hyapp-server/pkg/roommq/messages.go

107 lines
3.9 KiB
Go

// Package roommq defines RocketMQ payloads owned by room-service.
package roommq
import (
"encoding/json"
"errors"
"google.golang.org/protobuf/proto"
roomeventsv1 "hyapp.local/api/proto/events/room/v1"
)
const (
MessageTypeRoomOutboxEvent = "room_outbox_event"
MessageTypeRoomRocketLaunchDue = "room_rocket_launch_due"
TagRoomOutboxEvent = "room_outbox_event"
TagRoomRocketLaunchDue = "room_rocket_launch_due"
)
// RoomOutboxMessage is the MQ representation of one durable room_outbox fact.
type RoomOutboxMessage struct {
MessageType string `json:"message_type"`
AppCode string `json:"app_code"`
EventID string `json:"event_id"`
EventType string `json:"event_type"`
RoomID string `json:"room_id"`
RoomVersion int64 `json:"room_version"`
OccurredAtMS int64 `json:"occurred_at_ms"`
Envelope []byte `json:"envelope"`
}
// RoomRocketLaunchDueMessage wakes room-service at the configured launch_at_ms.
type RoomRocketLaunchDueMessage struct {
MessageType string `json:"message_type"`
AppCode string `json:"app_code"`
RoomID string `json:"room_id"`
RocketID string `json:"rocket_id"`
Level int32 `json:"level"`
LaunchAtMS int64 `json:"launch_at_ms"`
ResetAtMS int64 `json:"reset_at_ms"`
CommandID string `json:"command_id"`
}
// EncodeRoomOutboxMessage serializes the protobuf envelope into an MQ JSON body.
func EncodeRoomOutboxMessage(envelope *roomeventsv1.EventEnvelope) ([]byte, error) {
if envelope == nil {
return nil, errors.New("room outbox envelope is required")
}
envelopeBytes, err := proto.Marshal(envelope)
if err != nil {
return nil, err
}
return json.Marshal(RoomOutboxMessage{
MessageType: MessageTypeRoomOutboxEvent,
AppCode: envelope.GetAppCode(),
EventID: envelope.GetEventId(),
EventType: envelope.GetEventType(),
RoomID: envelope.GetRoomId(),
RoomVersion: envelope.GetRoomVersion(),
OccurredAtMS: envelope.GetOccurredAtMs(),
Envelope: envelopeBytes,
})
}
// DecodeRoomOutboxMessage validates the MQ body and restores the protobuf fact.
func DecodeRoomOutboxMessage(body []byte) (*roomeventsv1.EventEnvelope, RoomOutboxMessage, error) {
var message RoomOutboxMessage
if err := json.Unmarshal(body, &message); err != nil {
return nil, RoomOutboxMessage{}, err
}
if message.MessageType != MessageTypeRoomOutboxEvent {
return nil, RoomOutboxMessage{}, errors.New("unexpected room outbox message_type")
}
var envelope roomeventsv1.EventEnvelope
if err := proto.Unmarshal(message.Envelope, &envelope); err != nil {
return nil, RoomOutboxMessage{}, err
}
if envelope.GetEventId() == "" || envelope.GetEventType() == "" || envelope.GetRoomId() == "" {
return nil, RoomOutboxMessage{}, errors.New("room outbox envelope is incomplete")
}
return &envelope, message, nil
}
// EncodeRoomRocketLaunchDueMessage serializes a launch wakeup command.
func EncodeRoomRocketLaunchDueMessage(message RoomRocketLaunchDueMessage) ([]byte, error) {
message.MessageType = MessageTypeRoomRocketLaunchDue
if message.AppCode == "" || message.RoomID == "" || message.RocketID == "" || message.Level <= 0 || message.LaunchAtMS <= 0 {
return nil, errors.New("room rocket launch due message is incomplete")
}
return json.Marshal(message)
}
// DecodeRoomRocketLaunchDueMessage validates a launch wakeup body.
func DecodeRoomRocketLaunchDueMessage(body []byte) (RoomRocketLaunchDueMessage, error) {
var message RoomRocketLaunchDueMessage
if err := json.Unmarshal(body, &message); err != nil {
return RoomRocketLaunchDueMessage{}, err
}
if message.MessageType != MessageTypeRoomRocketLaunchDue {
return RoomRocketLaunchDueMessage{}, errors.New("unexpected room rocket message_type")
}
if message.AppCode == "" || message.RoomID == "" || message.RocketID == "" || message.Level <= 0 || message.LaunchAtMS <= 0 {
return RoomRocketLaunchDueMessage{}, errors.New("room rocket launch due message is incomplete")
}
return message, nil
}