CronBatchRequest) GetRunId() string {
	if x != nil {
		return x.RunId
	}
	return ""
}

func (x *CronBatchRequest) GetWorkerId() string {
	if x != nil {
		return x.WorkerId
	}
	return ""
}

func (x *CronBatchRequest) GetBatchSize() int32 {
	if x != nil {
		return x.BatchSize
	}
	return 0
}

func (x *CronBatchRequest) GetLockTtlMs() int64 {
	if x != nil {
		return x.LockTtlMs
	}
	return 0
}

type CronBatchResponse struct {
	state          protoimpl.MessageState `protogen:"open.v1"`
	ClaimedCount   int32                  `protobuf:"varint,1,opt,name=claimed_count,json=claimedCount,proto3" json:"claimed_count,omitempty"`
	ProcessedCount int32                  `protobuf:"varint,2,opt,name=processed_count,json=processedCount,proto3" json:"processed_count,omitempty"`
	SuccessCount   int32                  `protobuf:"varint,3,opt,name=success_count,json=successCount,proto3" json:"success_count,omitempty"`
	FailureCount   int32                  `protobuf:"varint,4,opt,name=failure_count,json=failureCount,proto3" json:"failure_count,omitempty"`
	HasMore        bool                   `protobuf:"varint,5,opt,name=has_more,json=hasMore,proto3" json:"has_more,omitempty"`
	unknownFields  protoimpl.UnknownFields
	sizeCache      protoimpl.SizeCache
}

func (x *CronBatchResponse) Reset() {
	*x = CronBatchResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[15]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *CronBatchResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CronBatchResponse) ProtoMessage() {}

func (x *CronBatchResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[15]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CronBatchResponse.ProtoReflect.Descriptor instead.
func (*CronBatchResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{15}
}

func (x *CronBatchResponse) GetClaimedCount() int32 {
	if x != nil {
		return x.ClaimedCount
	}
	return 0
}

func (x *CronBatchResponse) GetProcessedCount() int32 {
	if x != nil {
		return x.ProcessedCount
	}
	return 0
}

func (x *CronBatchResponse) GetSuccessCount() int32 {
	if x != nil {
		return x.SuccessCount
	}
	return 0
}

func (x *CronBatchResponse) GetFailureCount() int32 {
	if x != nil {
		return x.FailureCount
	}
	return 0
}

func (x *CronBatchResponse) GetHasMore() bool {
	if x != nil {
		return x.HasMore
	}
	return false
}

type ListPlatformsRequest struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Meta          *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	Status        string                 `protobuf:"bytes,2,opt,name=status,proto3" json:"status,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *ListPlatformsRequest) Reset() {
	*x = ListPlatformsRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[16]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListPlatformsRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListPlatformsRequest) ProtoMessage() {}

func (x *ListPlatformsRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[16]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListPlatformsRequest.ProtoReflect.Descriptor instead.
func (*ListPlatformsRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{16}
}

func (x *ListPlatformsRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *ListPlatformsRequest) GetStatus() string {
	if x != nil {
		return x.Status
	}
	return ""
}

type ListPlatformsResponse struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Platforms     []*GamePlatform        `protobuf:"bytes,1,rep,name=platforms,proto3" json:"platforms,omitempty"`
	ServerTimeMs  int64                  `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *ListPlatformsResponse) Reset() {
	*x = ListPlatformsResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[17]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListPlatformsResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListPlatformsResponse) ProtoMessage() {}

func (x *ListPlatformsResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[17]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListPlatformsResponse.ProtoReflect.Descriptor instead.
func (*ListPlatformsResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{17}
}

func (x *ListPlatformsResponse) GetPlatforms() []*GamePlatform {
	if x != nil {
		return x.Platforms
	}
	return nil
}

func (x *ListPlatformsResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type UpsertPlatformRequest struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Meta          *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	Platform      *GamePlatform          `protobuf:"bytes,2,opt,name=platform,proto3" json:"platform,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *UpsertPlatformRequest) Reset() {
	*x = UpsertPlatformRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[18]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *UpsertPlatformRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*UpsertPlatformRequest) ProtoMessage() {}

func (x *UpsertPlatformRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[18]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use UpsertPlatformRequest.ProtoReflect.Descriptor instead.
func (*UpsertPlatformRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{18}
}

func (x *UpsertPlatformRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *UpsertPlatformRequest) GetPlatform() *GamePlatform {
	if x != nil {
		return x.Platform
	}
	return nil
}

type PlatformResponse struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Platform      *GamePlatform          `protobuf:"bytes,1,opt,name=platform,proto3" json:"platform,omitempty"`
	ServerTimeMs  int64                  `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *PlatformResponse) Reset() {
	*x = PlatformResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[19]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *PlatformResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*PlatformResponse) ProtoMessage() {}

func (x *PlatformResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[19]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use PlatformResponse.ProtoReflect.Descriptor instead.
func (*PlatformResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{19}
}

func (x *PlatformResponse) GetPlatform() *GamePlatform {
	if x != nil {
		return x.Platform
	}
	return nil
}

func (x *PlatformResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type ListCatalogRequest struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Meta          *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	PlatformCode  string                 `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"`
	Status        string                 `protobuf:"bytes,3,opt,name=status,proto3" json:"status,omitempty"`
	PageSize      int32                  `protobuf:"varint,4,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"`
	Cursor        string                 `protobuf:"bytes,5,opt,name=cursor,proto3" json:"cursor,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *ListCatalogRequest) Reset() {
	*x = ListCatalogRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[20]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListCatalogRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListCatalogRequest) ProtoMessage() {}

func (x *ListCatalogRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[20]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListCatalogRequest.ProtoReflect.Descriptor instead.
func (*ListCatalogRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{20}
}

func (x *ListCatalogRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *ListCatalogRequest) GetPlatformCode() string {
	if x != nil {
		return x.PlatformCode
	}
	return ""
}

func (x *ListCatalogRequest) GetStatus() string {
	if x != nil {
		return x.Status
	}
	return ""
}

func (x *ListCatalogRequest) GetPageSize() int32 {
	if x != nil {
		return x.PageSize
	}
	return 0
}

func (x *ListCatalogRequest) GetCursor() string {
	if x != nil {
		return x.Cursor
	}
	return ""
}

type ListCatalogResponse struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Games         []*GameCatalogItem     `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"`
	NextCursor    string                 `protobuf:"bytes,2,opt,name=next_cursor,json=nextCursor,proto3" json:"next_cursor,omitempty"`
	ServerTimeMs  int64                  `protobuf:"varint,3,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *ListCatalogResponse) Reset() {
	*x = ListCatalogResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[21]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListCatalogResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListCatalogResponse) ProtoMessage() {}

func (x *ListCatalogResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[21]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListCatalogResponse.ProtoReflect.Descriptor instead.
func (*ListCatalogResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{21}
}

func (x *ListCatalogResponse) GetGames() []*GameCatalogItem {
	if x != nil {
		return x.Games
	}
	return nil
}

func (x *ListCatalogResponse) GetNextCursor() string {
	if x != nil {
		return x.NextCursor
	}
	return ""
}

func (x *ListCatalogResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type UpsertCatalogRequest struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Meta          *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	Game          *GameCatalogItem       `protobuf:"bytes,2,opt,name=game,proto3" json:"game,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *UpsertCatalogRequest) Reset() {
	*x = UpsertCatalogRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[22]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *UpsertCatalogRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*UpsertCatalogRequest) ProtoMessage() {}

func (x *UpsertCatalogRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[22]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use UpsertCatalogRequest.ProtoReflect.Descriptor instead.
func (*UpsertCatalogRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{22}
}

func (x *UpsertCatalogRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *UpsertCatalogRequest) GetGame() *GameCatalogItem {
	if x != nil {
		return x.Game
	}
	return nil
}

type CatalogResponse struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Game          *GameCatalogItem       `protobuf:"bytes,1,opt,name=game,proto3" json:"game,omitempty"`
	ServerTimeMs  int64                  `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *CatalogResponse) Reset() {
	*x = CatalogResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[23]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *CatalogResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CatalogResponse) ProtoMessage() {}

func (x *CatalogResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[23]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CatalogResponse.ProtoReflect.Descriptor instead.
func (*CatalogResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{23}
}

func (x *CatalogResponse) GetGame() *GameCatalogItem {
	if x != nil {
		return x.Game
	}
	return nil
}

func (x *CatalogResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type SetGameStatusRequest struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Meta          *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	GameId        string                 `protobuf:"bytes,2,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	Status        string                 `protobuf:"bytes,3,opt,name=status,proto3" json:"status,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *SetGameStatusRequest) Reset() {
	*x = SetGameStatusRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[24]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *SetGameStatusRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*SetGameStatusRequest) ProtoMessage() {}

func (x *SetGameStatusRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[24]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use SetGameStatusRequest.ProtoReflect.Descriptor instead.
func (*SetGameStatusRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{24}
}

func (x *SetGameStatusRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *SetGameStatusRequest) GetGameId() string {
	if x != nil {
		return x.GameId
	}
	return ""
}

func (x *SetGameStatusRequest) GetStatus() string {
	if x != nil {
		return x.Status
	}
	return ""
}

type DeleteCatalogRequest struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	Meta          *RequestMeta           `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	GameId        string                 `protobuf:"bytes,2,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *DeleteCatalogRequest) Reset() {
	*x = DeleteCatalogRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[25]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *DeleteCatalogRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*DeleteCatalogRequest) ProtoMessage() {}

func (x *DeleteCatalogRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[25]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use DeleteCatalogRequest.ProtoReflect.Descriptor instead.
func (*DeleteCatalogRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{25}
}

func (x *DeleteCatalogRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *DeleteCatalogRequest) GetGameId() string {
	if x != nil {
		return x.GameId
	}
	return ""
}

type DeleteCatalogResponse struct {
	state         protoimpl.MessageState `protogen:"open.v1"`
	ServerTimeMs  int64                  `protobuf:"varint,1,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
	unknownFields protoimpl.UnknownFields
	sizeCache     protoimpl.SizeCache
}

func (x *DeleteCatalogResponse) Reset() {
	*x = DeleteCatalogResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[26]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *DeleteCatalogResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*DeleteCatalogResponse) ProtoMessage() {}

func (x *DeleteCatalogResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[26]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use DeleteCatalogResponse.ProtoReflect.Descriptor instead.
func (*DeleteCatalogResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{26}
}

func (x *DeleteCatalogResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

var File_proto_game_v1_game_proto protoreflect.FileDescriptor

const file_proto_game_v1_game_proto_rawDesc = "" +
	"\n" +
	"\x18proto/game/v1/game.proto\x12\rhyapp.game.v1\"\xc9\x01\n" +
	"\vRequestMeta\x12\x1d\n" +
	"\n" +
	"request_id\x18\x01 \x01(\tR\trequestId\x12\x16\n" +
	"\x06caller\x18\x02 \x01(\tR\x06caller\x12&\n" +
	"\x0fgateway_node_id\x18\x03 \x01(\tR\rgatewayNodeId\x12\"\n" +
	"\ractor_user_id\x18\x04 \x01(\x03R\vactorUserId\x12\x1c\n" +
	"\n" +
	"sent_at_ms\x18\x05 \x01(\x03R\bsentAtMs\x12\x19\n" +
	"\bapp_code\x18\x06 \x01(\tR\aappCode\"\xf4\x03\n" +
	"\fGamePlatform\x12\x19\n" +
	"\bapp_code\x18\x01 \x01(\tR\aappCode\x12#\n" +
	"\rplatform_code\x18\x02 \x01(\tR\fplatformCode\x12#\n" +
	"\rplatform_name\x18\x03 \x01(\tR\fplatformName\x12\x16\n" +
	"\x06status\x18\x04 \x01(\tR\x06status\x12 \n" +
	"\fapi_base_url\x18\x05 \x01(\tR\n" +
	"apiBaseUrl\x12\x1d\n" +
	"\n" +
	"sort_order\x18\x06 \x01(\x05R\tsortOrder\x12\"\n" +
	"\rcreated_at_ms\x18\a \x01(\x03R\vcreatedAtMs\x12\"\n" +
	"\rupdated_at_ms\x18\b \x01(\x03R\vupdatedAtMs\x12!\n" +
	"\fadapter_type\x18\t \x01(\tR\vadapterType\x12'\n" +
	"\x0fcallback_secret\x18\n" +
	" \x01(\tR\x0ecallbackSecret\x12.\n" +
	"\x13callback_secret_set\x18\v \x01(\bR\x11callbackSecretSet\x122\n" +
	"\x15callback_ip_whitelist\x18\f \x03(\tR\x13callbackIpWhitelist\x12.\n" +
	"\x13adapter_config_json\x18\r \x01(\tR\x11adapterConfigJson\"\x97\x04\n" +
	"\x0fGameCatalogItem\x12\x19\n" +
	"\bapp_code\x18\x01 \x01(\tR\aappCode\x12\x17\n" +
	"\agame_id\x18\x02 \x01(\tR\x06gameId\x12#\n" +
	"\rplatform_code\x18\x03 \x01(\tR\fplatformCode\x12(\n" +
	"\x10provider_game_id\x18\x04 \x01(\tR\x0eproviderGameId\x12\x1b\n" +
	"\tgame_name\x18\x05 \x01(\tR\bgameName\x12\x1a\n" +
	"\bcategory\x18\x06 \x01(\tR\bcategory\x12\x19\n" +
	"\bicon_url\x18\a \x01(\tR\aiconUrl\x12\x1b\n" +
	"\tcover_url\x18\b \x01(\tR\bcoverUrl\x12\x1f\n" +
	"\vlaunch_mode\x18\t \x01(\tR\n" +
	"launchMode\x12 \n" +
	"\vorientation\x18\n" +
	" \x01(\tR\vorientation\x12\x19\n" +
	"\bmin_coin\x18\v \x01(\x03R\aminCoin\x12\x16\n" +
	"\x06status\x18\f \x01(\tR\x06status\x12\x1d\n" +
	"\n" +
	"sort_order\x18\r \x01(\x05R\tsortOrder\x12\x12\n" +
	"\x04tags\x18\x0e \x03(\tR\x04tags\x12\"\n" +
	"\rcreated_at_ms\x18\x0f \x01(\x03R\vcreatedAtMs\x12\"\n" +
	"\rupdated_at_ms\x18\x10 \x01(\x03R\vupdatedAtMs\x12\x1f\n" +
	"\vsafe_height\x18\x11 \x01(\x05R\n" +
	"safeHeight\"\xa4\x03\n" +
	"\aAppGame\x12\x17\n" +
	"\agame_id\x18\x01 \x01(\tR\x06gameId\x12#\n" +
	"\rplatform_code\x18\x02 \x01(\tR\fplatformCode\x12\x19\n" +
	"\bname_key\x18\x03 \x01(\tR\anameKey\x12\x12\n" +
	"\x04name\x18\x04 \x01(\tR\x04name\x12\x19\n" +
	"\bicon_url\x18\x05 \x01(\tR\aiconUrl\x12\x1b\n" +
	"\tcover_url\x18\x06 \x01(\tR\bcoverUrl\x12\x1a\n" +
	"\bcategory\x18\a \x01(\tR\bcategory\x12\x1f\n" +
	"\vlaunch_mode\x18\b \x01(\tR\n" +
	"launchMode\x12 \n" +
	"\vorientation\x18\t \x01(\tR\vorientation\x12\x19\n" +
	"\bmin_coin\x18\n" +
	" \x01(\x03R\aminCoin\x12\x18\n" +
	"\aenabled\x18\v \x01(\bR\aenabled\x12 \n" +
	"\vmaintenance\x18\f \x01(\bR\vmaintenance\x12\x1d\n" +
	"\n" +
	"sort_order\x18\r \x01(\x05R\tsortOrder\x12\x1f\n" +
	"\vsafe_height\x18\x0e \x01(\x05R\n" +
	"safeHeight\"\xec\x01\n" +
	"\x10ListGamesRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x12\x17\n" +
	"\auser_id\x18\x02 \x01(\x03R\x06userId\x12\x14\n" +
	"\x05scene\x18\x03 \x01(\tR\x05scene\x12\x17\n" +
	"\aroom_id\x18\x04 \x01(\tR\x06roomId\x12\x1b\n" +
	"\tregion_id\x18\x05 \x01(\x03R\bregionId\x12\x1a\n" +
	"\blanguage\x18\x06 \x01(\tR\blanguage\x12'\n" +
	"\x0fclient_platform\x18\a \x01(\tR\x0eclientPlatform\"g\n" +
	"\x11ListGamesResponse\x12,\n" +
	"\x05games\x18\x01 \x03(\v2\x16.hyapp.game.v1.AppGameR\x05games\x12$\n" +
	"\x0eserver_time_ms\x18\x02 \x01(\x03R\fserverTimeMs\"\x8f\x02\n" +
	"\x16ListRecentGamesRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x12\x17\n" +
	"\auser_id\x18\x02 \x01(\x03R\x06userId\x12\x14\n" +
	"\x05scene\x18\x03 \x01(\tR\x05scene\x12\x17\n" +
	"\aroom_id\x18\x04 \x01(\tR\x06roomId\x12\x1b\n" +
	"\tregion_id\x18\x05 \x01(\x03R\bregionId\x12\x1a\n" +
	"\blanguage\x18\x06 \x01(\tR\blanguage\x12'\n" +
	"\x0fclient_platform\x18\a \x01(\tR\x0eclientPlatform\x12\x1b\n" +
	"\tpage_size\x18\b \x01(\x05R\bpageSize\"H\n" +
	"\x16GetBridgeScriptRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\"\xaa\x01\n" +
	"\x16GameBridgeScriptConfig\x12*\n" +
	"\x11bridge_script_url\x18\x01 \x01(\tR\x0fbridgeScriptUrl\x122\n" +
	"\x15bridge_script_version\x18\x02 \x01(\tR\x13bridgeScriptVersion\x120\n" +
	"\x14bridge_script_sha256\x18\x03 \x01(\tR\x12bridgeScriptSha256\"~\n" +
	"\x17GetBridgeScriptResponse\x12=\n" +
	"\x06config\x18\x01 \x01(\v2%.hyapp.game.v1.GameBridgeScriptConfigR\x06config\x12$\n" +
	"\x0eserver_time_ms\x18\x02 \x01(\x03R\fserverTimeMs\"\xef\x01\n" +
	"\x11LaunchGameRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x12\x17\n" +
	"\auser_id\x18\x02 \x01(\x03R\x06userId\x12&\n" +
	"\x0fdisplay_user_id\x18\x03 \x01(\tR\rdisplayUserId\x12\x17\n" +
	"\agame_id\x18\x04 \x01(\tR\x06gameId\x12\x14\n" +
	"\x05scene\x18\x05 \x01(\tR\x05scene\x12\x17\n" +
	"\aroom_id\x18\x06 \x01(\tR\x06roomId\x12!\n" +
	"\faccess_token\x18\a \x01(\tR\vaccessToken\"\xdf\x01\n" +
	"\x12LaunchGameResponse\x12\x1d\n" +
	"\n" +
	"session_id\x18\x01 \x01(\tR\tsessionId\x12\x1d\n" +
	"\n" +
	"launch_url\x18\x02 \x01(\tR\tlaunchUrl\x12\"\n" +
	"\rexpires_at_ms\x18\x03 \x01(\x03R\vexpiresAtMs\x12 \n" +
	"\vorientation\x18\x04 \x01(\tR\vorientation\x12$\n" +
	"\x0eserver_time_ms\x18\x05 \x01(\x03R\fserverTimeMs\x12\x1f\n" +
	"\vsafe_height\x18\x06 \x01(\x05R\n" +
	"safeHeight\"\xbe\x03\n" +
	"\x0fCallbackRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x12#\n" +
	"\rplatform_code\x18\x02 \x01(\tR\fplatformCode\x12\x1c\n" +
	"\toperation\x18\x03 \x01(\tR\toperation\x12\x19\n" +
	"\braw_body\x18\x04 \x01(\fR\arawBody\x12E\n" +
	"\aheaders\x18\x05 \x03(\v2+.hyapp.game.v1.CallbackRequest.HeadersEntryR\aheaders\x12?\n" +
	"\x05query\x18\x06 \x03(\v2).hyapp.game.v1.CallbackRequest.QueryEntryR\x05query\x12\x1f\n" +
	"\vremote_addr\x18\a \x01(\tR\n" +
	"remoteAddr\x1a:\n" +
	"\fHeadersEntry\x12\x10\n" +
	"\x03key\x18\x01 \x01(\tR\x03key\x12\x14\n" +
	"\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\x1a8\n" +
	"\n" +
	"QueryEntry\x12\x10\n" +
	"\x03key\x18\x01 \x01(\tR\x03key\x12\x14\n" +
	"\x05value\x18\x02 \x01(\tR\x05value:\x028\x01\"P\n" +
	"\x10CallbackResponse\x12\x19\n" +
	"\braw_body\x18\x01 \x01(\fR\arawBody\x12!\n" +
	"\fcontent_type\x18\x02 \x01(\tR\vcontentType\"\xb5\x01\n" +
	"\x10CronBatchRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x12\x15\n" +
	"\x06run_id\x18\x02 \x01(\tR\x05runId\x12\x1b\n" +
	"\tworker_id\x18\x03 \x01(\tR\bworkerId\x12\x1d\n" +
	"\n" +
	"batch_size\x18\x04 \x01(\x05R\tbatchSize\x12\x1e\n" +
	"\vlock_ttl_ms\x18\x05 \x01(\x03R\tlockTtlMs\"\xc6\x01\n" +
	"\x11CronBatchResponse\x12#\n" +
	"\rclaimed_count\x18\x01 \x01(\x05R\fclaimedCount\x12'\n" +
	"\x0fprocessed_count\x18\x02 \x01(\x05R\x0eprocessedCount\x12#\n" +
	"\rsuccess_count\x18\x03 \x01(\x05R\fsuccessCount\x12#\n" +
	"\rfailure_count\x18\x04 \x01(\x05R\ffailureCount\x12\x19\n" +
	"\bhas_more\x18\x05 \x01(\bR\ahasMore\"^\n" +
	"\x14ListPlatformsRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x12\x16\n" +
	"\x06status\x18\x02 \x01(\tR\x06status\"x\n" +
	"\x15ListPlatformsResponse\x129\n" +
	"\tplatforms\x18\x01 \x03(\v2\x1b.hyapp.game.v1.GamePlatformR\tplatforms\x12$\n" +
	"\x0eserver_time_ms\x18\x02 \x01(\x03R\fserverTimeMs\"\x80\x01\n" +
	"\x15UpsertPlatformRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x127\n" +
	"\bplatform\x18\x02 \x01(\v2\x1b.hyapp.game.v1.GamePlatformR\bplatform\"q\n" +
	"\x10PlatformResponse\x127\n" +
	"\bplatform\x18\x01 \x01(\v2\x1b.hyapp.game.v1.GamePlatformR\bplatform\x12$\n" +
	"\x0eserver_time_ms\x18\x02 \x01(\x03R\fserverTimeMs\"\xb6\x01\n" +
	"\x12ListCatalogRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x12#\n" +
	"\rplatform_code\x18\x02 \x01(\tR\fplatformCode\x12\x16\n" +
	"\x06status\x18\x03 \x01(\tR\x06status\x12\x1b\n" +
	"\tpage_size\x18\x04 \x01(\x05R\bpageSize\x12\x16\n" +
	"\x06cursor\x18\x05 \x01(\tR\x06cursor\"\x92\x01\n" +
	"\x13ListCatalogResponse\x124\n" +
	"\x05games\x18\x01 \x03(\v2\x1e.hyapp.game.v1.GameCatalogItemR\x05games\x12\x1f\n" +
	"\vnext_cursor\x18\x02 \x01(\tR\n" +
	"nextCursor\x12$\n" +
	"\x0eserver_time_ms\x18\x03 \x01(\x03R\fserverTimeMs\"z\n" +
	"\x14UpsertCatalogRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x122\n" +
	"\x04game\x18\x02 \x01(\v2\x1e.hyapp.game.v1.GameCatalogItemR\x04game\"k\n" +
	"\x0fCatalogResponse\x122\n" +
	"\x04game\x18\x01 \x01(\v2\x1e.hyapp.game.v1.GameCatalogItemR\x04game\x12$\n" +
	"\x0eserver_time_ms\x18\x02 \x01(\x03R\fserverTimeMs\"w\n" +
	"\x14SetGameStatusRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x12\x17\n" +
	"\agame_id\x18\x02 \x01(\tR\x06gameId\x12\x16\n" +
	"\x06status\x18\x03 \x01(\tR\x06status\"_\n" +
	"\x14DeleteCatalogRequest\x12.\n" +
	"\x04meta\x18\x01 \x01(\v2\x1a.hyapp.game.v1.RequestMetaR\x04meta\x12\x17\n" +
	"\agame_id\x18\x02 \x01(\tR\x06gameId\"=\n" +
	"\x15DeleteCatalogResponse\x12$\n" +
	"\x0eserver_time_ms\x18\x01 \x01(\x03R\fserverTimeMs2\xf1\x02\n" +
	"\x0eGameAppService\x12N\n" +
	"\tListGames\x12\x1f.hyapp.game.v1.ListGamesRequest\x1a .hyapp.game.v1.ListGamesResponse\x12Z\n" +
	"\x0fListRecentGames\x12%.hyapp.game.v1.ListRecentGamesRequest\x1a .hyapp.game.v1.ListGamesResponse\x12`\n" +
	"\x0fGetBridgeScript\x12%.hyapp.game.v1.GetBridgeScriptRequest\x1a&.hyapp.game.v1.GetBridgeScriptResponse\x12Q\n" +
	"\n" +
	"LaunchGame\x12 .hyapp.game.v1.LaunchGameRequest\x1a!.hyapp.game.v1.LaunchGameResponse2h\n" +
	"\x13GameCallbackService\x12Q\n" +
	"\x0eHandleCallback\x12\x1e.hyapp.game.v1.CallbackRequest\x1a\x1f.hyapp.game.v1.CallbackResponse2t\n" +
	"\x0fGameCronService\x12a\n" +
	"\x1cProcessLevelEventOutboxBatch\x12\x1f.hyapp.game.v1.CronBatchRequest\x1a .hyapp.game.v1.CronBatchResponse2\xa5\x04\n" +
	"\x10GameAdminService\x12Z\n" +
	"\rListPlatforms\x12#.hyapp.game.v1.ListPlatformsRequest\x1a$.hyapp.game.v1.ListPlatformsResponse\x12W\n" +
	"\x0eUpsertPlatform\x12$.hyapp.game.v1.UpsertPlatformRequest\x1a\x1f.hyapp.game.v1.PlatformResponse\x12T\n" +
	"\vListCatalog\x12!.hyapp.game.v1.ListCatalogRequest\x1a\".hyapp.game.v1.ListCatalogResponse\x12T\n" +
	"\rUpsertCatalog\x12#.hyapp.game.v1.UpsertCatalogRequest\x1a\x1e.hyapp.game.v1.CatalogResponse\x12T\n" +
	"\rSetGameStatus\x12#.hyapp.game.v1.SetGameStatusRequest\x1a\x1e.hyapp.game.v1.CatalogResponse\x12Z\n" +
	"\rDeleteCatalog\x12#.hyapp.game.v1.DeleteCatalogRequest\x1a$.hyapp.game.v1.DeleteCatalogResponseB&Z$hyapp.local/api/proto/game/v1;gamev1b\x06proto3"

var (
	file_proto_game_v1_game_proto_rawDescOnce sync.Once
	file_proto_game_v1_game_proto_rawDescData []byte
)

func file_proto_game_v1_game_proto_rawDescGZIP() []byte {
	file_proto_game_v1_game_proto_rawDescOnce.Do(func() {
		file_proto_game_v1_game_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_proto_game_v1_game_proto_rawDesc), len(file_proto_game_v1_game_proto_rawDesc)))
	})
	return file_proto_game_v1_game_proto_rawDescData
}

var file_proto_game_v1_game_proto_msgTypes = make([]protoimpl.MessageInfo, 29)
var file_proto_game_v1_game_proto_goTypes = []any{
	(*RequestMeta)(nil),             // 0: hyapp.game.v1.RequestMeta
	(*GamePlatform)(nil),            // 1: hyapp.game.v1.GamePlatform
	(*GameCatalogItem)(nil),         // 2: hyapp.game.v1.GameCatalogItem
	(*AppGame)(nil),                 // 3: hyapp.game.v1.AppGame
	(*ListGamesRequest)(nil),        // 4: hyapp.game.v1.ListGamesRequest
	(*ListGamesResponse)(nil),       // 5: hyapp.game.v1.ListGamesResponse
	(*ListRecentGamesRequest)(nil),  // 6: hyapp.game.v1.ListRecentGamesRequest
	(*GetBridgeScriptRequest)(nil),  // 7: hyapp.game.v1.GetBridgeScriptRequest
	(*GameBridgeScriptConfig)(nil),  // 8: hyapp.game.v1.GameBridgeScriptConfig
	(*GetBridgeScriptResponse)(nil), // 9: hyapp.game.v1.GetBridgeScriptResponse
	(*LaunchGameRequest)(nil),       // 10: hyapp.game.v1.LaunchGameRequest
	(*LaunchGameResponse)(nil),      // 11: hyapp.game.v1.LaunchGameResponse
	(*CallbackRequest)(nil),         // 12: hyapp.game.v1.CallbackRequest
	(*CallbackResponse)(nil),        // 13: hyapp.game.v1.CallbackResponse
	(*CronBatchRequest)(nil),        // 14: hyapp.game.v1.CronBatchRequest
	(*CronBatchResponse)(nil),       // 15: hyapp.game.v1.CronBatchResponse
	(*ListPlatformsRequest)(nil),    // 16: hyapp.game.v1.ListPlatformsRequest
	(*ListPlatformsResponse)(nil),   // 17: hyapp.game.v1.ListPlatformsResponse
	(*UpsertPlatformRequest)(nil),   // 18: hyapp.game.v1.UpsertPlatformRequest
	(*PlatformResponse)(nil),        // 19: hyapp.game.v1.PlatformResponse
	(*ListCatalogRequest)(nil),      // 20: hyapp.game.v1.ListCatalogRequest
	(*ListCatalogResponse)(nil),     // 21: hyapp.game.v1.ListCatalogResponse
	(*UpsertCatalogRequest)(nil),    // 22: hyapp.game.v1.UpsertCatalogRequest
	(*CatalogResponse)(nil),         // 23: hyapp.game.v1.CatalogResponse
	(*SetGameStatusRequest)(nil),    // 24: hyapp.game.v1.SetGameStatusRequest
	(*DeleteCatalogRequest)(nil),    // 25: hyapp.game.v1.DeleteCatalogRequest
	(*DeleteCatalogResponse)(nil),   // 26: hyapp.game.v1.DeleteCatalogResponse
	nil,                             // 27: hyapp.game.v1.CallbackRequest.HeadersEntry
	nil,                             // 28: hyapp.game.v1.CallbackRequest.QueryEntry
}
var file_proto_game_v1_game_proto_depIdxs = []int32{
	0,  // 0: hyapp.game.v1.ListGamesRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	3,  // 1: hyapp.game.v1.ListGamesResponse.games:type_name -> hyapp.game.v1.AppGame
	0,  // 2: hyapp.game.v1.ListRecentGamesRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	0,  // 3: hyapp.game.v1.GetBridgeScriptRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	8,  // 4: hyapp.game.v1.GetBridgeScriptResponse.config:type_name -> hyapp.game.v1.GameBridgeScriptConfig
	0,  // 5: hyapp.game.v1.LaunchGameRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	0,  // 6: hyapp.game.v1.CallbackRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	27, // 7: hyapp.game.v1.CallbackRequest.headers:type_name -> hyapp.game.v1.CallbackRequest.HeadersEntry
	28, // 8: hyapp.game.v1.CallbackRequest.query:type_name -> hyapp.game.v1.CallbackRequest.QueryEntry
	0,  // 9: hyapp.game.v1.CronBatchRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	0,  // 10: hyapp.game.v1.ListPlatformsRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	1,  // 11: hyapp.game.v1.ListPlatformsResponse.platforms:type_name -> hyapp.game.v1.GamePlatform
	0,  // 12: hyapp.game.v1.UpsertPlatformRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	1,  // 13: hyapp.game.v1.UpsertPlatformRequest.platform:type_name -> hyapp.game.v1.GamePlatform
	1,  // 14: hyapp.game.v1.PlatformResponse.platform:type_name -> hyapp.game.v1.GamePlatform
	0,  // 15: hyapp.game.v1.ListCatalogRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	2,  // 16: hyapp.game.v1.ListCatalogResponse.games:type_name -> hyapp.game.v1.GameCatalogItem
	0,  // 17: hyapp.game.v1.UpsertCatalogRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	2,  // 18: hyapp.game.v1.UpsertCatalogRequest.game:type_name -> hyapp.game.v1.GameCatalogItem
	2,  // 19: hyapp.game.v1.CatalogResponse.game:type_name -> hyapp.game.v1.GameCatalogItem
	0,  // 20: hyapp.game.v1.SetGameStatusRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	0,  // 21: hyapp.game.v1.DeleteCatalogRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	4,  // 22: hyapp.game.v1.GameAppService.ListGames:input_type -> hyapp.game.v1.ListGamesRequest
	6,  // 23: hyapp.game.v1.GameAppService.ListRecentGames:input_type -> hyapp.game.v1.ListRecentGamesRequest
	7,  // 24: hyapp.game.v1.GameAppService.GetBridgeScript:input_type -> hyapp.game.v1.GetBridgeScriptRequest
	10, // 25: hyapp.game.v1.GameAppService.LaunchGame:input_type -> hyapp.game.v1.LaunchGameRequest
	12, // 26: hyapp.game.v1.GameCallbackService.HandleCallback:input_type -> hyapp.game.v1.CallbackRequest
	14, // 27: hyapp.game.v1.GameCronService.ProcessLevelEventOutboxBatch:input_type -> hyapp.game.v1.CronBatchRequest
	16, // 28: hyapp.game.v1.GameAdminService.ListPlatforms:input_type -> hyapp.game.v1.ListPlatformsRequest
	18, // 29: hyapp.game.v1.GameAdminService.UpsertPlatform:input_type -> hyapp.game.v1.UpsertPlatformRequest
	20, // 30: hyapp.game.v1.GameAdminService.ListCatalog:input_type -> hyapp.game.v1.ListCatalogRequest
	22, // 31: hyapp.game.v1.GameAdminService.UpsertCatalog:input_type -> hyapp.game.v1.UpsertCatalogRequest
	24, // 32: hyapp.game.v1.GameAdminService.SetGameStatus:input_type -> hyapp.game.v1.SetGameStatusRequest
	25, // 33: hyapp.game.v1.GameAdminService.DeleteCatalog:input_type -> hyapp.game.v1.DeleteCatalogRequest
	5,  // 34: hyapp.game.v1.GameAppService.ListGames:output_type -> hyapp.game.v1.ListGamesResponse
	5,  // 35: hyapp.game.v1.GameAppService.ListRecentGames:output_type -> hyapp.game.v1.ListGamesResponse
	9,  // 36: hyapp.game.v1.GameAppService.GetBridgeScript:output_type -> hyapp.game.v1.GetBridgeScriptResponse
	11, // 37: hyapp.game.v1.GameAppService.LaunchGame:output_type -> hyapp.game.v1.LaunchGameResponse
	13, // 38: hyapp.game.v1.GameCallbackService.HandleCallback:output_type -> hyapp.game.v1.CallbackResponse
	15, // 39: hyapp.game.v1.GameCronService.ProcessLevelEventOutboxBatch:output_type -> hyapp.game.v1.CronBatchResponse
	17, // 40: hyapp.game.v1.GameAdminService.ListPlatforms:output_type -> hyapp.game.v1.ListPlatformsResponse
	19, // 41: hyapp.game.v1.GameAdminService.UpsertPlatform:output_type -> hyapp.game.v1.PlatformResponse
	21, // 42: hyapp.game.v1.GameAdminService.ListCatalog:output_type -> hyapp.game.v1.ListCatalogResponse
	23, // 43: hyapp.game.v1.GameAdminService.UpsertCatalog:output_type -> hyapp.game.v1.CatalogResponse
	23, // 44: hyapp.game.v1.GameAdminService.SetGameStatus:output_type -> hyapp.game.v1.CatalogResponse
	26, // 45: hyapp.game.v1.GameAdminService.DeleteCatalog:output_type -> hyapp.game.v1.DeleteCatalogResponse
	34, // [34:46] is the sub-list for method output_type
	22, // [22:34] is the sub-list for method input_type
	22, // [22:22] is the sub-list for extension type_name
	22, // [22:22] is the sub-list for extension extendee
	0,  // [0:22] is the sub-list for field type_name
}

func init() { file_proto_game_v1_game_proto_init() }
func file_proto_game_v1_game_proto_init() {
	if File_proto_game_v1_game_proto != nil {
		return
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_game_v1_game_proto_rawDesc), len(file_proto_game_v1_game_proto_rawDesc)),
			NumEnums:      0,
			NumMessages:   29,
			NumExtensions: 0,
			NumServices:   4,
		},
		GoTypes:           file_proto_game_v1_game_proto_goTypes,
		DependencyIndexes: file_proto_game_v1_game_proto_depIdxs,
		MessageInfos:      file_proto_game_v1_game_proto_msgTypes,
	}.Build()
	File_proto_game_v1_game_proto = out.File
	file_proto_game_v1_game_proto_goTypes = nil
	file_proto_game_v1_game_proto_depIdxs = nil
}
