fix zgame callback base config
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db71bbfe09
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785058a189
@ -1007,8 +1007,9 @@ func buildLaunchURL(game gamedomain.LaunchableGame, session gamedomain.LaunchSes
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query.Set("session", token)
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query.Set("gameId", strings.TrimSpace(session.ProviderGameID))
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query.Set("game_id", strings.TrimSpace(session.ProviderGameID))
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query.Set("callbackBase", "/api/v1/zgame/callback")
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query.Set("callback_base", "/api/v1/zgame/callback")
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callbackBase := config.CallbackBaseValue()
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query.Set("callbackBase", callbackBase)
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query.Set("callback_base", callbackBase)
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if config.DefaultLang != "" {
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query.Set("lang", config.DefaultLang)
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}
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@ -567,6 +567,7 @@ func TestLaunchGameBuildsZGameURL(t *testing.T) {
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"token_ttl_seconds":7200,
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"uid_mode":"display_user_id",
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"merchant_payload":"room_game",
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"callback_base":"https://api.example.test/api/v1/zgame/callback",
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"bridge_script_url":"https://cdn.example/zgame-bridge.js",
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"bridge_script_version":"20260629.1",
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"game_urls":{"1001":"https://zgame.example/h5/1001"}
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@ -607,8 +608,8 @@ func TestLaunchGameBuildsZGameURL(t *testing.T) {
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"session": token,
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"gameId": "1001",
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"game_id": "1001",
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"callbackBase": "/api/v1/zgame/callback",
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"callback_base": "/api/v1/zgame/callback",
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"callbackBase": "https://api.example.test/api/v1/zgame/callback",
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"callback_base": "https://api.example.test/api/v1/zgame/callback",
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"lang": "en",
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"roomId": "room_1",
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"room_id": "room_1",
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@ -38,6 +38,9 @@ type zgameAdapterConfig struct {
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// game_urls 支持 ZGame 每款游戏独立 H5 地址;launch_url_template 用于批量上新时按 provider_game_id 生成地址。
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GameURLs map[string]string `json:"game_urls"`
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LaunchURLTemplate string `json:"launch_url_template"`
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// callback_base 可按环境覆盖为完整公网 HTTPS 地址,避免 H5 在第三方域名下把相对路径解析到厂商域名。
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CallbackBase string `json:"callback_base"`
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CallbackBaseAlias string `json:"callbackBase"`
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// merchant_payload 是 ZGame consume 回调的透传字段来源;只参与厂商回传,不进入内部业务判断。
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MerchantPayload string `json:"merchant_payload"`
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// level/gender 是 ZGame 用户资料响应里的展示字段;真实等级接入前保持显式默认值,避免从其它体系误推。
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@ -58,6 +61,7 @@ func zgameConfigFromPlatform(value any) zgameAdapterConfig {
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config.UIDMode = strings.ToLower(strings.TrimSpace(config.UIDMode))
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config.DefaultLang = strings.TrimSpace(config.DefaultLang)
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config.LaunchURLTemplate = strings.TrimSpace(config.LaunchURLTemplate)
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config.CallbackBase = strings.TrimSpace(firstNonEmpty(config.CallbackBase, config.CallbackBaseAlias))
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config.MerchantPayload = strings.TrimSpace(config.MerchantPayload)
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config.GameURLs = normalizeStringMap(config.GameURLs)
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return config
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@ -70,6 +74,13 @@ func (c zgameAdapterConfig) TokenTTL() time.Duration {
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return zgameDefaultTokenTTL
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}
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func (c zgameAdapterConfig) CallbackBaseValue() string {
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if c.CallbackBase != "" {
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return c.CallbackBase
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}
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return "/api/v1/zgame/callback"
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}
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func zgameLaunchBaseURL(game gamedomain.LaunchableGame, config zgameAdapterConfig) string {
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for _, key := range []string{game.ProviderGameID, game.GameID, strings.ToLower(game.GameID)} {
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if raw := strings.TrimSpace(config.GameURLs[strings.TrimSpace(key)]); raw != "" {
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