package gamemanagement import ( "hyapp-admin-server/internal/middleware" "github.com/gin-gonic/gin" ) func RegisterRoutes(protected *gin.RouterGroup, h *Handler) { if h == nil { return } // 游戏列表、自研游戏、机器人和房内猜拳是四个独立授权模块;legacy game:* 只用于兼容存量自定义角色。 protected.GET("/admin/game/platforms", middleware.RequireAnyPermission("game-catalog:view", "game:view"), h.ListPlatforms) protected.POST("/admin/game/platforms", middleware.RequireAnyPermission("game-catalog:platform", "game:update"), h.CreatePlatform) protected.PATCH("/admin/game/platforms/:platform_code", middleware.RequireAnyPermission("game-catalog:platform", "game:update"), h.UpdatePlatform) protected.POST("/admin/game/platforms/:platform_code/sync-games", middleware.RequireAnyPermission("game-catalog:platform", "game:update"), h.SyncPlatformGames) protected.GET("/admin/game/games", middleware.RequireAnyPermission("game-catalog:view", "game:view"), h.ListCatalog) protected.POST("/admin/game/games", middleware.RequireAnyPermission("game-catalog:create", "game:create"), h.CreateCatalog) protected.PATCH("/admin/game/games/:game_id", middleware.RequireAnyPermission("game-catalog:update", "game:update"), h.UpdateCatalog) protected.PATCH("/admin/game/games/:game_id/status", middleware.RequireAnyPermission("game-catalog:status", "game:status"), h.SetGameStatus) protected.DELETE("/admin/game/games/:game_id", middleware.RequireAnyPermission("game-catalog:delete", "game:delete", "game:update"), h.DeleteCatalog) protected.PATCH("/admin/game/games/:game_id/whitelist", middleware.RequireAnyPermission("game-catalog:update", "game:update"), h.SetGameWhitelistEnabled) protected.GET("/admin/game/games/:game_id/whitelist/users", middleware.RequireAnyPermission("game-catalog:view", "game:view"), h.ListGameWhitelistUsers) protected.POST("/admin/game/games/:game_id/whitelist/users", middleware.RequireAnyPermission("game-catalog:update", "game:update"), h.AddGameWhitelistUser) protected.DELETE("/admin/game/games/:game_id/whitelist/users/:user_id", middleware.RequireAnyPermission("game-catalog:update", "game:update"), h.DeleteGameWhitelistUser) protected.GET("/admin/game/self-games", middleware.RequireAnyPermission("self-game:view", "game:view"), h.ListSelfGames) protected.PATCH("/admin/game/self-games/:game_id/config", middleware.RequireAnyPermission("self-game:update", "game:update"), h.UpdateDiceConfig) protected.GET("/admin/game/self-games/:game_id/new-user-policy", middleware.RequireAnyPermission("self-game:view", "game:view"), h.GetSelfGameNewUserPolicy) protected.PATCH("/admin/game/self-games/:game_id/new-user-policy", middleware.RequireAnyPermission("self-game:update", "game:update"), h.UpdateSelfGameNewUserPolicy) protected.GET("/admin/game/self-games/:game_id/stake-pools", middleware.RequireAnyPermission("self-game:view", "game:view"), h.ListSelfGameStakePools) protected.PATCH("/admin/game/self-games/:game_id/stake-pools/:stake_coin", middleware.RequireAnyPermission("self-game:update", "game:update"), h.UpdateSelfGameStakePool) protected.POST("/admin/game/self-games/:game_id/stake-pools/:stake_coin/adjust", middleware.RequireAnyPermission("self-game:update", "game:update"), h.AdjustSelfGameStakePool) protected.GET("/admin/game/robots", middleware.RequireAnyPermission("game-robot:view", "game:view"), h.ListDiceRobots) protected.POST("/admin/game/robots/generate", middleware.RequireAnyPermission("game-robot:create", "game:create"), h.GenerateDiceRobots) protected.PATCH("/admin/game/robots/:user_id/status", middleware.RequireAnyPermission("game-robot:update", "game:update"), h.SetDiceRobotStatus) protected.DELETE("/admin/game/robots/:user_id", middleware.RequireAnyPermission("game-robot:delete", "game:delete", "game:update"), h.DeleteDiceRobot) protected.GET("/admin/game/room-rps/config", middleware.RequireAnyPermission("room-rps-config:view", "game:view"), h.GetRoomRPSConfig) protected.PATCH("/admin/game/room-rps/config", middleware.RequireAnyPermission("room-rps-config:update", "game:update"), h.UpdateRoomRPSConfig) protected.GET("/admin/game/room-rps/challenges", middleware.RequireAnyPermission("room-rps-order:view", "game:view"), h.ListRoomRPSChallenges) protected.GET("/admin/game/room-rps/challenges/:challenge_id", middleware.RequireAnyPermission("room-rps-order:view", "game:view"), h.GetRoomRPSChallenge) // 结算重试和手动过期都会推进订单状态,必须使用订单更新权限,并由 game-service 再做状态机保护。 protected.POST("/admin/game/room-rps/challenges/:challenge_id/retry-settlement", middleware.RequireAnyPermission("room-rps-order:update", "game:update"), h.RetryRoomRPSSettlement) protected.POST("/admin/game/room-rps/challenges/:challenge_id/expire", middleware.RequireAnyPermission("room-rps-order:update", "game:update"), h.ExpireRoomRPSChallenge) }