package mysql import ( "context" "strings" "testing" "time" "hyapp/internal/testutil/mysqlschema" "hyapp/pkg/appcode" gamedomain "hyapp/services/game-service/internal/domain/game" ) func TestMarkOrderSucceededCreatesClaimableLevelOutboxEvent(t *testing.T) { caller := mysqlschema.CallerFile(t, 1) schema := mysqlschema.New(t, mysqlschema.Config{ InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"), DatabasePrefix: "hy_game_test", }) ctx := appcode.WithContext(context.Background(), "lalu") repo, err := Open(ctx, schema.DSN) if err != nil { t.Fatalf("open repository failed: %v", err) } t.Cleanup(func() { _ = repo.Close() }) order := gamedomain.GameOrder{ AppCode: "lalu", OrderID: "order_1", PlatformCode: "demo", ProviderOrderID: "provider_order_1", GameID: "demo_rocket_001", ProviderGameID: "rocket_001", UserID: 42, RoomID: "room_1", OpType: "debit", CoinAmount: 120, Status: gamedomain.OrderStatusWalletApplying, RequestHash: "hash_1", CreatedAtMS: 1700000000000, UpdatedAtMS: 1700000000000, } if _, _, err := repo.CreateGameOrder(ctx, order); err != nil { t.Fatalf("create order failed: %v", err) } if err := repo.MarkOrderSucceeded(ctx, "lalu", "order_1", "wtx-game-1", 880, 1700000001000); err != nil { t.Fatalf("mark order succeeded failed: %v", err) } events, err := repo.ClaimPendingLevelEvents(ctx, "worker_1", 1700000002000, 30*time.Second, 10) if err != nil { t.Fatalf("claim level events failed: %v", err) } if len(events) != 1 { t.Fatalf("expected one level event, got %+v", events) } event := events[0] if event.EventID != "game_level:order_1" || event.UserID != 42 || event.CoinAmount != 120 { t.Fatalf("level event mismatch: %+v", event) } if event.PayloadJSON == "" || event.WalletTransactionID != "wtx-game-1" { t.Fatalf("level event payload mismatch: %+v", event) } } func TestClaimPendingLevelEventsPreservesCreatedOrderAcrossStatuses(t *testing.T) { caller := mysqlschema.CallerFile(t, 1) schema := mysqlschema.New(t, mysqlschema.Config{ InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"), DatabasePrefix: "hy_game_test", }) ctx := appcode.WithContext(context.Background(), "lalu") repo, err := Open(ctx, schema.DSN) if err != nil { t.Fatalf("open repository failed: %v", err) } t.Cleanup(func() { _ = repo.Close() }) insertLevelEvent := func(eventID string, orderID string, status string, nextRetryAtMS int64, createdAtMS int64, payload string) { t.Helper() if _, err := repo.db.ExecContext(ctx, ` INSERT INTO game_level_event_outbox ( app_code, event_id, order_id, user_id, game_id, provider_order_id, provider_round_id, coin_amount, wallet_transaction_id, payload_json, status, attempt_count, next_retry_at_ms, locked_by, locked_until_ms, failure_reason, occurred_at_ms, created_at_ms, updated_at_ms ) VALUES (?, ?, ?, 42, 'game_1', ?, '', 100, 'wallet_tx_1', ?, ?, 0, ?, '', 0, '', ?, ?, ?)`, "lalu", eventID, orderID, "provider_"+orderID, payload, status, nextRetryAtMS, createdAtMS, createdAtMS, createdAtMS, ); err != nil { t.Fatalf("insert level event %s failed: %v", eventID, err) } } insertLevelEvent("event_failed_old", "order_failed_old", "failed", 1000, 1000, `{"source":"failed"}`) insertLevelEvent("event_failed_future", "order_failed_future", "failed", 999999, 1500, `{"source":"future"}`) insertLevelEvent("event_pending_new", "order_pending_new", "pending", 0, 2000, `{"source":"pending"}`) events, err := repo.ClaimPendingLevelEvents(ctx, "worker_1", 3000, 30*time.Second, 2) if err != nil { t.Fatalf("claim level events failed: %v", err) } if len(events) != 2 { t.Fatalf("expected two claimed events, got %+v", events) } if events[0].EventID != "event_failed_old" || events[0].Status != "failed" || !strings.Contains(events[0].PayloadJSON, `"source": "failed"`) { t.Fatalf("first claimed event should be the older failed payload, got %+v", events[0]) } if events[1].EventID != "event_pending_new" || events[1].Status != "pending" || !strings.Contains(events[1].PayloadJSON, `"source": "pending"`) { t.Fatalf("second claimed event should be the pending payload, got %+v", events[1]) } var runningCount int if err := repo.db.QueryRowContext(ctx, ` SELECT COUNT(*) FROM game_level_event_outbox WHERE app_code = 'lalu' AND status = 'running' AND locked_by = 'worker_1' AND locked_until_ms = 33000`, ).Scan(&runningCount); err != nil { t.Fatalf("query running events failed: %v", err) } if runningCount != 2 { t.Fatalf("expected two running claimed events, got %d", runningCount) } var futureStatus string if err := repo.db.QueryRowContext(ctx, ` SELECT status FROM game_level_event_outbox WHERE app_code = 'lalu' AND event_id = 'event_failed_future'`, ).Scan(&futureStatus); err != nil { t.Fatalf("query future retry event failed: %v", err) } if futureStatus != "failed" { t.Fatalf("future retry event should stay failed, got %s", futureStatus) } } func TestLevelEventClaimKeyQueryUsesOrderIndexWithoutFilesort(t *testing.T) { caller := mysqlschema.CallerFile(t, 1) schema := mysqlschema.New(t, mysqlschema.Config{ InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"), DatabasePrefix: "hy_game_test", }) ctx := appcode.WithContext(context.Background(), "lalu") repo, err := Open(ctx, schema.DSN) if err != nil { t.Fatalf("open repository failed: %v", err) } t.Cleanup(func() { _ = repo.Close() }) var plan string if err := repo.db.QueryRowContext(ctx, ` EXPLAIN FORMAT=JSON SELECT event_id, created_at_ms FROM game_level_event_outbox FORCE INDEX (idx_game_level_event_claim_order) WHERE app_code = ? AND status = ? AND locked_until_ms = 0 AND next_retry_at_ms <= ? ORDER BY created_at_ms ASC, event_id ASC LIMIT 100`, "lalu", "pending", int64(1780542672724), ).Scan(&plan); err != nil { t.Fatalf("explain level event claim key query failed: %v", err) } if !strings.Contains(plan, `"key": "idx_game_level_event_claim_order"`) { t.Fatalf("claim key query did not use idx_game_level_event_claim_order:\n%s", plan) } if strings.Contains(strings.ToLower(plan), `"using_filesort": true`) { t.Fatalf("claim key query should avoid filesort:\n%s", plan) } } func TestUpsertCatalogCreatesDefaultVoiceRoomDisplayRule(t *testing.T) { caller := mysqlschema.CallerFile(t, 1) schema := mysqlschema.New(t, mysqlschema.Config{ InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"), DatabasePrefix: "hy_game_test", }) ctx := appcode.WithContext(context.Background(), "lalu") repo, err := Open(ctx, schema.DSN) if err != nil { t.Fatalf("open repository failed: %v", err) } t.Cleanup(func() { _ = repo.Close() }) item := gamedomain.CatalogItem{ AppCode: "lalu", GameID: "sync_game_001", PlatformCode: "demo", ProviderGameID: "provider_sync_001", GameName: "Sync Game", Category: "casino", LaunchMode: gamedomain.LaunchModeH5Popup, Orientation: "portrait", Status: gamedomain.StatusActive, SortOrder: 70, Tags: []string{"sync"}, } if _, err := repo.UpsertCatalog(ctx, item); err != nil { t.Fatalf("upsert catalog failed: %v", err) } var scene string var visible, enabled bool var sortOrder int32 if err := repo.db.QueryRowContext(ctx, `SELECT scene, visible, enabled, sort_order FROM game_display_rules WHERE app_code = ? AND rule_id = ? AND game_id = ?`, "lalu", defaultVoiceRoomRuleID(item.GameID), item.GameID, ).Scan(&scene, &visible, &enabled, &sortOrder); err != nil { t.Fatalf("query display rule failed: %v", err) } if scene != gamedomain.SceneVoiceRoom || !visible || !enabled || sortOrder != item.SortOrder { t.Fatalf("display rule mismatch: scene=%s visible=%v enabled=%v sort=%d", scene, visible, enabled, sortOrder) } } func TestDeleteCatalogRemovesGameAndDisplayRule(t *testing.T) { caller := mysqlschema.CallerFile(t, 1) schema := mysqlschema.New(t, mysqlschema.Config{ InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"), DatabasePrefix: "hy_game_test", }) ctx := appcode.WithContext(context.Background(), "lalu") repo, err := Open(ctx, schema.DSN) if err != nil { t.Fatalf("open repository failed: %v", err) } t.Cleanup(func() { _ = repo.Close() }) item := gamedomain.CatalogItem{ AppCode: "lalu", GameID: "delete_game_001", PlatformCode: "demo", ProviderGameID: "provider_delete_001", GameName: "Delete Game", Category: "casino", LaunchMode: gamedomain.LaunchModeH5Popup, Orientation: "portrait", Status: gamedomain.StatusActive, SortOrder: 80, } if _, err := repo.UpsertCatalog(ctx, item); err != nil { t.Fatalf("upsert catalog failed: %v", err) } if err := repo.DeleteCatalog(ctx, "lalu", item.GameID); err != nil { t.Fatalf("delete catalog failed: %v", err) } var gameCount int if err := repo.db.QueryRowContext(ctx, `SELECT COUNT(*) FROM game_catalog WHERE app_code = ? AND game_id = ?`, "lalu", item.GameID, ).Scan(&gameCount); err != nil { t.Fatalf("query catalog count failed: %v", err) } if gameCount != 0 { t.Fatalf("game_catalog count = %d, want 0", gameCount) } var ruleCount int if err := repo.db.QueryRowContext(ctx, `SELECT COUNT(*) FROM game_display_rules WHERE app_code = ? AND game_id = ?`, "lalu", item.GameID, ).Scan(&ruleCount); err != nil { t.Fatalf("query display rule count failed: %v", err) } if ruleCount != 0 { t.Fatalf("game_display_rules count = %d, want 0", ruleCount) } }