// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.35.1
// 	protoc        v5.29.3
// source: proto/game/v1/game.proto

package gamev1

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

// RequestMeta 是 game-service 内部 RPC 的最小追踪和租户上下文。
type RequestMeta struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	RequestId     string `protobuf:"bytes,1,opt,name=request_id,json=requestId,proto3" json:"request_id,omitempty"`
	Caller        string `protobuf:"bytes,2,opt,name=caller,proto3" json:"caller,omitempty"`
	GatewayNodeId string `protobuf:"bytes,3,opt,name=gateway_node_id,json=gatewayNodeId,proto3" json:"gateway_node_id,omitempty"`
	ActorUserId   int64  `protobuf:"varint,4,opt,name=actor_user_id,json=actorUserId,proto3" json:"actor_user_id,omitempty"`
	SentAtMs      int64  `protobuf:"varint,5,opt,name=sent_at_ms,json=sentAtMs,proto3" json:"sent_at_ms,omitempty"`
	AppCode       string `protobuf:"bytes,6,opt,name=app_code,json=appCode,proto3" json:"app_code,omitempty"`
}

func (x *RequestMeta) Reset() {
	*x = RequestMeta{}
	mi := &file_proto_game_v1_game_proto_msgTypes[0]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *RequestMeta) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*RequestMeta) ProtoMessage() {}

func (x *RequestMeta) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[0]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use RequestMeta.ProtoReflect.Descriptor instead.
func (*RequestMeta) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{0}
}

func (x *RequestMeta) GetRequestId() string {
	if x != nil {
		return x.RequestId
	}
	return ""
}

func (x *RequestMeta) GetCaller() string {
	if x != nil {
		return x.Caller
	}
	return ""
}

func (x *RequestMeta) GetGatewayNodeId() string {
	if x != nil {
		return x.GatewayNodeId
	}
	return ""
}

func (x *RequestMeta) GetActorUserId() int64 {
	if x != nil {
		return x.ActorUserId
	}
	return 0
}

func (x *RequestMeta) GetSentAtMs() int64 {
	if x != nil {
		return x.SentAtMs
	}
	return 0
}

func (x *RequestMeta) GetAppCode() string {
	if x != nil {
		return x.AppCode
	}
	return ""
}

type GamePlatform struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	AppCode      string `protobuf:"bytes,1,opt,name=app_code,json=appCode,proto3" json:"app_code,omitempty"`
	PlatformCode string `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"`
	PlatformName string `protobuf:"bytes,3,opt,name=platform_name,json=platformName,proto3" json:"platform_name,omitempty"`
	Status       string `protobuf:"bytes,4,opt,name=status,proto3" json:"status,omitempty"`
	ApiBaseUrl   string `protobuf:"bytes,5,opt,name=api_base_url,json=apiBaseUrl,proto3" json:"api_base_url,omitempty"`
	SortOrder    int32  `protobuf:"varint,6,opt,name=sort_order,json=sortOrder,proto3" json:"sort_order,omitempty"`
	CreatedAtMs  int64  `protobuf:"varint,7,opt,name=created_at_ms,json=createdAtMs,proto3" json:"created_at_ms,omitempty"`
	UpdatedAtMs  int64  `protobuf:"varint,8,opt,name=updated_at_ms,json=updatedAtMs,proto3" json:"updated_at_ms,omitempty"`
}

func (x *GamePlatform) Reset() {
	*x = GamePlatform{}
	mi := &file_proto_game_v1_game_proto_msgTypes[1]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *GamePlatform) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GamePlatform) ProtoMessage() {}

func (x *GamePlatform) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[1]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GamePlatform.ProtoReflect.Descriptor instead.
func (*GamePlatform) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{1}
}

func (x *GamePlatform) GetAppCode() string {
	if x != nil {
		return x.AppCode
	}
	return ""
}

func (x *GamePlatform) GetPlatformCode() string {
	if x != nil {
		return x.PlatformCode
	}
	return ""
}

func (x *GamePlatform) GetPlatformName() string {
	if x != nil {
		return x.PlatformName
	}
	return ""
}

func (x *GamePlatform) GetStatus() string {
	if x != nil {
		return x.Status
	}
	return ""
}

func (x *GamePlatform) GetApiBaseUrl() string {
	if x != nil {
		return x.ApiBaseUrl
	}
	return ""
}

func (x *GamePlatform) GetSortOrder() int32 {
	if x != nil {
		return x.SortOrder
	}
	return 0
}

func (x *GamePlatform) GetCreatedAtMs() int64 {
	if x != nil {
		return x.CreatedAtMs
	}
	return 0
}

func (x *GamePlatform) GetUpdatedAtMs() int64 {
	if x != nil {
		return x.UpdatedAtMs
	}
	return 0
}

type GameCatalogItem struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	AppCode        string   `protobuf:"bytes,1,opt,name=app_code,json=appCode,proto3" json:"app_code,omitempty"`
	GameId         string   `protobuf:"bytes,2,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	PlatformCode   string   `protobuf:"bytes,3,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"`
	ProviderGameId string   `protobuf:"bytes,4,opt,name=provider_game_id,json=providerGameId,proto3" json:"provider_game_id,omitempty"`
	GameName       string   `protobuf:"bytes,5,opt,name=game_name,json=gameName,proto3" json:"game_name,omitempty"`
	Category       string   `protobuf:"bytes,6,opt,name=category,proto3" json:"category,omitempty"`
	IconUrl        string   `protobuf:"bytes,7,opt,name=icon_url,json=iconUrl,proto3" json:"icon_url,omitempty"`
	CoverUrl       string   `protobuf:"bytes,8,opt,name=cover_url,json=coverUrl,proto3" json:"cover_url,omitempty"`
	LaunchMode     string   `protobuf:"bytes,9,opt,name=launch_mode,json=launchMode,proto3" json:"launch_mode,omitempty"`
	Orientation    string   `protobuf:"bytes,10,opt,name=orientation,proto3" json:"orientation,omitempty"`
	MinCoin        int64    `protobuf:"varint,11,opt,name=min_coin,json=minCoin,proto3" json:"min_coin,omitempty"`
	Status         string   `protobuf:"bytes,12,opt,name=status,proto3" json:"status,omitempty"`
	SortOrder      int32    `protobuf:"varint,13,opt,name=sort_order,json=sortOrder,proto3" json:"sort_order,omitempty"`
	Tags           []string `protobuf:"bytes,14,rep,name=tags,proto3" json:"tags,omitempty"`
	CreatedAtMs    int64    `protobuf:"varint,15,opt,name=created_at_ms,json=createdAtMs,proto3" json:"created_at_ms,omitempty"`
	UpdatedAtMs    int64    `protobuf:"varint,16,opt,name=updated_at_ms,json=updatedAtMs,proto3" json:"updated_at_ms,omitempty"`
}

func (x *GameCatalogItem) Reset() {
	*x = GameCatalogItem{}
	mi := &file_proto_game_v1_game_proto_msgTypes[2]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *GameCatalogItem) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*GameCatalogItem) ProtoMessage() {}

func (x *GameCatalogItem) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[2]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use GameCatalogItem.ProtoReflect.Descriptor instead.
func (*GameCatalogItem) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{2}
}

func (x *GameCatalogItem) GetAppCode() string {
	if x != nil {
		return x.AppCode
	}
	return ""
}

func (x *GameCatalogItem) GetGameId() string {
	if x != nil {
		return x.GameId
	}
	return ""
}

func (x *GameCatalogItem) GetPlatformCode() string {
	if x != nil {
		return x.PlatformCode
	}
	return ""
}

func (x *GameCatalogItem) GetProviderGameId() string {
	if x != nil {
		return x.ProviderGameId
	}
	return ""
}

func (x *GameCatalogItem) GetGameName() string {
	if x != nil {
		return x.GameName
	}
	return ""
}

func (x *GameCatalogItem) GetCategory() string {
	if x != nil {
		return x.Category
	}
	return ""
}

func (x *GameCatalogItem) GetIconUrl() string {
	if x != nil {
		return x.IconUrl
	}
	return ""
}

func (x *GameCatalogItem) GetCoverUrl() string {
	if x != nil {
		return x.CoverUrl
	}
	return ""
}

func (x *GameCatalogItem) GetLaunchMode() string {
	if x != nil {
		return x.LaunchMode
	}
	return ""
}

func (x *GameCatalogItem) GetOrientation() string {
	if x != nil {
		return x.Orientation
	}
	return ""
}

func (x *GameCatalogItem) GetMinCoin() int64 {
	if x != nil {
		return x.MinCoin
	}
	return 0
}

func (x *GameCatalogItem) GetStatus() string {
	if x != nil {
		return x.Status
	}
	return ""
}

func (x *GameCatalogItem) GetSortOrder() int32 {
	if x != nil {
		return x.SortOrder
	}
	return 0
}

func (x *GameCatalogItem) GetTags() []string {
	if x != nil {
		return x.Tags
	}
	return nil
}

func (x *GameCatalogItem) GetCreatedAtMs() int64 {
	if x != nil {
		return x.CreatedAtMs
	}
	return 0
}

func (x *GameCatalogItem) GetUpdatedAtMs() int64 {
	if x != nil {
		return x.UpdatedAtMs
	}
	return 0
}

type AppGame struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	GameId       string `protobuf:"bytes,1,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	PlatformCode string `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"`
	NameKey      string `protobuf:"bytes,3,opt,name=name_key,json=nameKey,proto3" json:"name_key,omitempty"`
	Name         string `protobuf:"bytes,4,opt,name=name,proto3" json:"name,omitempty"`
	IconUrl      string `protobuf:"bytes,5,opt,name=icon_url,json=iconUrl,proto3" json:"icon_url,omitempty"`
	CoverUrl     string `protobuf:"bytes,6,opt,name=cover_url,json=coverUrl,proto3" json:"cover_url,omitempty"`
	Category     string `protobuf:"bytes,7,opt,name=category,proto3" json:"category,omitempty"`
	LaunchMode   string `protobuf:"bytes,8,opt,name=launch_mode,json=launchMode,proto3" json:"launch_mode,omitempty"`
	Orientation  string `protobuf:"bytes,9,opt,name=orientation,proto3" json:"orientation,omitempty"`
	MinCoin      int64  `protobuf:"varint,10,opt,name=min_coin,json=minCoin,proto3" json:"min_coin,omitempty"`
	Enabled      bool   `protobuf:"varint,11,opt,name=enabled,proto3" json:"enabled,omitempty"`
	Maintenance  bool   `protobuf:"varint,12,opt,name=maintenance,proto3" json:"maintenance,omitempty"`
	SortOrder    int32  `protobuf:"varint,13,opt,name=sort_order,json=sortOrder,proto3" json:"sort_order,omitempty"`
}

func (x *AppGame) Reset() {
	*x = AppGame{}
	mi := &file_proto_game_v1_game_proto_msgTypes[3]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *AppGame) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*AppGame) ProtoMessage() {}

func (x *AppGame) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[3]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use AppGame.ProtoReflect.Descriptor instead.
func (*AppGame) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{3}
}

func (x *AppGame) GetGameId() string {
	if x != nil {
		return x.GameId
	}
	return ""
}

func (x *AppGame) GetPlatformCode() string {
	if x != nil {
		return x.PlatformCode
	}
	return ""
}

func (x *AppGame) GetNameKey() string {
	if x != nil {
		return x.NameKey
	}
	return ""
}

func (x *AppGame) GetName() string {
	if x != nil {
		return x.Name
	}
	return ""
}

func (x *AppGame) GetIconUrl() string {
	if x != nil {
		return x.IconUrl
	}
	return ""
}

func (x *AppGame) GetCoverUrl() string {
	if x != nil {
		return x.CoverUrl
	}
	return ""
}

func (x *AppGame) GetCategory() string {
	if x != nil {
		return x.Category
	}
	return ""
}

func (x *AppGame) GetLaunchMode() string {
	if x != nil {
		return x.LaunchMode
	}
	return ""
}

func (x *AppGame) GetOrientation() string {
	if x != nil {
		return x.Orientation
	}
	return ""
}

func (x *AppGame) GetMinCoin() int64 {
	if x != nil {
		return x.MinCoin
	}
	return 0
}

func (x *AppGame) GetEnabled() bool {
	if x != nil {
		return x.Enabled
	}
	return false
}

func (x *AppGame) GetMaintenance() bool {
	if x != nil {
		return x.Maintenance
	}
	return false
}

func (x *AppGame) GetSortOrder() int32 {
	if x != nil {
		return x.SortOrder
	}
	return 0
}

type ListGamesRequest struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Meta           *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	UserId         int64        `protobuf:"varint,2,opt,name=user_id,json=userId,proto3" json:"user_id,omitempty"`
	Scene          string       `protobuf:"bytes,3,opt,name=scene,proto3" json:"scene,omitempty"`
	RoomId         string       `protobuf:"bytes,4,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
	RegionId       int64        `protobuf:"varint,5,opt,name=region_id,json=regionId,proto3" json:"region_id,omitempty"`
	Language       string       `protobuf:"bytes,6,opt,name=language,proto3" json:"language,omitempty"`
	ClientPlatform string       `protobuf:"bytes,7,opt,name=client_platform,json=clientPlatform,proto3" json:"client_platform,omitempty"`
}

func (x *ListGamesRequest) Reset() {
	*x = ListGamesRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[4]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListGamesRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListGamesRequest) ProtoMessage() {}

func (x *ListGamesRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[4]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListGamesRequest.ProtoReflect.Descriptor instead.
func (*ListGamesRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{4}
}

func (x *ListGamesRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *ListGamesRequest) GetUserId() int64 {
	if x != nil {
		return x.UserId
	}
	return 0
}

func (x *ListGamesRequest) GetScene() string {
	if x != nil {
		return x.Scene
	}
	return ""
}

func (x *ListGamesRequest) GetRoomId() string {
	if x != nil {
		return x.RoomId
	}
	return ""
}

func (x *ListGamesRequest) GetRegionId() int64 {
	if x != nil {
		return x.RegionId
	}
	return 0
}

func (x *ListGamesRequest) GetLanguage() string {
	if x != nil {
		return x.Language
	}
	return ""
}

func (x *ListGamesRequest) GetClientPlatform() string {
	if x != nil {
		return x.ClientPlatform
	}
	return ""
}

type ListGamesResponse struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Games        []*AppGame `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"`
	ServerTimeMs int64      `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
}

func (x *ListGamesResponse) Reset() {
	*x = ListGamesResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[5]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListGamesResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListGamesResponse) ProtoMessage() {}

func (x *ListGamesResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[5]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListGamesResponse.ProtoReflect.Descriptor instead.
func (*ListGamesResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{5}
}

func (x *ListGamesResponse) GetGames() []*AppGame {
	if x != nil {
		return x.Games
	}
	return nil
}

func (x *ListGamesResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type LaunchGameRequest struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Meta          *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	UserId        int64        `protobuf:"varint,2,opt,name=user_id,json=userId,proto3" json:"user_id,omitempty"`
	DisplayUserId string       `protobuf:"bytes,3,opt,name=display_user_id,json=displayUserId,proto3" json:"display_user_id,omitempty"`
	GameId        string       `protobuf:"bytes,4,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	Scene         string       `protobuf:"bytes,5,opt,name=scene,proto3" json:"scene,omitempty"`
	RoomId        string       `protobuf:"bytes,6,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
}

func (x *LaunchGameRequest) Reset() {
	*x = LaunchGameRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[6]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *LaunchGameRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*LaunchGameRequest) ProtoMessage() {}

func (x *LaunchGameRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[6]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use LaunchGameRequest.ProtoReflect.Descriptor instead.
func (*LaunchGameRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{6}
}

func (x *LaunchGameRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *LaunchGameRequest) GetUserId() int64 {
	if x != nil {
		return x.UserId
	}
	return 0
}

func (x *LaunchGameRequest) GetDisplayUserId() string {
	if x != nil {
		return x.DisplayUserId
	}
	return ""
}

func (x *LaunchGameRequest) GetGameId() string {
	if x != nil {
		return x.GameId
	}
	return ""
}

func (x *LaunchGameRequest) GetScene() string {
	if x != nil {
		return x.Scene
	}
	return ""
}

func (x *LaunchGameRequest) GetRoomId() string {
	if x != nil {
		return x.RoomId
	}
	return ""
}

type LaunchGameResponse struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	SessionId    string `protobuf:"bytes,1,opt,name=session_id,json=sessionId,proto3" json:"session_id,omitempty"`
	LaunchUrl    string `protobuf:"bytes,2,opt,name=launch_url,json=launchUrl,proto3" json:"launch_url,omitempty"`
	ExpiresAtMs  int64  `protobuf:"varint,3,opt,name=expires_at_ms,json=expiresAtMs,proto3" json:"expires_at_ms,omitempty"`
	Orientation  string `protobuf:"bytes,4,opt,name=orientation,proto3" json:"orientation,omitempty"`
	ServerTimeMs int64  `protobuf:"varint,5,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
}

func (x *LaunchGameResponse) Reset() {
	*x = LaunchGameResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[7]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *LaunchGameResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*LaunchGameResponse) ProtoMessage() {}

func (x *LaunchGameResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[7]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use LaunchGameResponse.ProtoReflect.Descriptor instead.
func (*LaunchGameResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{7}
}

func (x *LaunchGameResponse) GetSessionId() string {
	if x != nil {
		return x.SessionId
	}
	return ""
}

func (x *LaunchGameResponse) GetLaunchUrl() string {
	if x != nil {
		return x.LaunchUrl
	}
	return ""
}

func (x *LaunchGameResponse) GetExpiresAtMs() int64 {
	if x != nil {
		return x.ExpiresAtMs
	}
	return 0
}

func (x *LaunchGameResponse) GetOrientation() string {
	if x != nil {
		return x.Orientation
	}
	return ""
}

func (x *LaunchGameResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type CallbackRequest struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Meta         *RequestMeta      `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	PlatformCode string            `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"`
	Operation    string            `protobuf:"bytes,3,opt,name=operation,proto3" json:"operation,omitempty"`
	RawBody      []byte            `protobuf:"bytes,4,opt,name=raw_body,json=rawBody,proto3" json:"raw_body,omitempty"`
	Headers      map[string]string `protobuf:"bytes,5,rep,name=headers,proto3" json:"headers,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
	Query        map[string]string `protobuf:"bytes,6,rep,name=query,proto3" json:"query,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
	RemoteAddr   string            `protobuf:"bytes,7,opt,name=remote_addr,json=remoteAddr,proto3" json:"remote_addr,omitempty"`
}

func (x *CallbackRequest) Reset() {
	*x = CallbackRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[8]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *CallbackRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CallbackRequest) ProtoMessage() {}

func (x *CallbackRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[8]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CallbackRequest.ProtoReflect.Descriptor instead.
func (*CallbackRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{8}
}

func (x *CallbackRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *CallbackRequest) GetPlatformCode() string {
	if x != nil {
		return x.PlatformCode
	}
	return ""
}

func (x *CallbackRequest) GetOperation() string {
	if x != nil {
		return x.Operation
	}
	return ""
}

func (x *CallbackRequest) GetRawBody() []byte {
	if x != nil {
		return x.RawBody
	}
	return nil
}

func (x *CallbackRequest) GetHeaders() map[string]string {
	if x != nil {
		return x.Headers
	}
	return nil
}

func (x *CallbackRequest) GetQuery() map[string]string {
	if x != nil {
		return x.Query
	}
	return nil
}

func (x *CallbackRequest) GetRemoteAddr() string {
	if x != nil {
		return x.RemoteAddr
	}
	return ""
}

type CallbackResponse struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	RawBody     []byte `protobuf:"bytes,1,opt,name=raw_body,json=rawBody,proto3" json:"raw_body,omitempty"`
	ContentType string `protobuf:"bytes,2,opt,name=content_type,json=contentType,proto3" json:"content_type,omitempty"`
}

func (x *CallbackResponse) Reset() {
	*x = CallbackResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[9]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *CallbackResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CallbackResponse) ProtoMessage() {}

func (x *CallbackResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[9]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CallbackResponse.ProtoReflect.Descriptor instead.
func (*CallbackResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{9}
}

func (x *CallbackResponse) GetRawBody() []byte {
	if x != nil {
		return x.RawBody
	}
	return nil
}

func (x *CallbackResponse) GetContentType() string {
	if x != nil {
		return x.ContentType
	}
	return ""
}

type ListPlatformsRequest struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Meta   *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	Status string       `protobuf:"bytes,2,opt,name=status,proto3" json:"status,omitempty"`
}

func (x *ListPlatformsRequest) Reset() {
	*x = ListPlatformsRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[10]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListPlatformsRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListPlatformsRequest) ProtoMessage() {}

func (x *ListPlatformsRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[10]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListPlatformsRequest.ProtoReflect.Descriptor instead.
func (*ListPlatformsRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{10}
}

func (x *ListPlatformsRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *ListPlatformsRequest) GetStatus() string {
	if x != nil {
		return x.Status
	}
	return ""
}

type ListPlatformsResponse struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Platforms    []*GamePlatform `protobuf:"bytes,1,rep,name=platforms,proto3" json:"platforms,omitempty"`
	ServerTimeMs int64           `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
}

func (x *ListPlatformsResponse) Reset() {
	*x = ListPlatformsResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[11]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListPlatformsResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListPlatformsResponse) ProtoMessage() {}

func (x *ListPlatformsResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[11]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListPlatformsResponse.ProtoReflect.Descriptor instead.
func (*ListPlatformsResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{11}
}

func (x *ListPlatformsResponse) GetPlatforms() []*GamePlatform {
	if x != nil {
		return x.Platforms
	}
	return nil
}

func (x *ListPlatformsResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type UpsertPlatformRequest struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Meta     *RequestMeta  `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	Platform *GamePlatform `protobuf:"bytes,2,opt,name=platform,proto3" json:"platform,omitempty"`
}

func (x *UpsertPlatformRequest) Reset() {
	*x = UpsertPlatformRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[12]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *UpsertPlatformRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*UpsertPlatformRequest) ProtoMessage() {}

func (x *UpsertPlatformRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[12]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use UpsertPlatformRequest.ProtoReflect.Descriptor instead.
func (*UpsertPlatformRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{12}
}

func (x *UpsertPlatformRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *UpsertPlatformRequest) GetPlatform() *GamePlatform {
	if x != nil {
		return x.Platform
	}
	return nil
}

type PlatformResponse struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Platform     *GamePlatform `protobuf:"bytes,1,opt,name=platform,proto3" json:"platform,omitempty"`
	ServerTimeMs int64         `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
}

func (x *PlatformResponse) Reset() {
	*x = PlatformResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[13]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *PlatformResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*PlatformResponse) ProtoMessage() {}

func (x *PlatformResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[13]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use PlatformResponse.ProtoReflect.Descriptor instead.
func (*PlatformResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{13}
}

func (x *PlatformResponse) GetPlatform() *GamePlatform {
	if x != nil {
		return x.Platform
	}
	return nil
}

func (x *PlatformResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type ListCatalogRequest struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Meta         *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	PlatformCode string       `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"`
	Status       string       `protobuf:"bytes,3,opt,name=status,proto3" json:"status,omitempty"`
	PageSize     int32        `protobuf:"varint,4,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"`
	Cursor       string       `protobuf:"bytes,5,opt,name=cursor,proto3" json:"cursor,omitempty"`
}

func (x *ListCatalogRequest) Reset() {
	*x = ListCatalogRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[14]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListCatalogRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListCatalogRequest) ProtoMessage() {}

func (x *ListCatalogRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[14]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListCatalogRequest.ProtoReflect.Descriptor instead.
func (*ListCatalogRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{14}
}

func (x *ListCatalogRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *ListCatalogRequest) GetPlatformCode() string {
	if x != nil {
		return x.PlatformCode
	}
	return ""
}

func (x *ListCatalogRequest) GetStatus() string {
	if x != nil {
		return x.Status
	}
	return ""
}

func (x *ListCatalogRequest) GetPageSize() int32 {
	if x != nil {
		return x.PageSize
	}
	return 0
}

func (x *ListCatalogRequest) GetCursor() string {
	if x != nil {
		return x.Cursor
	}
	return ""
}

type ListCatalogResponse struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Games        []*GameCatalogItem `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"`
	NextCursor   string             `protobuf:"bytes,2,opt,name=next_cursor,json=nextCursor,proto3" json:"next_cursor,omitempty"`
	ServerTimeMs int64              `protobuf:"varint,3,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
}

func (x *ListCatalogResponse) Reset() {
	*x = ListCatalogResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[15]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *ListCatalogResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*ListCatalogResponse) ProtoMessage() {}

func (x *ListCatalogResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[15]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use ListCatalogResponse.ProtoReflect.Descriptor instead.
func (*ListCatalogResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{15}
}

func (x *ListCatalogResponse) GetGames() []*GameCatalogItem {
	if x != nil {
		return x.Games
	}
	return nil
}

func (x *ListCatalogResponse) GetNextCursor() string {
	if x != nil {
		return x.NextCursor
	}
	return ""
}

func (x *ListCatalogResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type UpsertCatalogRequest struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Meta *RequestMeta     `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	Game *GameCatalogItem `protobuf:"bytes,2,opt,name=game,proto3" json:"game,omitempty"`
}

func (x *UpsertCatalogRequest) Reset() {
	*x = UpsertCatalogRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[16]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *UpsertCatalogRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*UpsertCatalogRequest) ProtoMessage() {}

func (x *UpsertCatalogRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[16]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use UpsertCatalogRequest.ProtoReflect.Descriptor instead.
func (*UpsertCatalogRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{16}
}

func (x *UpsertCatalogRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *UpsertCatalogRequest) GetGame() *GameCatalogItem {
	if x != nil {
		return x.Game
	}
	return nil
}

type CatalogResponse struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Game         *GameCatalogItem `protobuf:"bytes,1,opt,name=game,proto3" json:"game,omitempty"`
	ServerTimeMs int64            `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"`
}

func (x *CatalogResponse) Reset() {
	*x = CatalogResponse{}
	mi := &file_proto_game_v1_game_proto_msgTypes[17]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *CatalogResponse) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CatalogResponse) ProtoMessage() {}

func (x *CatalogResponse) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[17]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CatalogResponse.ProtoReflect.Descriptor instead.
func (*CatalogResponse) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{17}
}

func (x *CatalogResponse) GetGame() *GameCatalogItem {
	if x != nil {
		return x.Game
	}
	return nil
}

func (x *CatalogResponse) GetServerTimeMs() int64 {
	if x != nil {
		return x.ServerTimeMs
	}
	return 0
}

type SetGameStatusRequest struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Meta   *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"`
	GameId string       `protobuf:"bytes,2,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"`
	Status string       `protobuf:"bytes,3,opt,name=status,proto3" json:"status,omitempty"`
}

func (x *SetGameStatusRequest) Reset() {
	*x = SetGameStatusRequest{}
	mi := &file_proto_game_v1_game_proto_msgTypes[18]
	ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
	ms.StoreMessageInfo(mi)
}

func (x *SetGameStatusRequest) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*SetGameStatusRequest) ProtoMessage() {}

func (x *SetGameStatusRequest) ProtoReflect() protoreflect.Message {
	mi := &file_proto_game_v1_game_proto_msgTypes[18]
	if x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use SetGameStatusRequest.ProtoReflect.Descriptor instead.
func (*SetGameStatusRequest) Descriptor() ([]byte, []int) {
	return file_proto_game_v1_game_proto_rawDescGZIP(), []int{18}
}

func (x *SetGameStatusRequest) GetMeta() *RequestMeta {
	if x != nil {
		return x.Meta
	}
	return nil
}

func (x *SetGameStatusRequest) GetGameId() string {
	if x != nil {
		return x.GameId
	}
	return ""
}

func (x *SetGameStatusRequest) GetStatus() string {
	if x != nil {
		return x.Status
	}
	return ""
}

var File_proto_game_v1_game_proto protoreflect.FileDescriptor

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}

var (
	file_proto_game_v1_game_proto_rawDescOnce sync.Once
	file_proto_game_v1_game_proto_rawDescData = file_proto_game_v1_game_proto_rawDesc
)

func file_proto_game_v1_game_proto_rawDescGZIP() []byte {
	file_proto_game_v1_game_proto_rawDescOnce.Do(func() {
		file_proto_game_v1_game_proto_rawDescData = protoimpl.X.CompressGZIP(file_proto_game_v1_game_proto_rawDescData)
	})
	return file_proto_game_v1_game_proto_rawDescData
}

var file_proto_game_v1_game_proto_msgTypes = make([]protoimpl.MessageInfo, 21)
var file_proto_game_v1_game_proto_goTypes = []any{
	(*RequestMeta)(nil),           // 0: hyapp.game.v1.RequestMeta
	(*GamePlatform)(nil),          // 1: hyapp.game.v1.GamePlatform
	(*GameCatalogItem)(nil),       // 2: hyapp.game.v1.GameCatalogItem
	(*AppGame)(nil),               // 3: hyapp.game.v1.AppGame
	(*ListGamesRequest)(nil),      // 4: hyapp.game.v1.ListGamesRequest
	(*ListGamesResponse)(nil),     // 5: hyapp.game.v1.ListGamesResponse
	(*LaunchGameRequest)(nil),     // 6: hyapp.game.v1.LaunchGameRequest
	(*LaunchGameResponse)(nil),    // 7: hyapp.game.v1.LaunchGameResponse
	(*CallbackRequest)(nil),       // 8: hyapp.game.v1.CallbackRequest
	(*CallbackResponse)(nil),      // 9: hyapp.game.v1.CallbackResponse
	(*ListPlatformsRequest)(nil),  // 10: hyapp.game.v1.ListPlatformsRequest
	(*ListPlatformsResponse)(nil), // 11: hyapp.game.v1.ListPlatformsResponse
	(*UpsertPlatformRequest)(nil), // 12: hyapp.game.v1.UpsertPlatformRequest
	(*PlatformResponse)(nil),      // 13: hyapp.game.v1.PlatformResponse
	(*ListCatalogRequest)(nil),    // 14: hyapp.game.v1.ListCatalogRequest
	(*ListCatalogResponse)(nil),   // 15: hyapp.game.v1.ListCatalogResponse
	(*UpsertCatalogRequest)(nil),  // 16: hyapp.game.v1.UpsertCatalogRequest
	(*CatalogResponse)(nil),       // 17: hyapp.game.v1.CatalogResponse
	(*SetGameStatusRequest)(nil),  // 18: hyapp.game.v1.SetGameStatusRequest
	nil,                           // 19: hyapp.game.v1.CallbackRequest.HeadersEntry
	nil,                           // 20: hyapp.game.v1.CallbackRequest.QueryEntry
}
var file_proto_game_v1_game_proto_depIdxs = []int32{
	0,  // 0: hyapp.game.v1.ListGamesRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	3,  // 1: hyapp.game.v1.ListGamesResponse.games:type_name -> hyapp.game.v1.AppGame
	0,  // 2: hyapp.game.v1.LaunchGameRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	0,  // 3: hyapp.game.v1.CallbackRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	19, // 4: hyapp.game.v1.CallbackRequest.headers:type_name -> hyapp.game.v1.CallbackRequest.HeadersEntry
	20, // 5: hyapp.game.v1.CallbackRequest.query:type_name -> hyapp.game.v1.CallbackRequest.QueryEntry
	0,  // 6: hyapp.game.v1.ListPlatformsRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	1,  // 7: hyapp.game.v1.ListPlatformsResponse.platforms:type_name -> hyapp.game.v1.GamePlatform
	0,  // 8: hyapp.game.v1.UpsertPlatformRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	1,  // 9: hyapp.game.v1.UpsertPlatformRequest.platform:type_name -> hyapp.game.v1.GamePlatform
	1,  // 10: hyapp.game.v1.PlatformResponse.platform:type_name -> hyapp.game.v1.GamePlatform
	0,  // 11: hyapp.game.v1.ListCatalogRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	2,  // 12: hyapp.game.v1.ListCatalogResponse.games:type_name -> hyapp.game.v1.GameCatalogItem
	0,  // 13: hyapp.game.v1.UpsertCatalogRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	2,  // 14: hyapp.game.v1.UpsertCatalogRequest.game:type_name -> hyapp.game.v1.GameCatalogItem
	2,  // 15: hyapp.game.v1.CatalogResponse.game:type_name -> hyapp.game.v1.GameCatalogItem
	0,  // 16: hyapp.game.v1.SetGameStatusRequest.meta:type_name -> hyapp.game.v1.RequestMeta
	4,  // 17: hyapp.game.v1.GameAppService.ListGames:input_type -> hyapp.game.v1.ListGamesRequest
	6,  // 18: hyapp.game.v1.GameAppService.LaunchGame:input_type -> hyapp.game.v1.LaunchGameRequest
	8,  // 19: hyapp.game.v1.GameCallbackService.HandleCallback:input_type -> hyapp.game.v1.CallbackRequest
	10, // 20: hyapp.game.v1.GameAdminService.ListPlatforms:input_type -> hyapp.game.v1.ListPlatformsRequest
	12, // 21: hyapp.game.v1.GameAdminService.UpsertPlatform:input_type -> hyapp.game.v1.UpsertPlatformRequest
	14, // 22: hyapp.game.v1.GameAdminService.ListCatalog:input_type -> hyapp.game.v1.ListCatalogRequest
	16, // 23: hyapp.game.v1.GameAdminService.UpsertCatalog:input_type -> hyapp.game.v1.UpsertCatalogRequest
	18, // 24: hyapp.game.v1.GameAdminService.SetGameStatus:input_type -> hyapp.game.v1.SetGameStatusRequest
	5,  // 25: hyapp.game.v1.GameAppService.ListGames:output_type -> hyapp.game.v1.ListGamesResponse
	7,  // 26: hyapp.game.v1.GameAppService.LaunchGame:output_type -> hyapp.game.v1.LaunchGameResponse
	9,  // 27: hyapp.game.v1.GameCallbackService.HandleCallback:output_type -> hyapp.game.v1.CallbackResponse
	11, // 28: hyapp.game.v1.GameAdminService.ListPlatforms:output_type -> hyapp.game.v1.ListPlatformsResponse
	13, // 29: hyapp.game.v1.GameAdminService.UpsertPlatform:output_type -> hyapp.game.v1.PlatformResponse
	15, // 30: hyapp.game.v1.GameAdminService.ListCatalog:output_type -> hyapp.game.v1.ListCatalogResponse
	17, // 31: hyapp.game.v1.GameAdminService.UpsertCatalog:output_type -> hyapp.game.v1.CatalogResponse
	17, // 32: hyapp.game.v1.GameAdminService.SetGameStatus:output_type -> hyapp.game.v1.CatalogResponse
	25, // [25:33] is the sub-list for method output_type
	17, // [17:25] is the sub-list for method input_type
	17, // [17:17] is the sub-list for extension type_name
	17, // [17:17] is the sub-list for extension extendee
	0,  // [0:17] is the sub-list for field type_name
}

func init() { file_proto_game_v1_game_proto_init() }
func file_proto_game_v1_game_proto_init() {
	if File_proto_game_v1_game_proto != nil {
		return
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_proto_game_v1_game_proto_rawDesc,
			NumEnums:      0,
			NumMessages:   21,
			NumExtensions: 0,
			NumServices:   3,
		},
		GoTypes:           file_proto_game_v1_game_proto_goTypes,
		DependencyIndexes: file_proto_game_v1_game_proto_depIdxs,
		MessageInfos:      file_proto_game_v1_game_proto_msgTypes,
	}.Build()
	File_proto_game_v1_game_proto = out.File
	file_proto_game_v1_game_proto_rawDesc = nil
	file_proto_game_v1_game_proto_goTypes = nil
	file_proto_game_v1_game_proto_depIdxs = nil
}
