package client import ( "context" "google.golang.org/grpc" roomv1 "hyapp.local/api/proto/room/v1" ) // RoomClient 抽象 gateway 对 room-service 的 gRPC 编排依赖。 type RoomClient interface { CreateRoom(ctx context.Context, req *roomv1.CreateRoomRequest) (*roomv1.CreateRoomResponse, error) UpdateRoomProfile(ctx context.Context, req *roomv1.UpdateRoomProfileRequest) (*roomv1.UpdateRoomProfileResponse, error) SaveRoomBackground(ctx context.Context, req *roomv1.SaveRoomBackgroundRequest) (*roomv1.SaveRoomBackgroundResponse, error) SetRoomBackground(ctx context.Context, req *roomv1.SetRoomBackgroundRequest) (*roomv1.SetRoomBackgroundResponse, error) JoinRoom(ctx context.Context, req *roomv1.JoinRoomRequest) (*roomv1.JoinRoomResponse, error) RoomHeartbeat(ctx context.Context, req *roomv1.RoomHeartbeatRequest) (*roomv1.RoomHeartbeatResponse, error) LeaveRoom(ctx context.Context, req *roomv1.LeaveRoomRequest) (*roomv1.LeaveRoomResponse, error) MicUp(ctx context.Context, req *roomv1.MicUpRequest) (*roomv1.MicUpResponse, error) MicDown(ctx context.Context, req *roomv1.MicDownRequest) (*roomv1.MicDownResponse, error) ChangeMicSeat(ctx context.Context, req *roomv1.ChangeMicSeatRequest) (*roomv1.ChangeMicSeatResponse, error) ConfirmMicPublishing(ctx context.Context, req *roomv1.ConfirmMicPublishingRequest) (*roomv1.ConfirmMicPublishingResponse, error) MicHeartbeat(ctx context.Context, req *roomv1.MicHeartbeatRequest) (*roomv1.MicHeartbeatResponse, error) SetMicMute(ctx context.Context, req *roomv1.SetMicMuteRequest) (*roomv1.SetMicMuteResponse, error) ApplyRTCEvent(ctx context.Context, req *roomv1.ApplyRTCEventRequest) (*roomv1.ApplyRTCEventResponse, error) SetMicSeatLock(ctx context.Context, req *roomv1.SetMicSeatLockRequest) (*roomv1.SetMicSeatLockResponse, error) SetChatEnabled(ctx context.Context, req *roomv1.SetChatEnabledRequest) (*roomv1.SetChatEnabledResponse, error) SetRoomPassword(ctx context.Context, req *roomv1.SetRoomPasswordRequest) (*roomv1.SetRoomPasswordResponse, error) SetRoomAdmin(ctx context.Context, req *roomv1.SetRoomAdminRequest) (*roomv1.SetRoomAdminResponse, error) MuteUser(ctx context.Context, req *roomv1.MuteUserRequest) (*roomv1.MuteUserResponse, error) KickUser(ctx context.Context, req *roomv1.KickUserRequest) (*roomv1.KickUserResponse, error) UnbanUser(ctx context.Context, req *roomv1.UnbanUserRequest) (*roomv1.UnbanUserResponse, error) SendGift(ctx context.Context, req *roomv1.SendGiftRequest) (*roomv1.SendGiftResponse, error) FollowRoom(ctx context.Context, req *roomv1.FollowRoomRequest) (*roomv1.FollowRoomResponse, error) UnfollowRoom(ctx context.Context, req *roomv1.UnfollowRoomRequest) (*roomv1.UnfollowRoomResponse, error) } // RoomGuardClient 抽象 gateway 对 room-service 实时守卫 RPC 的依赖。 // 腾讯云 IM 回调只做字段解析和鉴权,房间 presence、禁言和踢人判断必须回查 room-service。 type RoomGuardClient interface { CheckSpeakPermission(ctx context.Context, req *roomv1.CheckSpeakPermissionRequest) (*roomv1.CheckSpeakPermissionResponse, error) VerifyRoomPresence(ctx context.Context, req *roomv1.VerifyRoomPresenceRequest) (*roomv1.VerifyRoomPresenceResponse, error) } // RoomQueryClient 抽象 gateway 对 room-service 读模型查询的依赖。 type RoomQueryClient interface { ListRooms(ctx context.Context, req *roomv1.ListRoomsRequest) (*roomv1.ListRoomsResponse, error) ListRoomsByOwners(ctx context.Context, req *roomv1.ListRoomsByOwnersRequest) (*roomv1.ListRoomsResponse, error) ListRoomFeeds(ctx context.Context, req *roomv1.ListRoomFeedsRequest) (*roomv1.ListRoomsResponse, error) ListRoomGiftLeaderboard(ctx context.Context, req *roomv1.ListRoomGiftLeaderboardRequest) (*roomv1.ListRoomGiftLeaderboardResponse, error) ListRoomContributionRank(ctx context.Context, req *roomv1.ListRoomContributionRankRequest) (*roomv1.ListRoomContributionRankResponse, error) GetMyRoom(ctx context.Context, req *roomv1.GetMyRoomRequest) (*roomv1.GetMyRoomResponse, error) GetCurrentRoom(ctx context.Context, req *roomv1.GetCurrentRoomRequest) (*roomv1.GetCurrentRoomResponse, error) GetRoomSnapshot(ctx context.Context, req *roomv1.GetRoomSnapshotRequest) (*roomv1.GetRoomSnapshotResponse, error) ListRoomBackgrounds(ctx context.Context, req *roomv1.ListRoomBackgroundsRequest) (*roomv1.ListRoomBackgroundsResponse, error) GetRoomRocket(ctx context.Context, req *roomv1.GetRoomRocketRequest) (*roomv1.GetRoomRocketResponse, error) ListRoomOnlineUsers(ctx context.Context, req *roomv1.ListRoomOnlineUsersRequest) (*roomv1.ListRoomOnlineUsersResponse, error) ListRoomBannedUsers(ctx context.Context, req *roomv1.ListRoomBannedUsersRequest) (*roomv1.ListRoomBannedUsersResponse, error) } type grpcRoomClient struct { client roomv1.RoomCommandServiceClient } type grpcRoomGuardClient struct { client roomv1.RoomGuardServiceClient } type grpcRoomQueryClient struct { client roomv1.RoomQueryServiceClient } // NewGRPCRoomClient 用 gRPC 连接构造 room-service client。 func NewGRPCRoomClient(conn *grpc.ClientConn) RoomClient { return &grpcRoomClient{ client: roomv1.NewRoomCommandServiceClient(conn), } } // NewGRPCRoomGuardClient 用同一条 room-service gRPC 连接构造守卫 client。 func NewGRPCRoomGuardClient(conn *grpc.ClientConn) RoomGuardClient { return &grpcRoomGuardClient{ client: roomv1.NewRoomGuardServiceClient(conn), } } // NewGRPCRoomQueryClient 用同一条 room-service gRPC 连接构造查询 client。 func NewGRPCRoomQueryClient(conn *grpc.ClientConn) RoomQueryClient { return &grpcRoomQueryClient{ client: roomv1.NewRoomQueryServiceClient(conn), } } func (c *grpcRoomClient) CreateRoom(ctx context.Context, req *roomv1.CreateRoomRequest) (*roomv1.CreateRoomResponse, error) { return c.client.CreateRoom(ctx, req) } func (c *grpcRoomClient) UpdateRoomProfile(ctx context.Context, req *roomv1.UpdateRoomProfileRequest) (*roomv1.UpdateRoomProfileResponse, error) { return c.client.UpdateRoomProfile(ctx, req) } func (c *grpcRoomClient) SaveRoomBackground(ctx context.Context, req *roomv1.SaveRoomBackgroundRequest) (*roomv1.SaveRoomBackgroundResponse, error) { return c.client.SaveRoomBackground(ctx, req) } func (c *grpcRoomClient) SetRoomBackground(ctx context.Context, req *roomv1.SetRoomBackgroundRequest) (*roomv1.SetRoomBackgroundResponse, error) { return c.client.SetRoomBackground(ctx, req) } func (c *grpcRoomClient) JoinRoom(ctx context.Context, req *roomv1.JoinRoomRequest) (*roomv1.JoinRoomResponse, error) { return c.client.JoinRoom(ctx, req) } func (c *grpcRoomClient) RoomHeartbeat(ctx context.Context, req *roomv1.RoomHeartbeatRequest) (*roomv1.RoomHeartbeatResponse, error) { return c.client.RoomHeartbeat(ctx, req) } func (c *grpcRoomClient) LeaveRoom(ctx context.Context, req *roomv1.LeaveRoomRequest) (*roomv1.LeaveRoomResponse, error) { return c.client.LeaveRoom(ctx, req) } func (c *grpcRoomClient) MicUp(ctx context.Context, req *roomv1.MicUpRequest) (*roomv1.MicUpResponse, error) { return c.client.MicUp(ctx, req) } func (c *grpcRoomClient) MicDown(ctx context.Context, req *roomv1.MicDownRequest) (*roomv1.MicDownResponse, error) { return c.client.MicDown(ctx, req) } func (c *grpcRoomClient) ChangeMicSeat(ctx context.Context, req *roomv1.ChangeMicSeatRequest) (*roomv1.ChangeMicSeatResponse, error) { return c.client.ChangeMicSeat(ctx, req) } func (c *grpcRoomClient) ConfirmMicPublishing(ctx context.Context, req *roomv1.ConfirmMicPublishingRequest) (*roomv1.ConfirmMicPublishingResponse, error) { return c.client.ConfirmMicPublishing(ctx, req) } func (c *grpcRoomClient) MicHeartbeat(ctx context.Context, req *roomv1.MicHeartbeatRequest) (*roomv1.MicHeartbeatResponse, error) { return c.client.MicHeartbeat(ctx, req) } func (c *grpcRoomClient) SetMicMute(ctx context.Context, req *roomv1.SetMicMuteRequest) (*roomv1.SetMicMuteResponse, error) { return c.client.SetMicMute(ctx, req) } func (c *grpcRoomClient) ApplyRTCEvent(ctx context.Context, req *roomv1.ApplyRTCEventRequest) (*roomv1.ApplyRTCEventResponse, error) { return c.client.ApplyRTCEvent(ctx, req) } func (c *grpcRoomClient) SetMicSeatLock(ctx context.Context, req *roomv1.SetMicSeatLockRequest) (*roomv1.SetMicSeatLockResponse, error) { return c.client.SetMicSeatLock(ctx, req) } func (c *grpcRoomClient) SetChatEnabled(ctx context.Context, req *roomv1.SetChatEnabledRequest) (*roomv1.SetChatEnabledResponse, error) { return c.client.SetChatEnabled(ctx, req) } func (c *grpcRoomClient) SetRoomPassword(ctx context.Context, req *roomv1.SetRoomPasswordRequest) (*roomv1.SetRoomPasswordResponse, error) { return c.client.SetRoomPassword(ctx, req) } func (c *grpcRoomClient) SetRoomAdmin(ctx context.Context, req *roomv1.SetRoomAdminRequest) (*roomv1.SetRoomAdminResponse, error) { return c.client.SetRoomAdmin(ctx, req) } func (c *grpcRoomClient) MuteUser(ctx context.Context, req *roomv1.MuteUserRequest) (*roomv1.MuteUserResponse, error) { return c.client.MuteUser(ctx, req) } func (c *grpcRoomClient) KickUser(ctx context.Context, req *roomv1.KickUserRequest) (*roomv1.KickUserResponse, error) { return c.client.KickUser(ctx, req) } func (c *grpcRoomClient) UnbanUser(ctx context.Context, req *roomv1.UnbanUserRequest) (*roomv1.UnbanUserResponse, error) { return c.client.UnbanUser(ctx, req) } func (c *grpcRoomClient) SendGift(ctx context.Context, req *roomv1.SendGiftRequest) (*roomv1.SendGiftResponse, error) { return c.client.SendGift(ctx, req) } func (c *grpcRoomClient) FollowRoom(ctx context.Context, req *roomv1.FollowRoomRequest) (*roomv1.FollowRoomResponse, error) { return c.client.FollowRoom(ctx, req) } func (c *grpcRoomClient) UnfollowRoom(ctx context.Context, req *roomv1.UnfollowRoomRequest) (*roomv1.UnfollowRoomResponse, error) { return c.client.UnfollowRoom(ctx, req) } func (c *grpcRoomGuardClient) CheckSpeakPermission(ctx context.Context, req *roomv1.CheckSpeakPermissionRequest) (*roomv1.CheckSpeakPermissionResponse, error) { return c.client.CheckSpeakPermission(ctx, req) } func (c *grpcRoomGuardClient) VerifyRoomPresence(ctx context.Context, req *roomv1.VerifyRoomPresenceRequest) (*roomv1.VerifyRoomPresenceResponse, error) { return c.client.VerifyRoomPresence(ctx, req) } func (c *grpcRoomQueryClient) ListRooms(ctx context.Context, req *roomv1.ListRoomsRequest) (*roomv1.ListRoomsResponse, error) { return c.client.ListRooms(ctx, req) } func (c *grpcRoomQueryClient) ListRoomsByOwners(ctx context.Context, req *roomv1.ListRoomsByOwnersRequest) (*roomv1.ListRoomsResponse, error) { return c.client.ListRoomsByOwners(ctx, req) } func (c *grpcRoomQueryClient) ListRoomFeeds(ctx context.Context, req *roomv1.ListRoomFeedsRequest) (*roomv1.ListRoomsResponse, error) { return c.client.ListRoomFeeds(ctx, req) } func (c *grpcRoomQueryClient) ListRoomGiftLeaderboard(ctx context.Context, req *roomv1.ListRoomGiftLeaderboardRequest) (*roomv1.ListRoomGiftLeaderboardResponse, error) { return c.client.ListRoomGiftLeaderboard(ctx, req) } func (c *grpcRoomQueryClient) ListRoomContributionRank(ctx context.Context, req *roomv1.ListRoomContributionRankRequest) (*roomv1.ListRoomContributionRankResponse, error) { return c.client.ListRoomContributionRank(ctx, req) } func (c *grpcRoomQueryClient) GetMyRoom(ctx context.Context, req *roomv1.GetMyRoomRequest) (*roomv1.GetMyRoomResponse, error) { return c.client.GetMyRoom(ctx, req) } func (c *grpcRoomQueryClient) GetCurrentRoom(ctx context.Context, req *roomv1.GetCurrentRoomRequest) (*roomv1.GetCurrentRoomResponse, error) { return c.client.GetCurrentRoom(ctx, req) } func (c *grpcRoomQueryClient) GetRoomSnapshot(ctx context.Context, req *roomv1.GetRoomSnapshotRequest) (*roomv1.GetRoomSnapshotResponse, error) { return c.client.GetRoomSnapshot(ctx, req) } func (c *grpcRoomQueryClient) ListRoomBackgrounds(ctx context.Context, req *roomv1.ListRoomBackgroundsRequest) (*roomv1.ListRoomBackgroundsResponse, error) { return c.client.ListRoomBackgrounds(ctx, req) } func (c *grpcRoomQueryClient) GetRoomRocket(ctx context.Context, req *roomv1.GetRoomRocketRequest) (*roomv1.GetRoomRocketResponse, error) { return c.client.GetRoomRocket(ctx, req) } func (c *grpcRoomQueryClient) ListRoomOnlineUsers(ctx context.Context, req *roomv1.ListRoomOnlineUsersRequest) (*roomv1.ListRoomOnlineUsersResponse, error) { return c.client.ListRoomOnlineUsers(ctx, req) } func (c *grpcRoomQueryClient) ListRoomBannedUsers(ctx context.Context, req *roomv1.ListRoomBannedUsersRequest) (*roomv1.ListRoomBannedUsersResponse, error) { return c.client.ListRoomBannedUsers(ctx, req) }