// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.36.11 // protoc v7.35.0 // source: proto/game/v1/game.proto package gamev1 import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" unsafe "unsafe" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) // RequestMeta 是 game-service 内部 RPC 的最小追踪和租户上下文。 type RequestMeta struct { state protoimpl.MessageState `protogen:"open.v1"` RequestId string `protobuf:"bytes,1,opt,name=request_id,json=requestId,proto3" json:"request_id,omitempty"` Caller string `protobuf:"bytes,2,opt,name=caller,proto3" json:"caller,omitempty"` GatewayNodeId string `protobuf:"bytes,3,opt,name=gateway_node_id,json=gatewayNodeId,proto3" json:"gateway_node_id,omitempty"` ActorUserId int64 `protobuf:"varint,4,opt,name=actor_user_id,json=actorUserId,proto3" json:"actor_user_id,omitempty"` SentAtMs int64 `protobuf:"varint,5,opt,name=sent_at_ms,json=sentAtMs,proto3" json:"sent_at_ms,omitempty"` AppCode string `protobuf:"bytes,6,opt,name=app_code,json=appCode,proto3" json:"app_code,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *RequestMeta) Reset() { *x = RequestMeta{} mi := &file_proto_game_v1_game_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *RequestMeta) String() string { return protoimpl.X.MessageStringOf(x) } func (*RequestMeta) ProtoMessage() {} func (x *RequestMeta) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[0] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use RequestMeta.ProtoReflect.Descriptor instead. func (*RequestMeta) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{0} } func (x *RequestMeta) GetRequestId() string { if x != nil { return x.RequestId } return "" } func (x *RequestMeta) GetCaller() string { if x != nil { return x.Caller } return "" } func (x *RequestMeta) GetGatewayNodeId() string { if x != nil { return x.GatewayNodeId } return "" } func (x *RequestMeta) GetActorUserId() int64 { if x != nil { return x.ActorUserId } return 0 } func (x *RequestMeta) GetSentAtMs() int64 { if x != nil { return x.SentAtMs } return 0 } func (x *RequestMeta) GetAppCode() string { if x != nil { return x.AppCode } return "" } type GamePlatform struct { state protoimpl.MessageState `protogen:"open.v1"` AppCode string `protobuf:"bytes,1,opt,name=app_code,json=appCode,proto3" json:"app_code,omitempty"` PlatformCode string `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"` PlatformName string `protobuf:"bytes,3,opt,name=platform_name,json=platformName,proto3" json:"platform_name,omitempty"` Status string `protobuf:"bytes,4,opt,name=status,proto3" json:"status,omitempty"` ApiBaseUrl string `protobuf:"bytes,5,opt,name=api_base_url,json=apiBaseUrl,proto3" json:"api_base_url,omitempty"` SortOrder int32 `protobuf:"varint,6,opt,name=sort_order,json=sortOrder,proto3" json:"sort_order,omitempty"` CreatedAtMs int64 `protobuf:"varint,7,opt,name=created_at_ms,json=createdAtMs,proto3" json:"created_at_ms,omitempty"` UpdatedAtMs int64 `protobuf:"varint,8,opt,name=updated_at_ms,json=updatedAtMs,proto3" json:"updated_at_ms,omitempty"` AdapterType string `protobuf:"bytes,9,opt,name=adapter_type,json=adapterType,proto3" json:"adapter_type,omitempty"` // callback_secret is visible to admin platform configuration pages and writable for key rotation. CallbackSecret string `protobuf:"bytes,10,opt,name=callback_secret,json=callbackSecret,proto3" json:"callback_secret,omitempty"` CallbackSecretSet bool `protobuf:"varint,11,opt,name=callback_secret_set,json=callbackSecretSet,proto3" json:"callback_secret_set,omitempty"` CallbackIpWhitelist []string `protobuf:"bytes,12,rep,name=callback_ip_whitelist,json=callbackIpWhitelist,proto3" json:"callback_ip_whitelist,omitempty"` AdapterConfigJson string `protobuf:"bytes,13,opt,name=adapter_config_json,json=adapterConfigJson,proto3" json:"adapter_config_json,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GamePlatform) Reset() { *x = GamePlatform{} mi := &file_proto_game_v1_game_proto_msgTypes[1] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *GamePlatform) String() string { return protoimpl.X.MessageStringOf(x) } func (*GamePlatform) ProtoMessage() {} func (x *GamePlatform) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[1] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GamePlatform.ProtoReflect.Descriptor instead. func (*GamePlatform) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{1} } func (x *GamePlatform) GetAppCode() string { if x != nil { return x.AppCode } return "" } func (x *GamePlatform) GetPlatformCode() string { if x != nil { return x.PlatformCode } return "" } func (x *GamePlatform) GetPlatformName() string { if x != nil { return x.PlatformName } return "" } func (x *GamePlatform) GetStatus() string { if x != nil { return x.Status } return "" } func (x *GamePlatform) GetApiBaseUrl() string { if x != nil { return x.ApiBaseUrl } return "" } func (x *GamePlatform) GetSortOrder() int32 { if x != nil { return x.SortOrder } return 0 } func (x *GamePlatform) GetCreatedAtMs() int64 { if x != nil { return x.CreatedAtMs } return 0 } func (x *GamePlatform) GetUpdatedAtMs() int64 { if x != nil { return x.UpdatedAtMs } return 0 } func (x *GamePlatform) GetAdapterType() string { if x != nil { return x.AdapterType } return "" } func (x *GamePlatform) GetCallbackSecret() string { if x != nil { return x.CallbackSecret } return "" } func (x *GamePlatform) GetCallbackSecretSet() bool { if x != nil { return x.CallbackSecretSet } return false } func (x *GamePlatform) GetCallbackIpWhitelist() []string { if x != nil { return x.CallbackIpWhitelist } return nil } func (x *GamePlatform) GetAdapterConfigJson() string { if x != nil { return x.AdapterConfigJson } return "" } type GameCatalogItem struct { state protoimpl.MessageState `protogen:"open.v1"` AppCode string `protobuf:"bytes,1,opt,name=app_code,json=appCode,proto3" json:"app_code,omitempty"` GameId string `protobuf:"bytes,2,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"` PlatformCode string `protobuf:"bytes,3,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"` ProviderGameId string `protobuf:"bytes,4,opt,name=provider_game_id,json=providerGameId,proto3" json:"provider_game_id,omitempty"` GameName string `protobuf:"bytes,5,opt,name=game_name,json=gameName,proto3" json:"game_name,omitempty"` Category string `protobuf:"bytes,6,opt,name=category,proto3" json:"category,omitempty"` IconUrl string `protobuf:"bytes,7,opt,name=icon_url,json=iconUrl,proto3" json:"icon_url,omitempty"` CoverUrl string `protobuf:"bytes,8,opt,name=cover_url,json=coverUrl,proto3" json:"cover_url,omitempty"` LaunchMode string `protobuf:"bytes,9,opt,name=launch_mode,json=launchMode,proto3" json:"launch_mode,omitempty"` Orientation string `protobuf:"bytes,10,opt,name=orientation,proto3" json:"orientation,omitempty"` MinCoin int64 `protobuf:"varint,11,opt,name=min_coin,json=minCoin,proto3" json:"min_coin,omitempty"` Status string `protobuf:"bytes,12,opt,name=status,proto3" json:"status,omitempty"` SortOrder int32 `protobuf:"varint,13,opt,name=sort_order,json=sortOrder,proto3" json:"sort_order,omitempty"` Tags []string `protobuf:"bytes,14,rep,name=tags,proto3" json:"tags,omitempty"` CreatedAtMs int64 `protobuf:"varint,15,opt,name=created_at_ms,json=createdAtMs,proto3" json:"created_at_ms,omitempty"` UpdatedAtMs int64 `protobuf:"varint,16,opt,name=updated_at_ms,json=updatedAtMs,proto3" json:"updated_at_ms,omitempty"` SafeHeight int32 `protobuf:"varint,17,opt,name=safe_height,json=safeHeight,proto3" json:"safe_height,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GameCatalogItem) Reset() { *x = GameCatalogItem{} mi := &file_proto_game_v1_game_proto_msgTypes[2] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *GameCatalogItem) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameCatalogItem) ProtoMessage() {} func (x *GameCatalogItem) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[2] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameCatalogItem.ProtoReflect.Descriptor instead. func (*GameCatalogItem) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{2} } func (x *GameCatalogItem) GetAppCode() string { if x != nil { return x.AppCode } return "" } func (x *GameCatalogItem) GetGameId() string { if x != nil { return x.GameId } return "" } func (x *GameCatalogItem) GetPlatformCode() string { if x != nil { return x.PlatformCode } return "" } func (x *GameCatalogItem) GetProviderGameId() string { if x != nil { return x.ProviderGameId } return "" } func (x *GameCatalogItem) GetGameName() string { if x != nil { return x.GameName } return "" } func (x *GameCatalogItem) GetCategory() string { if x != nil { return x.Category } return "" } func (x *GameCatalogItem) GetIconUrl() string { if x != nil { return x.IconUrl } return "" } func (x *GameCatalogItem) GetCoverUrl() string { if x != nil { return x.CoverUrl } return "" } func (x *GameCatalogItem) GetLaunchMode() string { if x != nil { return x.LaunchMode } return "" } func (x *GameCatalogItem) GetOrientation() string { if x != nil { return x.Orientation } return "" } func (x *GameCatalogItem) GetMinCoin() int64 { if x != nil { return x.MinCoin } return 0 } func (x *GameCatalogItem) GetStatus() string { if x != nil { return x.Status } return "" } func (x *GameCatalogItem) GetSortOrder() int32 { if x != nil { return x.SortOrder } return 0 } func (x *GameCatalogItem) GetTags() []string { if x != nil { return x.Tags } return nil } func (x *GameCatalogItem) GetCreatedAtMs() int64 { if x != nil { return x.CreatedAtMs } return 0 } func (x *GameCatalogItem) GetUpdatedAtMs() int64 { if x != nil { return x.UpdatedAtMs } return 0 } func (x *GameCatalogItem) GetSafeHeight() int32 { if x != nil { return x.SafeHeight } return 0 } type AppGame struct { state protoimpl.MessageState `protogen:"open.v1"` GameId string `protobuf:"bytes,1,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"` PlatformCode string `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"` NameKey string `protobuf:"bytes,3,opt,name=name_key,json=nameKey,proto3" json:"name_key,omitempty"` Name string `protobuf:"bytes,4,opt,name=name,proto3" json:"name,omitempty"` IconUrl string `protobuf:"bytes,5,opt,name=icon_url,json=iconUrl,proto3" json:"icon_url,omitempty"` CoverUrl string `protobuf:"bytes,6,opt,name=cover_url,json=coverUrl,proto3" json:"cover_url,omitempty"` Category string `protobuf:"bytes,7,opt,name=category,proto3" json:"category,omitempty"` LaunchMode string `protobuf:"bytes,8,opt,name=launch_mode,json=launchMode,proto3" json:"launch_mode,omitempty"` Orientation string `protobuf:"bytes,9,opt,name=orientation,proto3" json:"orientation,omitempty"` MinCoin int64 `protobuf:"varint,10,opt,name=min_coin,json=minCoin,proto3" json:"min_coin,omitempty"` Enabled bool `protobuf:"varint,11,opt,name=enabled,proto3" json:"enabled,omitempty"` Maintenance bool `protobuf:"varint,12,opt,name=maintenance,proto3" json:"maintenance,omitempty"` SortOrder int32 `protobuf:"varint,13,opt,name=sort_order,json=sortOrder,proto3" json:"sort_order,omitempty"` SafeHeight int32 `protobuf:"varint,14,opt,name=safe_height,json=safeHeight,proto3" json:"safe_height,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *AppGame) Reset() { *x = AppGame{} mi := &file_proto_game_v1_game_proto_msgTypes[3] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *AppGame) String() string { return protoimpl.X.MessageStringOf(x) } func (*AppGame) ProtoMessage() {} func (x *AppGame) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[3] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AppGame.ProtoReflect.Descriptor instead. func (*AppGame) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{3} } func (x *AppGame) GetGameId() string { if x != nil { return x.GameId } return "" } func (x *AppGame) GetPlatformCode() string { if x != nil { return x.PlatformCode } return "" } func (x *AppGame) GetNameKey() string { if x != nil { return x.NameKey } return "" } func (x *AppGame) GetName() string { if x != nil { return x.Name } return "" } func (x *AppGame) GetIconUrl() string { if x != nil { return x.IconUrl } return "" } func (x *AppGame) GetCoverUrl() string { if x != nil { return x.CoverUrl } return "" } func (x *AppGame) GetCategory() string { if x != nil { return x.Category } return "" } func (x *AppGame) GetLaunchMode() string { if x != nil { return x.LaunchMode } return "" } func (x *AppGame) GetOrientation() string { if x != nil { return x.Orientation } return "" } func (x *AppGame) GetMinCoin() int64 { if x != nil { return x.MinCoin } return 0 } func (x *AppGame) GetEnabled() bool { if x != nil { return x.Enabled } return false } func (x *AppGame) GetMaintenance() bool { if x != nil { return x.Maintenance } return false } func (x *AppGame) GetSortOrder() int32 { if x != nil { return x.SortOrder } return 0 } func (x *AppGame) GetSafeHeight() int32 { if x != nil { return x.SafeHeight } return 0 } type ListGamesRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` UserId int64 `protobuf:"varint,2,opt,name=user_id,json=userId,proto3" json:"user_id,omitempty"` Scene string `protobuf:"bytes,3,opt,name=scene,proto3" json:"scene,omitempty"` RoomId string `protobuf:"bytes,4,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"` RegionId int64 `protobuf:"varint,5,opt,name=region_id,json=regionId,proto3" json:"region_id,omitempty"` Language string `protobuf:"bytes,6,opt,name=language,proto3" json:"language,omitempty"` ClientPlatform string `protobuf:"bytes,7,opt,name=client_platform,json=clientPlatform,proto3" json:"client_platform,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ListGamesRequest) Reset() { *x = ListGamesRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[4] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *ListGamesRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*ListGamesRequest) ProtoMessage() {} func (x *ListGamesRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[4] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use ListGamesRequest.ProtoReflect.Descriptor instead. func (*ListGamesRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{4} } func (x *ListGamesRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *ListGamesRequest) GetUserId() int64 { if x != nil { return x.UserId } return 0 } func (x *ListGamesRequest) GetScene() string { if x != nil { return x.Scene } return "" } func (x *ListGamesRequest) GetRoomId() string { if x != nil { return x.RoomId } return "" } func (x *ListGamesRequest) GetRegionId() int64 { if x != nil { return x.RegionId } return 0 } func (x *ListGamesRequest) GetLanguage() string { if x != nil { return x.Language } return "" } func (x *ListGamesRequest) GetClientPlatform() string { if x != nil { return x.ClientPlatform } return "" } type ListGamesResponse struct { state protoimpl.MessageState `protogen:"open.v1"` Games []*AppGame `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"` ServerTimeMs int64 `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ListGamesResponse) Reset() { *x = ListGamesResponse{} mi := &file_proto_game_v1_game_proto_msgTypes[5] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *ListGamesResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*ListGamesResponse) ProtoMessage() {} func (x *ListGamesResponse) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[5] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use ListGamesResponse.ProtoReflect.Descriptor instead. func (*ListGamesResponse) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{5} } func (x *ListGamesResponse) GetGames() []*AppGame { if x != nil { return x.Games } return nil } func (x *ListGamesResponse) GetServerTimeMs() int64 { if x != nil { return x.ServerTimeMs } return 0 } type ListRecentGamesRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` UserId int64 `protobuf:"varint,2,opt,name=user_id,json=userId,proto3" json:"user_id,omitempty"` Scene string `protobuf:"bytes,3,opt,name=scene,proto3" json:"scene,omitempty"` RoomId string `protobuf:"bytes,4,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"` RegionId int64 `protobuf:"varint,5,opt,name=region_id,json=regionId,proto3" json:"region_id,omitempty"` Language string `protobuf:"bytes,6,opt,name=language,proto3" json:"language,omitempty"` ClientPlatform string `protobuf:"bytes,7,opt,name=client_platform,json=clientPlatform,proto3" json:"client_platform,omitempty"` PageSize int32 `protobuf:"varint,8,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ListRecentGamesRequest) Reset() { *x = ListRecentGamesRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[6] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *ListRecentGamesRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*ListRecentGamesRequest) ProtoMessage() {} func (x *ListRecentGamesRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[6] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use ListRecentGamesRequest.ProtoReflect.Descriptor instead. func (*ListRecentGamesRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{6} } func (x *ListRecentGamesRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *ListRecentGamesRequest) GetUserId() int64 { if x != nil { return x.UserId } return 0 } func (x *ListRecentGamesRequest) GetScene() string { if x != nil { return x.Scene } return "" } func (x *ListRecentGamesRequest) GetRoomId() string { if x != nil { return x.RoomId } return "" } func (x *ListRecentGamesRequest) GetRegionId() int64 { if x != nil { return x.RegionId } return 0 } func (x *ListRecentGamesRequest) GetLanguage() string { if x != nil { return x.Language } return "" } func (x *ListRecentGamesRequest) GetClientPlatform() string { if x != nil { return x.ClientPlatform } return "" } func (x *ListRecentGamesRequest) GetPageSize() int32 { if x != nil { return x.PageSize } return 0 } type GetBridgeScriptRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GetBridgeScriptRequest) Reset() { *x = GetBridgeScriptRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[7] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *GetBridgeScriptRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*GetBridgeScriptRequest) ProtoMessage() {} func (x *GetBridgeScriptRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[7] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GetBridgeScriptRequest.ProtoReflect.Descriptor instead. func (*GetBridgeScriptRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{7} } func (x *GetBridgeScriptRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } type GameBridgeScriptConfig struct { state protoimpl.MessageState `protogen:"open.v1"` BridgeScriptUrl string `protobuf:"bytes,1,opt,name=bridge_script_url,json=bridgeScriptUrl,proto3" json:"bridge_script_url,omitempty"` BridgeScriptVersion string `protobuf:"bytes,2,opt,name=bridge_script_version,json=bridgeScriptVersion,proto3" json:"bridge_script_version,omitempty"` BridgeScriptSha256 string `protobuf:"bytes,3,opt,name=bridge_script_sha256,json=bridgeScriptSha256,proto3" json:"bridge_script_sha256,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GameBridgeScriptConfig) Reset() { *x = GameBridgeScriptConfig{} mi := &file_proto_game_v1_game_proto_msgTypes[8] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *GameBridgeScriptConfig) String() string { return protoimpl.X.MessageStringOf(x) } func (*GameBridgeScriptConfig) ProtoMessage() {} func (x *GameBridgeScriptConfig) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[8] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GameBridgeScriptConfig.ProtoReflect.Descriptor instead. func (*GameBridgeScriptConfig) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{8} } func (x *GameBridgeScriptConfig) GetBridgeScriptUrl() string { if x != nil { return x.BridgeScriptUrl } return "" } func (x *GameBridgeScriptConfig) GetBridgeScriptVersion() string { if x != nil { return x.BridgeScriptVersion } return "" } func (x *GameBridgeScriptConfig) GetBridgeScriptSha256() string { if x != nil { return x.BridgeScriptSha256 } return "" } type GetBridgeScriptResponse struct { state protoimpl.MessageState `protogen:"open.v1"` Config *GameBridgeScriptConfig `protobuf:"bytes,1,opt,name=config,proto3" json:"config,omitempty"` ServerTimeMs int64 `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *GetBridgeScriptResponse) Reset() { *x = GetBridgeScriptResponse{} mi := &file_proto_game_v1_game_proto_msgTypes[9] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *GetBridgeScriptResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*GetBridgeScriptResponse) ProtoMessage() {} func (x *GetBridgeScriptResponse) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[9] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use GetBridgeScriptResponse.ProtoReflect.Descriptor instead. func (*GetBridgeScriptResponse) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{9} } func (x *GetBridgeScriptResponse) GetConfig() *GameBridgeScriptConfig { if x != nil { return x.Config } return nil } func (x *GetBridgeScriptResponse) GetServerTimeMs() int64 { if x != nil { return x.ServerTimeMs } return 0 } type LaunchGameRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` UserId int64 `protobuf:"varint,2,opt,name=user_id,json=userId,proto3" json:"user_id,omitempty"` DisplayUserId string `protobuf:"bytes,3,opt,name=display_user_id,json=displayUserId,proto3" json:"display_user_id,omitempty"` GameId string `protobuf:"bytes,4,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"` Scene string `protobuf:"bytes,5,opt,name=scene,proto3" json:"scene,omitempty"` RoomId string `protobuf:"bytes,6,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"` // access_token is the same bearer token used by the App request. // Provider adapters pass it through as the game token instead of minting a separate game token. AccessToken string `protobuf:"bytes,7,opt,name=access_token,json=accessToken,proto3" json:"access_token,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *LaunchGameRequest) Reset() { *x = LaunchGameRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[10] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *LaunchGameRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*LaunchGameRequest) ProtoMessage() {} func (x *LaunchGameRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[10] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LaunchGameRequest.ProtoReflect.Descriptor instead. func (*LaunchGameRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{10} } func (x *LaunchGameRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *LaunchGameRequest) GetUserId() int64 { if x != nil { return x.UserId } return 0 } func (x *LaunchGameRequest) GetDisplayUserId() string { if x != nil { return x.DisplayUserId } return "" } func (x *LaunchGameRequest) GetGameId() string { if x != nil { return x.GameId } return "" } func (x *LaunchGameRequest) GetScene() string { if x != nil { return x.Scene } return "" } func (x *LaunchGameRequest) GetRoomId() string { if x != nil { return x.RoomId } return "" } func (x *LaunchGameRequest) GetAccessToken() string { if x != nil { return x.AccessToken } return "" } type LaunchGameResponse struct { state protoimpl.MessageState `protogen:"open.v1"` SessionId string `protobuf:"bytes,1,opt,name=session_id,json=sessionId,proto3" json:"session_id,omitempty"` LaunchUrl string `protobuf:"bytes,2,opt,name=launch_url,json=launchUrl,proto3" json:"launch_url,omitempty"` ExpiresAtMs int64 `protobuf:"varint,3,opt,name=expires_at_ms,json=expiresAtMs,proto3" json:"expires_at_ms,omitempty"` Orientation string `protobuf:"bytes,4,opt,name=orientation,proto3" json:"orientation,omitempty"` ServerTimeMs int64 `protobuf:"varint,5,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"` SafeHeight int32 `protobuf:"varint,6,opt,name=safe_height,json=safeHeight,proto3" json:"safe_height,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *LaunchGameResponse) Reset() { *x = LaunchGameResponse{} mi := &file_proto_game_v1_game_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *LaunchGameResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*LaunchGameResponse) ProtoMessage() {} func (x *LaunchGameResponse) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[11] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use LaunchGameResponse.ProtoReflect.Descriptor instead. func (*LaunchGameResponse) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{11} } func (x *LaunchGameResponse) GetSessionId() string { if x != nil { return x.SessionId } return "" } func (x *LaunchGameResponse) GetLaunchUrl() string { if x != nil { return x.LaunchUrl } return "" } func (x *LaunchGameResponse) GetExpiresAtMs() int64 { if x != nil { return x.ExpiresAtMs } return 0 } func (x *LaunchGameResponse) GetOrientation() string { if x != nil { return x.Orientation } return "" } func (x *LaunchGameResponse) GetServerTimeMs() int64 { if x != nil { return x.ServerTimeMs } return 0 } func (x *LaunchGameResponse) GetSafeHeight() int32 { if x != nil { return x.SafeHeight } return 0 } type CallbackRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` PlatformCode string `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"` Operation string `protobuf:"bytes,3,opt,name=operation,proto3" json:"operation,omitempty"` RawBody []byte `protobuf:"bytes,4,opt,name=raw_body,json=rawBody,proto3" json:"raw_body,omitempty"` Headers map[string]string `protobuf:"bytes,5,rep,name=headers,proto3" json:"headers,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` Query map[string]string `protobuf:"bytes,6,rep,name=query,proto3" json:"query,omitempty" protobuf_key:"bytes,1,opt,name=key" protobuf_val:"bytes,2,opt,name=value"` RemoteAddr string `protobuf:"bytes,7,opt,name=remote_addr,json=remoteAddr,proto3" json:"remote_addr,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *CallbackRequest) Reset() { *x = CallbackRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[12] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *CallbackRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*CallbackRequest) ProtoMessage() {} func (x *CallbackRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[12] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CallbackRequest.ProtoReflect.Descriptor instead. func (*CallbackRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{12} } func (x *CallbackRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *CallbackRequest) GetPlatformCode() string { if x != nil { return x.PlatformCode } return "" } func (x *CallbackRequest) GetOperation() string { if x != nil { return x.Operation } return "" } func (x *CallbackRequest) GetRawBody() []byte { if x != nil { return x.RawBody } return nil } func (x *CallbackRequest) GetHeaders() map[string]string { if x != nil { return x.Headers } return nil } func (x *CallbackRequest) GetQuery() map[string]string { if x != nil { return x.Query } return nil } func (x *CallbackRequest) GetRemoteAddr() string { if x != nil { return x.RemoteAddr } return "" } type CallbackResponse struct { state protoimpl.MessageState `protogen:"open.v1"` RawBody []byte `protobuf:"bytes,1,opt,name=raw_body,json=rawBody,proto3" json:"raw_body,omitempty"` ContentType string `protobuf:"bytes,2,opt,name=content_type,json=contentType,proto3" json:"content_type,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *CallbackResponse) Reset() { *x = CallbackResponse{} mi := &file_proto_game_v1_game_proto_msgTypes[13] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *CallbackResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*CallbackResponse) ProtoMessage() {} func (x *CallbackResponse) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[13] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CallbackResponse.ProtoReflect.Descriptor instead. func (*CallbackResponse) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{13} } func (x *CallbackResponse) GetRawBody() []byte { if x != nil { return x.RawBody } return nil } func (x *CallbackResponse) GetContentType() string { if x != nil { return x.ContentType } return "" } type CronBatchRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` RunId string `protobuf:"bytes,2,opt,name=run_id,json=runId,proto3" json:"run_id,omitempty"` WorkerId string `protobuf:"bytes,3,opt,name=worker_id,json=workerId,proto3" json:"worker_id,omitempty"` BatchSize int32 `protobuf:"varint,4,opt,name=batch_size,json=batchSize,proto3" json:"batch_size,omitempty"` LockTtlMs int64 `protobuf:"varint,5,opt,name=lock_ttl_ms,json=lockTtlMs,proto3" json:"lock_ttl_ms,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *CronBatchRequest) Reset() { *x = CronBatchRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[14] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *CronBatchRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*CronBatchRequest) ProtoMessage() {} func (x *CronBatchRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[14] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CronBatchRequest.ProtoReflect.Descriptor instead. func (*CronBatchRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{14} } func (x *CronBatchRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *CronBatchRequest) GetRunId() string { if x != nil { return x.RunId } return "" } func (x *CronBatchRequest) GetWorkerId() string { if x != nil { return x.WorkerId } return "" } func (x *CronBatchRequest) GetBatchSize() int32 { if x != nil { return x.BatchSize } return 0 } func (x *CronBatchRequest) GetLockTtlMs() int64 { if x != nil { return x.LockTtlMs } return 0 } type CronBatchResponse struct { state protoimpl.MessageState `protogen:"open.v1"` ClaimedCount int32 `protobuf:"varint,1,opt,name=claimed_count,json=claimedCount,proto3" json:"claimed_count,omitempty"` ProcessedCount int32 `protobuf:"varint,2,opt,name=processed_count,json=processedCount,proto3" json:"processed_count,omitempty"` SuccessCount int32 `protobuf:"varint,3,opt,name=success_count,json=successCount,proto3" json:"success_count,omitempty"` FailureCount int32 `protobuf:"varint,4,opt,name=failure_count,json=failureCount,proto3" json:"failure_count,omitempty"` HasMore bool `protobuf:"varint,5,opt,name=has_more,json=hasMore,proto3" json:"has_more,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *CronBatchResponse) Reset() { *x = CronBatchResponse{} mi := &file_proto_game_v1_game_proto_msgTypes[15] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *CronBatchResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*CronBatchResponse) ProtoMessage() {} func (x *CronBatchResponse) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[15] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CronBatchResponse.ProtoReflect.Descriptor instead. func (*CronBatchResponse) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{15} } func (x *CronBatchResponse) GetClaimedCount() int32 { if x != nil { return x.ClaimedCount } return 0 } func (x *CronBatchResponse) GetProcessedCount() int32 { if x != nil { return x.ProcessedCount } return 0 } func (x *CronBatchResponse) GetSuccessCount() int32 { if x != nil { return x.SuccessCount } return 0 } func (x *CronBatchResponse) GetFailureCount() int32 { if x != nil { return x.FailureCount } return 0 } func (x *CronBatchResponse) GetHasMore() bool { if x != nil { return x.HasMore } return false } type ListPlatformsRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` Status string `protobuf:"bytes,2,opt,name=status,proto3" json:"status,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ListPlatformsRequest) Reset() { *x = ListPlatformsRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[16] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *ListPlatformsRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*ListPlatformsRequest) ProtoMessage() {} func (x *ListPlatformsRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[16] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use ListPlatformsRequest.ProtoReflect.Descriptor instead. func (*ListPlatformsRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{16} } func (x *ListPlatformsRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *ListPlatformsRequest) GetStatus() string { if x != nil { return x.Status } return "" } type ListPlatformsResponse struct { state protoimpl.MessageState `protogen:"open.v1"` Platforms []*GamePlatform `protobuf:"bytes,1,rep,name=platforms,proto3" json:"platforms,omitempty"` ServerTimeMs int64 `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ListPlatformsResponse) Reset() { *x = ListPlatformsResponse{} mi := &file_proto_game_v1_game_proto_msgTypes[17] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *ListPlatformsResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*ListPlatformsResponse) ProtoMessage() {} func (x *ListPlatformsResponse) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[17] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use ListPlatformsResponse.ProtoReflect.Descriptor instead. func (*ListPlatformsResponse) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{17} } func (x *ListPlatformsResponse) GetPlatforms() []*GamePlatform { if x != nil { return x.Platforms } return nil } func (x *ListPlatformsResponse) GetServerTimeMs() int64 { if x != nil { return x.ServerTimeMs } return 0 } type UpsertPlatformRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` Platform *GamePlatform `protobuf:"bytes,2,opt,name=platform,proto3" json:"platform,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *UpsertPlatformRequest) Reset() { *x = UpsertPlatformRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[18] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *UpsertPlatformRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*UpsertPlatformRequest) ProtoMessage() {} func (x *UpsertPlatformRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[18] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use UpsertPlatformRequest.ProtoReflect.Descriptor instead. func (*UpsertPlatformRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{18} } func (x *UpsertPlatformRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *UpsertPlatformRequest) GetPlatform() *GamePlatform { if x != nil { return x.Platform } return nil } type PlatformResponse struct { state protoimpl.MessageState `protogen:"open.v1"` Platform *GamePlatform `protobuf:"bytes,1,opt,name=platform,proto3" json:"platform,omitempty"` ServerTimeMs int64 `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *PlatformResponse) Reset() { *x = PlatformResponse{} mi := &file_proto_game_v1_game_proto_msgTypes[19] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *PlatformResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*PlatformResponse) ProtoMessage() {} func (x *PlatformResponse) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[19] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use PlatformResponse.ProtoReflect.Descriptor instead. func (*PlatformResponse) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{19} } func (x *PlatformResponse) GetPlatform() *GamePlatform { if x != nil { return x.Platform } return nil } func (x *PlatformResponse) GetServerTimeMs() int64 { if x != nil { return x.ServerTimeMs } return 0 } type ListCatalogRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` PlatformCode string `protobuf:"bytes,2,opt,name=platform_code,json=platformCode,proto3" json:"platform_code,omitempty"` Status string `protobuf:"bytes,3,opt,name=status,proto3" json:"status,omitempty"` PageSize int32 `protobuf:"varint,4,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"` Cursor string `protobuf:"bytes,5,opt,name=cursor,proto3" json:"cursor,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ListCatalogRequest) Reset() { *x = ListCatalogRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[20] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *ListCatalogRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*ListCatalogRequest) ProtoMessage() {} func (x *ListCatalogRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[20] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use ListCatalogRequest.ProtoReflect.Descriptor instead. func (*ListCatalogRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{20} } func (x *ListCatalogRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *ListCatalogRequest) GetPlatformCode() string { if x != nil { return x.PlatformCode } return "" } func (x *ListCatalogRequest) GetStatus() string { if x != nil { return x.Status } return "" } func (x *ListCatalogRequest) GetPageSize() int32 { if x != nil { return x.PageSize } return 0 } func (x *ListCatalogRequest) GetCursor() string { if x != nil { return x.Cursor } return "" } type ListCatalogResponse struct { state protoimpl.MessageState `protogen:"open.v1"` Games []*GameCatalogItem `protobuf:"bytes,1,rep,name=games,proto3" json:"games,omitempty"` NextCursor string `protobuf:"bytes,2,opt,name=next_cursor,json=nextCursor,proto3" json:"next_cursor,omitempty"` ServerTimeMs int64 `protobuf:"varint,3,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *ListCatalogResponse) Reset() { *x = ListCatalogResponse{} mi := &file_proto_game_v1_game_proto_msgTypes[21] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *ListCatalogResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*ListCatalogResponse) ProtoMessage() {} func (x *ListCatalogResponse) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[21] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use ListCatalogResponse.ProtoReflect.Descriptor instead. func (*ListCatalogResponse) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{21} } func (x *ListCatalogResponse) GetGames() []*GameCatalogItem { if x != nil { return x.Games } return nil } func (x *ListCatalogResponse) GetNextCursor() string { if x != nil { return x.NextCursor } return "" } func (x *ListCatalogResponse) GetServerTimeMs() int64 { if x != nil { return x.ServerTimeMs } return 0 } type UpsertCatalogRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` Game *GameCatalogItem `protobuf:"bytes,2,opt,name=game,proto3" json:"game,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *UpsertCatalogRequest) Reset() { *x = UpsertCatalogRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[22] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *UpsertCatalogRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*UpsertCatalogRequest) ProtoMessage() {} func (x *UpsertCatalogRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[22] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use UpsertCatalogRequest.ProtoReflect.Descriptor instead. func (*UpsertCatalogRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{22} } func (x *UpsertCatalogRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *UpsertCatalogRequest) GetGame() *GameCatalogItem { if x != nil { return x.Game } return nil } type CatalogResponse struct { state protoimpl.MessageState `protogen:"open.v1"` Game *GameCatalogItem `protobuf:"bytes,1,opt,name=game,proto3" json:"game,omitempty"` ServerTimeMs int64 `protobuf:"varint,2,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *CatalogResponse) Reset() { *x = CatalogResponse{} mi := &file_proto_game_v1_game_proto_msgTypes[23] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *CatalogResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*CatalogResponse) ProtoMessage() {} func (x *CatalogResponse) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[23] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CatalogResponse.ProtoReflect.Descriptor instead. func (*CatalogResponse) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{23} } func (x *CatalogResponse) GetGame() *GameCatalogItem { if x != nil { return x.Game } return nil } func (x *CatalogResponse) GetServerTimeMs() int64 { if x != nil { return x.ServerTimeMs } return 0 } type SetGameStatusRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` GameId string `protobuf:"bytes,2,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"` Status string `protobuf:"bytes,3,opt,name=status,proto3" json:"status,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *SetGameStatusRequest) Reset() { *x = SetGameStatusRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[24] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *SetGameStatusRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*SetGameStatusRequest) ProtoMessage() {} func (x *SetGameStatusRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[24] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use SetGameStatusRequest.ProtoReflect.Descriptor instead. func (*SetGameStatusRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{24} } func (x *SetGameStatusRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *SetGameStatusRequest) GetGameId() string { if x != nil { return x.GameId } return "" } func (x *SetGameStatusRequest) GetStatus() string { if x != nil { return x.Status } return "" } type DeleteCatalogRequest struct { state protoimpl.MessageState `protogen:"open.v1"` Meta *RequestMeta `protobuf:"bytes,1,opt,name=meta,proto3" json:"meta,omitempty"` GameId string `protobuf:"bytes,2,opt,name=game_id,json=gameId,proto3" json:"game_id,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *DeleteCatalogRequest) Reset() { *x = DeleteCatalogRequest{} mi := &file_proto_game_v1_game_proto_msgTypes[25] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *DeleteCatalogRequest) String() string { return protoimpl.X.MessageStringOf(x) } func (*DeleteCatalogRequest) ProtoMessage() {} func (x *DeleteCatalogRequest) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[25] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DeleteCatalogRequest.ProtoReflect.Descriptor instead. func (*DeleteCatalogRequest) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{25} } func (x *DeleteCatalogRequest) GetMeta() *RequestMeta { if x != nil { return x.Meta } return nil } func (x *DeleteCatalogRequest) GetGameId() string { if x != nil { return x.GameId } return "" } type DeleteCatalogResponse struct { state protoimpl.MessageState `protogen:"open.v1"` ServerTimeMs int64 `protobuf:"varint,1,opt,name=server_time_ms,json=serverTimeMs,proto3" json:"server_time_ms,omitempty"` unknownFields protoimpl.UnknownFields sizeCache protoimpl.SizeCache } func (x *DeleteCatalogResponse) Reset() { *x = DeleteCatalogResponse{} mi := &file_proto_game_v1_game_proto_msgTypes[26] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } func (x *DeleteCatalogResponse) String() string { return protoimpl.X.MessageStringOf(x) } func (*DeleteCatalogResponse) ProtoMessage() {} func (x *DeleteCatalogResponse) ProtoReflect() protoreflect.Message { mi := &file_proto_game_v1_game_proto_msgTypes[26] if x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use DeleteCatalogResponse.ProtoReflect.Descriptor instead. func (*DeleteCatalogResponse) Descriptor() ([]byte, []int) { return file_proto_game_v1_game_proto_rawDescGZIP(), []int{26} } func (x *DeleteCatalogResponse) GetServerTimeMs() int64 { if x != nil { return x.ServerTimeMs } return 0 } var File_proto_game_v1_game_proto protoreflect.FileDescriptor const file_proto_game_v1_game_proto_rawDesc = "" + "\n" + "\x18proto/game/v1/game.proto\x12\rhyapp.game.v1\"\xc9\x01\n" + "\vRequestMeta\x12\x1d\n" + "\n" + "request_id\x18\x01 \x01(\tR\trequestId\x12\x16\n" + "\x06caller\x18\x02 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"\rListPlatforms\x12#.hyapp.game.v1.ListPlatformsRequest\x1a$.hyapp.game.v1.ListPlatformsResponse\x12W\n" + "\x0eUpsertPlatform\x12$.hyapp.game.v1.UpsertPlatformRequest\x1a\x1f.hyapp.game.v1.PlatformResponse\x12T\n" + "\vListCatalog\x12!.hyapp.game.v1.ListCatalogRequest\x1a\".hyapp.game.v1.ListCatalogResponse\x12T\n" + "\rUpsertCatalog\x12#.hyapp.game.v1.UpsertCatalogRequest\x1a\x1e.hyapp.game.v1.CatalogResponse\x12T\n" + "\rSetGameStatus\x12#.hyapp.game.v1.SetGameStatusRequest\x1a\x1e.hyapp.game.v1.CatalogResponse\x12Z\n" + "\rDeleteCatalog\x12#.hyapp.game.v1.DeleteCatalogRequest\x1a$.hyapp.game.v1.DeleteCatalogResponseB&Z$hyapp.local/api/proto/game/v1;gamev1b\x06proto3" var ( file_proto_game_v1_game_proto_rawDescOnce sync.Once file_proto_game_v1_game_proto_rawDescData []byte ) func file_proto_game_v1_game_proto_rawDescGZIP() []byte { file_proto_game_v1_game_proto_rawDescOnce.Do(func() { file_proto_game_v1_game_proto_rawDescData = protoimpl.X.CompressGZIP(unsafe.Slice(unsafe.StringData(file_proto_game_v1_game_proto_rawDesc), len(file_proto_game_v1_game_proto_rawDesc))) }) return file_proto_game_v1_game_proto_rawDescData } var file_proto_game_v1_game_proto_msgTypes = make([]protoimpl.MessageInfo, 29) var file_proto_game_v1_game_proto_goTypes = []any{ (*RequestMeta)(nil), // 0: hyapp.game.v1.RequestMeta (*GamePlatform)(nil), // 1: hyapp.game.v1.GamePlatform (*GameCatalogItem)(nil), // 2: hyapp.game.v1.GameCatalogItem (*AppGame)(nil), // 3: hyapp.game.v1.AppGame (*ListGamesRequest)(nil), // 4: hyapp.game.v1.ListGamesRequest (*ListGamesResponse)(nil), // 5: hyapp.game.v1.ListGamesResponse (*ListRecentGamesRequest)(nil), // 6: hyapp.game.v1.ListRecentGamesRequest (*GetBridgeScriptRequest)(nil), // 7: hyapp.game.v1.GetBridgeScriptRequest (*GameBridgeScriptConfig)(nil), // 8: hyapp.game.v1.GameBridgeScriptConfig (*GetBridgeScriptResponse)(nil), // 9: hyapp.game.v1.GetBridgeScriptResponse (*LaunchGameRequest)(nil), // 10: hyapp.game.v1.LaunchGameRequest (*LaunchGameResponse)(nil), // 11: hyapp.game.v1.LaunchGameResponse (*CallbackRequest)(nil), // 12: hyapp.game.v1.CallbackRequest (*CallbackResponse)(nil), // 13: hyapp.game.v1.CallbackResponse (*CronBatchRequest)(nil), // 14: hyapp.game.v1.CronBatchRequest (*CronBatchResponse)(nil), // 15: hyapp.game.v1.CronBatchResponse (*ListPlatformsRequest)(nil), // 16: hyapp.game.v1.ListPlatformsRequest (*ListPlatformsResponse)(nil), // 17: hyapp.game.v1.ListPlatformsResponse (*UpsertPlatformRequest)(nil), // 18: hyapp.game.v1.UpsertPlatformRequest (*PlatformResponse)(nil), // 19: hyapp.game.v1.PlatformResponse (*ListCatalogRequest)(nil), // 20: hyapp.game.v1.ListCatalogRequest (*ListCatalogResponse)(nil), // 21: hyapp.game.v1.ListCatalogResponse (*UpsertCatalogRequest)(nil), // 22: hyapp.game.v1.UpsertCatalogRequest (*CatalogResponse)(nil), // 23: hyapp.game.v1.CatalogResponse (*SetGameStatusRequest)(nil), // 24: hyapp.game.v1.SetGameStatusRequest (*DeleteCatalogRequest)(nil), // 25: hyapp.game.v1.DeleteCatalogRequest (*DeleteCatalogResponse)(nil), // 26: hyapp.game.v1.DeleteCatalogResponse nil, // 27: hyapp.game.v1.CallbackRequest.HeadersEntry nil, // 28: hyapp.game.v1.CallbackRequest.QueryEntry } var file_proto_game_v1_game_proto_depIdxs = []int32{ 0, // 0: hyapp.game.v1.ListGamesRequest.meta:type_name -> hyapp.game.v1.RequestMeta 3, // 1: hyapp.game.v1.ListGamesResponse.games:type_name -> hyapp.game.v1.AppGame 0, // 2: hyapp.game.v1.ListRecentGamesRequest.meta:type_name -> hyapp.game.v1.RequestMeta 0, // 3: hyapp.game.v1.GetBridgeScriptRequest.meta:type_name -> hyapp.game.v1.RequestMeta 8, // 4: hyapp.game.v1.GetBridgeScriptResponse.config:type_name -> hyapp.game.v1.GameBridgeScriptConfig 0, // 5: hyapp.game.v1.LaunchGameRequest.meta:type_name -> hyapp.game.v1.RequestMeta 0, // 6: hyapp.game.v1.CallbackRequest.meta:type_name -> hyapp.game.v1.RequestMeta 27, // 7: hyapp.game.v1.CallbackRequest.headers:type_name -> hyapp.game.v1.CallbackRequest.HeadersEntry 28, // 8: hyapp.game.v1.CallbackRequest.query:type_name -> hyapp.game.v1.CallbackRequest.QueryEntry 0, // 9: hyapp.game.v1.CronBatchRequest.meta:type_name -> hyapp.game.v1.RequestMeta 0, // 10: hyapp.game.v1.ListPlatformsRequest.meta:type_name -> hyapp.game.v1.RequestMeta 1, // 11: hyapp.game.v1.ListPlatformsResponse.platforms:type_name -> hyapp.game.v1.GamePlatform 0, // 12: hyapp.game.v1.UpsertPlatformRequest.meta:type_name -> hyapp.game.v1.RequestMeta 1, // 13: hyapp.game.v1.UpsertPlatformRequest.platform:type_name -> hyapp.game.v1.GamePlatform 1, // 14: hyapp.game.v1.PlatformResponse.platform:type_name -> hyapp.game.v1.GamePlatform 0, // 15: hyapp.game.v1.ListCatalogRequest.meta:type_name -> hyapp.game.v1.RequestMeta 2, // 16: hyapp.game.v1.ListCatalogResponse.games:type_name -> hyapp.game.v1.GameCatalogItem 0, // 17: hyapp.game.v1.UpsertCatalogRequest.meta:type_name -> hyapp.game.v1.RequestMeta 2, // 18: hyapp.game.v1.UpsertCatalogRequest.game:type_name -> hyapp.game.v1.GameCatalogItem 2, // 19: hyapp.game.v1.CatalogResponse.game:type_name -> hyapp.game.v1.GameCatalogItem 0, // 20: hyapp.game.v1.SetGameStatusRequest.meta:type_name -> hyapp.game.v1.RequestMeta 0, // 21: hyapp.game.v1.DeleteCatalogRequest.meta:type_name -> hyapp.game.v1.RequestMeta 4, // 22: hyapp.game.v1.GameAppService.ListGames:input_type -> hyapp.game.v1.ListGamesRequest 6, // 23: hyapp.game.v1.GameAppService.ListRecentGames:input_type -> hyapp.game.v1.ListRecentGamesRequest 7, // 24: hyapp.game.v1.GameAppService.GetBridgeScript:input_type -> hyapp.game.v1.GetBridgeScriptRequest 10, // 25: hyapp.game.v1.GameAppService.LaunchGame:input_type -> hyapp.game.v1.LaunchGameRequest 12, // 26: hyapp.game.v1.GameCallbackService.HandleCallback:input_type -> hyapp.game.v1.CallbackRequest 14, // 27: hyapp.game.v1.GameCronService.ProcessLevelEventOutboxBatch:input_type -> hyapp.game.v1.CronBatchRequest 16, // 28: hyapp.game.v1.GameAdminService.ListPlatforms:input_type -> hyapp.game.v1.ListPlatformsRequest 18, // 29: hyapp.game.v1.GameAdminService.UpsertPlatform:input_type -> hyapp.game.v1.UpsertPlatformRequest 20, // 30: hyapp.game.v1.GameAdminService.ListCatalog:input_type -> hyapp.game.v1.ListCatalogRequest 22, // 31: hyapp.game.v1.GameAdminService.UpsertCatalog:input_type -> hyapp.game.v1.UpsertCatalogRequest 24, // 32: hyapp.game.v1.GameAdminService.SetGameStatus:input_type -> hyapp.game.v1.SetGameStatusRequest 25, // 33: hyapp.game.v1.GameAdminService.DeleteCatalog:input_type -> hyapp.game.v1.DeleteCatalogRequest 5, // 34: hyapp.game.v1.GameAppService.ListGames:output_type -> hyapp.game.v1.ListGamesResponse 5, // 35: hyapp.game.v1.GameAppService.ListRecentGames:output_type -> hyapp.game.v1.ListGamesResponse 9, // 36: hyapp.game.v1.GameAppService.GetBridgeScript:output_type -> hyapp.game.v1.GetBridgeScriptResponse 11, // 37: hyapp.game.v1.GameAppService.LaunchGame:output_type -> hyapp.game.v1.LaunchGameResponse 13, // 38: hyapp.game.v1.GameCallbackService.HandleCallback:output_type -> hyapp.game.v1.CallbackResponse 15, // 39: hyapp.game.v1.GameCronService.ProcessLevelEventOutboxBatch:output_type -> hyapp.game.v1.CronBatchResponse 17, // 40: hyapp.game.v1.GameAdminService.ListPlatforms:output_type -> hyapp.game.v1.ListPlatformsResponse 19, // 41: hyapp.game.v1.GameAdminService.UpsertPlatform:output_type -> hyapp.game.v1.PlatformResponse 21, // 42: hyapp.game.v1.GameAdminService.ListCatalog:output_type -> hyapp.game.v1.ListCatalogResponse 23, // 43: hyapp.game.v1.GameAdminService.UpsertCatalog:output_type -> hyapp.game.v1.CatalogResponse 23, // 44: hyapp.game.v1.GameAdminService.SetGameStatus:output_type -> hyapp.game.v1.CatalogResponse 26, // 45: hyapp.game.v1.GameAdminService.DeleteCatalog:output_type -> hyapp.game.v1.DeleteCatalogResponse 34, // [34:46] is the sub-list for method output_type 22, // [22:34] is the sub-list for method input_type 22, // [22:22] is the sub-list for extension type_name 22, // [22:22] is the sub-list for extension extendee 0, // [0:22] is the sub-list for field type_name } func init() { file_proto_game_v1_game_proto_init() } func file_proto_game_v1_game_proto_init() { if File_proto_game_v1_game_proto != nil { return } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: unsafe.Slice(unsafe.StringData(file_proto_game_v1_game_proto_rawDesc), len(file_proto_game_v1_game_proto_rawDesc)), NumEnums: 0, NumMessages: 29, NumExtensions: 0, NumServices: 4, }, GoTypes: file_proto_game_v1_game_proto_goTypes, DependencyIndexes: file_proto_game_v1_game_proto_depIdxs, MessageInfos: file_proto_game_v1_game_proto_msgTypes, }.Build() File_proto_game_v1_game_proto = out.File file_proto_game_v1_game_proto_goTypes = nil file_proto_game_v1_game_proto_depIdxs = nil }