package app import ( "context" "errors" "log/slog" "net" "sync" "time" "google.golang.org/grpc" "google.golang.org/grpc/credentials/insecure" healthgrpc "google.golang.org/grpc/health/grpc_health_v1" gamev1 "hyapp.local/api/proto/game/v1" "hyapp/pkg/gamemq" "hyapp/pkg/grpchealth" "hyapp/pkg/grpcshutdown" "hyapp/pkg/healthhttp" "hyapp/pkg/logx" "hyapp/pkg/rocketmqx" "hyapp/services/game-service/internal/client" "hyapp/services/game-service/internal/config" gameservice "hyapp/services/game-service/internal/service/game" mysqlstorage "hyapp/services/game-service/internal/storage/mysql" grpcserver "hyapp/services/game-service/internal/transport/grpc" ) // App 装配 game-service gRPC 入口和持久化依赖。 type App struct { server *grpc.Server listener net.Listener health *grpchealth.ServingChecker healthHTTP *healthhttp.Server repo *mysqlstorage.Repository walletConn *grpc.ClientConn userConn *grpc.ClientConn activityConn *grpc.ClientConn outboxProducer *rocketmqx.Producer outboxCtx context.Context outboxCancel context.CancelFunc outboxWG sync.WaitGroup cfg config.Config closeOnce sync.Once } func New(cfg config.Config) (*App, error) { startupCtx, cancel := context.WithTimeout(context.Background(), 10*time.Second) defer cancel() repo, err := mysqlstorage.Open(startupCtx, cfg.MySQLDSN) if err != nil { return nil, err } walletConn, err := grpc.Dial(cfg.WalletServiceAddr, grpc.WithTransportCredentials(insecure.NewCredentials())) if err != nil { _ = repo.Close() return nil, err } userConn, err := grpc.Dial(cfg.UserServiceAddr, grpc.WithTransportCredentials(insecure.NewCredentials())) if err != nil { _ = walletConn.Close() _ = repo.Close() return nil, err } activityConn, err := grpc.Dial(cfg.ActivityServiceAddr, grpc.WithTransportCredentials(insecure.NewCredentials())) if err != nil { _ = userConn.Close() _ = walletConn.Close() _ = repo.Close() return nil, err } listener, err := net.Listen("tcp", cfg.GRPCAddr) if err != nil { _ = activityConn.Close() _ = userConn.Close() _ = walletConn.Close() _ = repo.Close() return nil, err } var outboxProducer *rocketmqx.Producer if cfg.RocketMQ.GameOutbox.Enabled { outboxProducer, err = rocketmqx.NewProducer(rocketMQProducerConfig(cfg.RocketMQ)) if err != nil { _ = listener.Close() _ = activityConn.Close() _ = userConn.Close() _ = walletConn.Close() _ = repo.Close() return nil, err } } server := grpc.NewServer(grpc.UnaryInterceptor(logx.UnaryServerInterceptor("game-service"))) svc := gameservice.New(gameservice.Config{LaunchSessionTTL: cfg.LaunchSessionTTL}, repo, client.NewWalletClient(walletConn), client.NewUserClient(userConn), client.NewActivityGrowthClient(activityConn)) transport := grpcserver.NewServer(svc) gamev1.RegisterGameAppServiceServer(server, transport) gamev1.RegisterGameCallbackServiceServer(server, transport) gamev1.RegisterGameAdminServiceServer(server, transport) gamev1.RegisterGameCronServiceServer(server, transport) health := grpchealth.NewServingChecker("game-service", grpchealth.Dependency{ Name: "mysql", Check: repo.Ping, }) healthgrpc.RegisterHealthServer(server, grpchealth.NewServer(health)) healthHTTP, err := healthhttp.New(cfg.HealthHTTPAddr, cfg.NodeID, health) if err != nil { _ = listener.Close() _ = activityConn.Close() _ = userConn.Close() _ = walletConn.Close() _ = repo.Close() return nil, err } outboxCtx, outboxCancel := context.WithCancel(context.Background()) return &App{server: server, listener: listener, health: health, healthHTTP: healthHTTP, repo: repo, walletConn: walletConn, userConn: userConn, activityConn: activityConn, outboxProducer: outboxProducer, outboxCtx: outboxCtx, outboxCancel: outboxCancel, cfg: cfg}, nil } func (a *App) Run() error { a.runHealthHTTP() if err := a.startMQ(); err != nil { a.health.MarkStopped() return err } a.runOutboxWorker() a.health.MarkServing() err := a.server.Serve(a.listener) a.health.MarkStopped() a.stopOutboxWorker() a.shutdownMQ() if errors.Is(err, grpc.ErrServerStopped) { return nil } return err } func (a *App) Close() { a.closeOnce.Do(func() { a.health.MarkDraining() a.stopOutboxWorker() grpcshutdown.GracefulStop(a.server, 15*time.Second) a.closeHealthHTTP() if a.walletConn != nil { _ = a.walletConn.Close() } if a.userConn != nil { _ = a.userConn.Close() } if a.activityConn != nil { _ = a.activityConn.Close() } if a.repo != nil { _ = a.repo.Close() } a.shutdownMQ() }) } func (a *App) runOutboxWorker() { if !a.cfg.OutboxWorker.Enabled || a.outboxProducer == nil || a.repo == nil { return } workerID := "game-outbox-" + a.cfg.NodeID a.outboxWG.Add(1) go func() { defer a.outboxWG.Done() ticker := time.NewTicker(a.cfg.OutboxWorker.PollInterval) defer ticker.Stop() for { processed, err := a.processOutboxBatch() if err != nil && !errors.Is(err, context.Canceled) { logx.Error(a.outboxCtx, "game_outbox_publish_failed", err, slog.String("worker_id", workerID)) } if processed >= a.cfg.OutboxWorker.BatchSize { continue } select { case <-a.outboxCtx.Done(): return case <-ticker.C: } } }() } func (a *App) processOutboxBatch() (int, error) { workerID := "game-outbox-" + a.cfg.NodeID records, err := a.repo.ClaimPendingGameOutbox(a.outboxCtx, workerID, a.cfg.OutboxWorker.BatchSize) if err != nil { return 0, err } for _, record := range records { publishCtx, cancel := context.WithTimeout(context.Background(), a.cfg.OutboxWorker.PublishTimeout) err := a.publishGameOutboxRecord(publishCtx, record) cancel() if err != nil { nextRetryAtMS := time.Now().UTC().Add(a.cfg.OutboxWorker.PollInterval).UnixMilli() if markErr := a.repo.MarkGameOutboxRetryable(context.Background(), record.AppCode, record.EventID, err.Error(), nextRetryAtMS); markErr != nil { return 0, markErr } return len(records), err } if err := a.repo.MarkGameOutboxDelivered(context.Background(), record.AppCode, record.EventID); err != nil { return 0, err } } return len(records), nil } func (a *App) publishGameOutboxRecord(ctx context.Context, record mysqlstorage.GameOutboxRecord) error { body, err := gamemq.EncodeGameOutboxMessage(gamemq.GameOutboxMessage{ AppCode: record.AppCode, EventID: record.EventID, EventType: record.EventType, OrderID: record.OrderID, UserID: record.UserID, PlatformCode: record.PlatformCode, GameID: record.GameID, OpType: record.OpType, CoinAmount: record.CoinAmount, PayloadJSON: record.PayloadJSON, OccurredAtMS: record.CreatedAtMS, }) if err != nil { return err } return a.outboxProducer.SendSync(ctx, rocketmqx.Message{ Topic: a.cfg.RocketMQ.GameOutbox.Topic, Tag: gamemq.TagGameOutboxEvent, Keys: []string{record.EventID, record.OrderID, record.GameID}, Body: body, }) } func (a *App) startMQ() error { if a.outboxProducer == nil { return nil } return a.outboxProducer.Start() } func (a *App) shutdownMQ() { if a.outboxProducer == nil { return } if err := a.outboxProducer.Shutdown(); err != nil { logx.Warn(context.Background(), "rocketmq_producer_shutdown_failed", slog.String("error", err.Error())) } } func (a *App) stopOutboxWorker() { if a.outboxCancel != nil { a.outboxCancel() } a.outboxWG.Wait() } func rocketMQProducerConfig(cfg config.RocketMQConfig) rocketmqx.ProducerConfig { return rocketmqx.ProducerConfig{ EndpointConfig: rocketmqx.EndpointConfig{ NameServers: cfg.NameServers, NameServerDomain: cfg.NameServerDomain, AccessKey: cfg.AccessKey, SecretKey: cfg.SecretKey, SecurityToken: cfg.SecurityToken, Namespace: cfg.Namespace, VIPChannel: cfg.VIPChannel, }, GroupName: cfg.GameOutbox.ProducerGroup, SendTimeout: cfg.SendTimeout, Retry: cfg.Retry, } } func (a *App) runHealthHTTP() { if a.healthHTTP == nil { return } go func() { if err := a.healthHTTP.Run(); err != nil { logx.Error(context.Background(), "health_http_run_failed", err) } }() } func (a *App) closeHealthHTTP() { if a.healthHTTP == nil { return } ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second) defer cancel() _ = a.healthHTTP.Close(ctx) }