package gameclient

import (
	"context"

	gamev1 "hyapp.local/api/proto/game/v1"

	"google.golang.org/grpc"
)

// Client 是 admin-server 管理游戏平台和目录配置的最小 gRPC 依赖。
type Client interface {
	ListPlatforms(ctx context.Context, req *gamev1.ListPlatformsRequest) (*gamev1.ListPlatformsResponse, error)
	UpsertPlatform(ctx context.Context, req *gamev1.UpsertPlatformRequest) (*gamev1.PlatformResponse, error)
	ListCatalog(ctx context.Context, req *gamev1.ListCatalogRequest) (*gamev1.ListCatalogResponse, error)
	UpsertCatalog(ctx context.Context, req *gamev1.UpsertCatalogRequest) (*gamev1.CatalogResponse, error)
	SetGameStatus(ctx context.Context, req *gamev1.SetGameStatusRequest) (*gamev1.CatalogResponse, error)
	DeleteCatalog(ctx context.Context, req *gamev1.DeleteCatalogRequest) (*gamev1.DeleteCatalogResponse, error)
}

type GRPCClient struct {
	client gamev1.GameAdminServiceClient
}

func NewGRPC(conn grpc.ClientConnInterface) *GRPCClient {
	return &GRPCClient{client: gamev1.NewGameAdminServiceClient(conn)}
}

func (c *GRPCClient) ListPlatforms(ctx context.Context, req *gamev1.ListPlatformsRequest) (*gamev1.ListPlatformsResponse, error) {
	return c.client.ListPlatforms(ctx, req)
}

func (c *GRPCClient) UpsertPlatform(ctx context.Context, req *gamev1.UpsertPlatformRequest) (*gamev1.PlatformResponse, error) {
	return c.client.UpsertPlatform(ctx, req)
}

func (c *GRPCClient) ListCatalog(ctx context.Context, req *gamev1.ListCatalogRequest) (*gamev1.ListCatalogResponse, error) {
	return c.client.ListCatalog(ctx, req)
}

func (c *GRPCClient) UpsertCatalog(ctx context.Context, req *gamev1.UpsertCatalogRequest) (*gamev1.CatalogResponse, error) {
	return c.client.UpsertCatalog(ctx, req)
}

func (c *GRPCClient) SetGameStatus(ctx context.Context, req *gamev1.SetGameStatusRequest) (*gamev1.CatalogResponse, error) {
	return c.client.SetGameStatus(ctx, req)
}

func (c *GRPCClient) DeleteCatalog(ctx context.Context, req *gamev1.DeleteCatalogRequest) (*gamev1.DeleteCatalogResponse, error) {
	return c.client.DeleteCatalog(ctx, req)
}
