fix(game): complete scoped session repository interface
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59a609a45d
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@ -248,6 +248,9 @@ func (unavailableRepository) CreateLaunchSession(context.Context, gamedomain.Lau
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func (unavailableRepository) GetLaunchSessionByToken(context.Context, string, string) (gamedomain.LaunchSession, error) {
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func (unavailableRepository) GetLaunchSessionByToken(context.Context, string, string) (gamedomain.LaunchSession, error) {
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return gamedomain.LaunchSession{}, xerr.New(xerr.Unavailable, "game repository is not configured")
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return gamedomain.LaunchSession{}, xerr.New(xerr.Unavailable, "game repository is not configured")
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}
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}
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func (unavailableRepository) GetLaunchSessionByTokenScope(context.Context, string, string, string, string) (gamedomain.LaunchSession, error) {
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return gamedomain.LaunchSession{}, xerr.New(xerr.Unavailable, "game repository is not configured")
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}
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func (unavailableRepository) InsertCallbackLog(context.Context, gamedomain.CallbackLog) error {
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func (unavailableRepository) InsertCallbackLog(context.Context, gamedomain.CallbackLog) error {
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return xerr.New(xerr.Unavailable, "game repository is not configured")
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return xerr.New(xerr.Unavailable, "game repository is not configured")
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}
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}
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