2026-05-29 19:56:14 +08:00

523 lines
20 KiB
Go

package service_test
import (
"context"
"fmt"
"slices"
"testing"
"time"
"google.golang.org/protobuf/proto"
roomeventsv1 "hyapp.local/api/proto/events/room/v1"
roomv1 "hyapp.local/api/proto/room/v1"
walletv1 "hyapp.local/api/proto/wallet/v1"
"hyapp/pkg/appcode"
"hyapp/pkg/roommq"
"hyapp/services/room-service/internal/integration"
roomservice "hyapp/services/room-service/internal/room/service"
"hyapp/services/room-service/internal/room/state"
"hyapp/services/room-service/internal/router"
"hyapp/services/room-service/internal/testutil/mysqltest"
)
type fixedRoomTreasureClock struct {
now time.Time
}
func (c *fixedRoomTreasureClock) Now() time.Time {
return c.now.UTC()
}
type treasureTestWallet struct {
debits []*walletv1.DebitGiftResponse
grants []*walletv1.GrantResourceGroupRequest
lastDebit *walletv1.DebitGiftRequest
}
func (w *treasureTestWallet) DebitGift(_ context.Context, req *walletv1.DebitGiftRequest) (*walletv1.DebitGiftResponse, error) {
w.lastDebit = req
if len(w.debits) == 0 {
return &walletv1.DebitGiftResponse{BillingReceiptId: "receipt-default", GiftPointAdded: 1, HeatValue: 1}, nil
}
next := w.debits[0]
w.debits = w.debits[1:]
return next, nil
}
func (w *treasureTestWallet) GrantResourceGroup(_ context.Context, req *walletv1.GrantResourceGroupRequest) (*walletv1.ResourceGrantResponse, error) {
w.grants = append(w.grants, req)
return &walletv1.ResourceGrantResponse{
Grant: &walletv1.ResourceGrant{
GrantId: fmt.Sprintf("grant-%d-%d", req.GetTargetUserId(), req.GetGroupId()),
CommandId: req.GetCommandId(),
TargetUserId: req.GetTargetUserId(),
},
}, nil
}
type treasureOpenScheduleRecorder struct {
schedules []integration.RoomTreasureOpenSchedule
}
func (r *treasureOpenScheduleRecorder) ScheduleRoomTreasureOpen(_ context.Context, schedule integration.RoomTreasureOpenSchedule) error {
r.schedules = append(r.schedules, schedule)
return nil
}
func TestRoomTreasureGiftOverflowAndCountdownInvalidEnergy(t *testing.T) {
ctx := context.Background()
repository := mysqltest.NewRepository(t)
now := &fixedRoomTreasureClock{now: time.Date(2026, 5, 20, 12, 0, 0, 0, time.UTC)}
wallet := &treasureTestWallet{debits: []*walletv1.DebitGiftResponse{
{BillingReceiptId: "receipt-fill", GiftPointAdded: 150, HeatValue: 150, GiftTypeCode: "normal"},
{BillingReceiptId: "receipt-countdown", GiftPointAdded: 200, HeatValue: 200, GiftTypeCode: "normal"},
}}
svc := newTreasureTestService(t, repository, wallet, now)
writeTreasureConfig(t, ctx, repository, treasureConfigForTest(100, 1_000))
roomID := "room-treasure-flow"
ownerID := int64(101)
viewerID := int64(202)
createTreasureRoom(t, ctx, svc, roomID, ownerID, 9001)
joinTreasureRoom(t, ctx, svc, roomID, viewerID)
fillResp, err := svc.SendGift(ctx, &roomv1.SendGiftRequest{
Meta: treasureMeta(roomID, ownerID, "fill"),
TargetType: "user",
TargetUserId: viewerID,
GiftId: "gift-overflow",
GiftCount: 1,
})
if err != nil {
t.Fatalf("send fill gift failed: %v", err)
}
treasure := fillResp.GetTreasure()
if treasure.GetCurrentLevel() != 1 || treasure.GetCurrentProgress() != 100 || treasure.GetStatus() != state.TreasureStatusCountdown {
t.Fatalf("fill gift must cap level 1 progress and enter countdown: %+v", treasure)
}
if treasure.GetOpenAtMs() != now.Now().Add(time.Second).UnixMilli() || treasure.GetResetAtMs() != time.Date(2026, 5, 21, 0, 0, 0, 0, time.UTC).UnixMilli() {
t.Fatalf("treasure timers must use UTC business time: %+v", treasure)
}
if treasure.GetTop1UserId() != ownerID || treasure.GetIgniterUserId() != ownerID {
t.Fatalf("top1 and igniter must lock at countdown start: %+v", treasure)
}
progressEvents := treasureProgressEvents(t, ctx, repository)
if len(progressEvents) != 1 || progressEvents[0].GetAddedEnergy() != 150 || progressEvents[0].GetEffectiveAddedEnergy() != 100 || progressEvents[0].GetOverflowEnergy() != 50 {
t.Fatalf("progress event must expose effective energy and discarded overflow: %+v", progressEvents)
}
if got := countTreasureCountdownEvents(t, ctx, repository); got != 1 {
t.Fatalf("fill gift must emit one countdown event, got %d", got)
}
countdownResp, err := svc.SendGift(ctx, &roomv1.SendGiftRequest{
Meta: treasureMeta(roomID, viewerID, "countdown"),
TargetType: "user",
TargetUserId: ownerID,
GiftId: "gift-during-countdown",
GiftCount: 1,
})
if err != nil {
t.Fatalf("send countdown gift failed: %v", err)
}
if countdownResp.GetTreasure().GetCurrentProgress() != 100 || countdownResp.GetTreasure().GetStatus() != state.TreasureStatusCountdown {
t.Fatalf("countdown gift must not change treasure progress: %+v", countdownResp.GetTreasure())
}
if got := len(treasureProgressEvents(t, ctx, repository)); got != 1 {
t.Fatalf("countdown invalid energy must not emit a second progress event, got %d", got)
}
if got := countTreasureCountdownEvents(t, ctx, repository); got != 1 {
t.Fatalf("countdown invalid energy must not emit another countdown event, got %d", got)
}
}
func TestRoomTreasureCountdownOutboxSchedulesDelayedOpen(t *testing.T) {
ctx := context.Background()
repository := mysqltest.NewRepository(t)
now := &fixedRoomTreasureClock{now: time.Date(2026, 5, 20, 12, 0, 0, 0, time.UTC)}
wallet := &treasureTestWallet{debits: []*walletv1.DebitGiftResponse{
{BillingReceiptId: "receipt-fill", GiftPointAdded: 100, HeatValue: 100, GiftTypeCode: "normal"},
}}
scheduler := &treasureOpenScheduleRecorder{}
svc := newTreasureTestServiceWithScheduler(t, repository, wallet, now, scheduler)
writeTreasureConfig(t, ctx, repository, treasureConfigForTest(100, 1_000))
roomID := "room-treasure-schedule"
ownerID := int64(801)
createTreasureRoom(t, ctx, svc, roomID, ownerID, 9008)
if _, err := svc.SendGift(ctx, &roomv1.SendGiftRequest{
Meta: treasureMeta(roomID, ownerID, "fill"),
TargetType: "user",
TargetUserId: ownerID,
GiftId: "gift-fill",
GiftCount: 1,
}); err != nil {
t.Fatalf("fill treasure failed: %v", err)
}
if err := svc.ProcessPendingOutbox(ctx, roomservice.OutboxWorkerOptions{PublishTimeout: time.Second, BatchSize: 100}); err != nil {
t.Fatalf("process outbox failed: %v", err)
}
if len(scheduler.schedules) != 1 {
t.Fatalf("scheduled opens=%d, want 1: %+v", len(scheduler.schedules), scheduler.schedules)
}
scheduled := scheduler.schedules[0]
if scheduled.RoomID != roomID || scheduled.Level != 1 || scheduled.OpenAtMS != now.Now().Add(time.Second).UnixMilli() || scheduled.CommandID == "" {
t.Fatalf("unexpected delayed open schedule: %+v", scheduled)
}
}
func TestRoomTreasureOpenDueEarlyMessageDoesNotPoisonCommandID(t *testing.T) {
ctx := context.Background()
repository := mysqltest.NewRepository(t)
now := &fixedRoomTreasureClock{now: time.Date(2026, 5, 20, 12, 0, 0, 0, time.UTC)}
wallet := &treasureTestWallet{debits: []*walletv1.DebitGiftResponse{
{BillingReceiptId: "receipt-ignite", GiftPointAdded: 100, HeatValue: 100, GiftTypeCode: "normal"},
}}
svc := newTreasureTestService(t, repository, wallet, now)
writeTreasureConfig(t, ctx, repository, treasureConfigForTest(100, 1_000))
roomID := "room-treasure-mq-open"
ownerID := int64(901)
createTreasureRoom(t, ctx, svc, roomID, ownerID, 9009)
resp, err := svc.SendGift(ctx, &roomv1.SendGiftRequest{
Meta: treasureMeta(roomID, ownerID, "ignite"),
TargetType: "user",
TargetUserId: ownerID,
GiftId: "gift-ignite",
GiftCount: 1,
})
if err != nil {
t.Fatalf("ignite treasure failed: %v", err)
}
treasure := resp.GetTreasure()
due := roommq.RoomTreasureOpenDueMessage{
MessageType: roommq.MessageTypeRoomTreasureOpenDue,
AppCode: appcode.Default,
RoomID: roomID,
BoxID: treasure.GetBoxId(),
Level: treasure.GetCurrentLevel(),
OpenAtMS: treasure.GetOpenAtMs(),
CommandID: "cmd_room_treasure_open_" + treasure.GetBoxId(),
}
if err := svc.HandleRoomTreasureOpenDue(ctx, due); err == nil {
t.Fatal("early delayed message should ask MQ to retry")
}
now.now = now.now.Add(time.Second)
if err := svc.HandleRoomTreasureOpenDue(ctx, due); err != nil {
t.Fatalf("due delayed message should open treasure after retry: %v", err)
}
info, err := svc.GetRoomTreasure(ctx, &roomv1.GetRoomTreasureRequest{
RoomId: roomID,
ViewerUserId: ownerID,
Meta: &roomv1.RequestMeta{
AppCode: appcode.Default,
RequestId: "req-check",
},
})
if err != nil {
t.Fatalf("get treasure failed: %v", err)
}
if info.GetTreasure().GetState().GetStatus() != state.TreasureStatusIdle || info.GetTreasure().GetState().GetCurrentLevel() != 2 {
t.Fatalf("treasure should open once after early retry: %+v", info.GetTreasure().GetState())
}
if len(wallet.grants) == 0 {
t.Fatal("open should grant configured rewards after retry")
}
}
func TestRoomTreasureOpenGrantsLockedTop1AndIgniterAfterLeave(t *testing.T) {
ctx := context.Background()
repository := mysqltest.NewRepository(t)
now := &fixedRoomTreasureClock{now: time.Date(2026, 5, 20, 12, 0, 0, 0, time.UTC)}
wallet := &treasureTestWallet{debits: []*walletv1.DebitGiftResponse{
{BillingReceiptId: "receipt-ignite", GiftPointAdded: 100, HeatValue: 100, GiftTypeCode: "normal"},
}}
svc := newTreasureTestService(t, repository, wallet, now)
writeTreasureConfig(t, ctx, repository, treasureConfigForTest(100, 1_000))
roomID := "room-treasure-open"
ownerID := int64(301)
igniterID := int64(302)
createTreasureRoom(t, ctx, svc, roomID, ownerID, 9002)
joinTreasureRoom(t, ctx, svc, roomID, igniterID)
if _, err := svc.SendGift(ctx, &roomv1.SendGiftRequest{
Meta: treasureMeta(roomID, igniterID, "ignite"),
TargetType: "user",
TargetUserId: ownerID,
GiftId: "gift-ignite",
GiftCount: 1,
}); err != nil {
t.Fatalf("ignite treasure failed: %v", err)
}
if _, err := svc.LeaveRoom(ctx, &roomv1.LeaveRoomRequest{Meta: treasureMeta(roomID, igniterID, "leave")}); err != nil {
t.Fatalf("igniter leave room failed: %v", err)
}
now.now = now.now.Add(1100 * time.Millisecond)
if err := svc.SweepRoomTreasureOpenings(ctx); err != nil {
t.Fatalf("sweep room treasure openings failed: %v", err)
}
if !hasTreasureGrant(wallet.grants, igniterID, 2001) || !hasTreasureGrant(wallet.grants, igniterID, 3001) {
t.Fatalf("left top1/igniter must still receive locked rewards: %+v", wallet.grants)
}
if hasTreasureGrant(wallet.grants, igniterID, 1001) {
t.Fatalf("left igniter must not receive in-room reward: %+v", wallet.grants)
}
if !hasTreasureGrant(wallet.grants, ownerID, 1001) {
t.Fatalf("remaining in-room owner must receive in-room reward: %+v", wallet.grants)
}
info, err := svc.GetRoomTreasure(ctx, &roomv1.GetRoomTreasureRequest{
Meta: &roomv1.RequestMeta{AppCode: appcode.Default, RoomId: roomID},
RoomId: roomID,
ViewerUserId: ownerID,
})
if err != nil {
t.Fatalf("get treasure after open failed: %v", err)
}
stateView := info.GetTreasure().GetState()
if stateView.GetCurrentLevel() != 2 || stateView.GetStatus() != state.TreasureStatusIdle {
t.Fatalf("opened treasure must advance to next idle level: %+v", stateView)
}
if len(stateView.GetLastRewards()) != 3 {
t.Fatalf("opened treasure must retain in-room, top1 and igniter grants for client display: %+v", stateView.GetLastRewards())
}
if got := treasureRewardUserIDs(stateView.GetLastRewards()); !slices.Equal(got, []int64{301, 302, 302}) {
t.Fatalf("reward users mismatch: got %+v rewards=%+v", got, stateView.GetLastRewards())
}
}
func TestRoomTreasureUTCResetCancelsCrossDayCountdown(t *testing.T) {
ctx := context.Background()
repository := mysqltest.NewRepository(t)
now := &fixedRoomTreasureClock{now: time.Date(2026, 5, 20, 23, 59, 59, 0, time.UTC)}
wallet := &treasureTestWallet{debits: []*walletv1.DebitGiftResponse{
{BillingReceiptId: "receipt-cross-day", GiftPointAdded: 100, HeatValue: 100, GiftTypeCode: "normal"},
{BillingReceiptId: "receipt-new-day", GiftPointAdded: 10, HeatValue: 10, GiftTypeCode: "normal"},
}}
svc := newTreasureTestService(t, repository, wallet, now)
writeTreasureConfig(t, ctx, repository, treasureConfigForTest(100, 2_000))
roomID := "room-treasure-reset"
ownerID := int64(401)
viewerID := int64(402)
createTreasureRoom(t, ctx, svc, roomID, ownerID, 9003)
joinTreasureRoom(t, ctx, svc, roomID, viewerID)
fillResp, err := svc.SendGift(ctx, &roomv1.SendGiftRequest{
Meta: treasureMeta(roomID, viewerID, "cross-day-fill"),
TargetType: "user",
TargetUserId: ownerID,
GiftId: "gift-cross-day",
GiftCount: 1,
})
if err != nil {
t.Fatalf("send cross-day gift failed: %v", err)
}
if fillResp.GetTreasure().GetStatus() != state.TreasureStatusCountdown || fillResp.GetTreasure().GetOpenAtMs() <= fillResp.GetTreasure().GetResetAtMs() {
t.Fatalf("fixture must create a countdown whose open time crosses UTC reset: %+v", fillResp.GetTreasure())
}
now.now = time.Date(2026, 5, 21, 0, 0, 2, 0, time.UTC)
if err := svc.SweepRoomTreasureOpenings(ctx); err != nil {
t.Fatalf("sweep cross-day treasure failed: %v", err)
}
if len(wallet.grants) != 0 {
t.Fatalf("cross-day countdown must be canceled by UTC reset, grants=%+v", wallet.grants)
}
info, err := svc.GetRoomTreasure(ctx, &roomv1.GetRoomTreasureRequest{
Meta: &roomv1.RequestMeta{AppCode: appcode.Default, RoomId: roomID},
RoomId: roomID,
ViewerUserId: ownerID,
})
if err != nil {
t.Fatalf("get treasure after UTC reset failed: %v", err)
}
if stateView := info.GetTreasure().GetState(); stateView.GetCurrentLevel() != 1 || stateView.GetCurrentProgress() != 0 || stateView.GetStatus() != state.TreasureStatusIdle {
t.Fatalf("query view must reset stale countdown at UTC boundary: %+v", stateView)
}
nextResp, err := svc.SendGift(ctx, &roomv1.SendGiftRequest{
Meta: treasureMeta(roomID, ownerID, "new-day-gift"),
TargetType: "user",
TargetUserId: viewerID,
GiftId: "gift-new-day",
GiftCount: 1,
})
if err != nil {
t.Fatalf("send new-day gift failed: %v", err)
}
if nextResp.GetTreasure().GetCurrentLevel() != 1 || nextResp.GetTreasure().GetCurrentProgress() != 10 || nextResp.GetTreasure().GetStatus() != state.TreasureStatusIdle {
t.Fatalf("first new-day gift must start a fresh level 1 treasure: %+v", nextResp.GetTreasure())
}
}
func newTreasureTestService(t *testing.T, repository *mysqltest.Repository, wallet *treasureTestWallet, clock *fixedRoomTreasureClock) *roomservice.Service {
t.Helper()
return newTreasureTestServiceWithScheduler(t, repository, wallet, clock, nil)
}
func newTreasureTestServiceWithScheduler(t *testing.T, repository *mysqltest.Repository, wallet *treasureTestWallet, clock *fixedRoomTreasureClock, scheduler integration.RoomTreasureOpenScheduler) *roomservice.Service {
t.Helper()
return roomservice.New(roomservice.Config{
NodeID: "node-treasure-test",
LeaseTTL: 10 * time.Second,
RankLimit: 20,
SnapshotEveryN: 1,
Clock: clock,
RoomTreasureOpenScheduler: scheduler,
}, router.NewMemoryDirectory(), repository, wallet, integration.NewNoopRoomEventPublisher(), integration.NewNoopOutboxPublisher())
}
func treasureConfigForTest(threshold int64, openDelayMS int64) roomservice.RoomTreasureConfig {
levels := make([]roomservice.RoomTreasureLevelConfig, 0, 7)
for level := int32(1); level <= 7; level++ {
levels = append(levels, roomservice.RoomTreasureLevelConfig{
Level: level,
EnergyThreshold: threshold + int64(level-1)*100,
CoverURL: fmt.Sprintf("https://example.test/treasure/%d-cover.png", level),
AnimationURL: fmt.Sprintf("https://example.test/treasure/%d-idle.webp", level),
OpeningAnimationURL: fmt.Sprintf("https://example.test/treasure/%d-opening.webp", level),
OpenedImageURL: fmt.Sprintf("https://example.test/treasure/%d-open.png", level),
InRoomRewards: []roomservice.RoomTreasureRewardItem{{
RewardItemID: fmt.Sprintf("level-%d-in-room", level),
ResourceGroupID: 1000 + int64(level),
Weight: 1,
DisplayName: "In Room",
IconURL: "https://example.test/reward/in-room.png",
}},
Top1Rewards: []roomservice.RoomTreasureRewardItem{{
RewardItemID: fmt.Sprintf("level-%d-top1", level),
ResourceGroupID: 2000 + int64(level),
Weight: 1,
DisplayName: "Top 1",
IconURL: "https://example.test/reward/top1.png",
}},
IgniterRewards: []roomservice.RoomTreasureRewardItem{{
RewardItemID: fmt.Sprintf("level-%d-igniter", level),
ResourceGroupID: 3000 + int64(level),
Weight: 1,
DisplayName: "Igniter",
IconURL: "https://example.test/reward/igniter.png",
}},
})
}
return roomservice.RoomTreasureConfig{
AppCode: appcode.Default,
Enabled: true,
ConfigVersion: 1,
EnergySource: "gift_point_added",
OpenDelayMS: openDelayMS,
BroadcastEnabled: true,
BroadcastScope: "region",
RewardStackPolicy: "allow_stack",
Levels: levels,
}
}
func writeTreasureConfig(t *testing.T, ctx context.Context, repository *mysqltest.Repository, config roomservice.RoomTreasureConfig) {
t.Helper()
if err := repository.UpsertRoomTreasureConfig(ctx, config); err != nil {
t.Fatalf("upsert treasure config failed: %v", err)
}
}
func createTreasureRoom(t *testing.T, ctx context.Context, svc *roomservice.Service, roomID string, ownerID int64, regionID int64) {
t.Helper()
if _, err := svc.CreateRoom(ctx, &roomv1.CreateRoomRequest{
Meta: roomservice.NewRequestMeta(roomID, ownerID),
SeatCount: 10,
Mode: "voice",
VisibleRegionId: regionID,
RoomName: roomID,
RoomShortId: roomID,
}); err != nil {
t.Fatalf("create treasure room failed: %v", err)
}
}
func joinTreasureRoom(t *testing.T, ctx context.Context, svc *roomservice.Service, roomID string, userID int64) {
t.Helper()
if _, err := svc.JoinRoom(ctx, &roomv1.JoinRoomRequest{
Meta: roomservice.NewRequestMeta(roomID, userID),
Role: "audience",
}); err != nil {
t.Fatalf("join treasure room failed: %v", err)
}
}
func treasureMeta(roomID string, actorUserID int64, suffix string) *roomv1.RequestMeta {
return &roomv1.RequestMeta{
RequestId: "req-room-treasure-" + suffix,
CommandId: "cmd-room-treasure-" + suffix,
ActorUserId: actorUserID,
RoomId: roomID,
AppCode: appcode.Default,
SentAtMs: time.Date(2026, 5, 20, 12, 0, 0, 0, time.UTC).UnixMilli(),
}
}
func treasureProgressEvents(t *testing.T, ctx context.Context, repository *mysqltest.Repository) []*roomeventsv1.RoomTreasureProgressChanged {
t.Helper()
records, err := repository.ListPendingOutbox(ctx, 50)
if err != nil {
t.Fatalf("list pending outbox failed: %v", err)
}
events := make([]*roomeventsv1.RoomTreasureProgressChanged, 0)
for _, record := range records {
if record.EventType != "RoomTreasureProgressChanged" {
continue
}
var event roomeventsv1.RoomTreasureProgressChanged
if err := proto.Unmarshal(record.Envelope.GetBody(), &event); err != nil {
t.Fatalf("decode treasure progress event failed: %v", err)
}
events = append(events, &event)
}
return events
}
func countTreasureCountdownEvents(t *testing.T, ctx context.Context, repository *mysqltest.Repository) int {
t.Helper()
records, err := repository.ListPendingOutbox(ctx, 50)
if err != nil {
t.Fatalf("list pending outbox failed: %v", err)
}
count := 0
for _, record := range records {
if record.EventType == "RoomTreasureCountdownStarted" {
count++
}
}
return count
}
func hasTreasureGrant(grants []*walletv1.GrantResourceGroupRequest, userID int64, groupID int64) bool {
for _, grant := range grants {
if grant.GetTargetUserId() == userID && grant.GetGroupId() == groupID {
return true
}
}
return false
}
func treasureRewardUserIDs(rewards []*roomv1.RoomTreasureRewardGrant) []int64 {
userIDs := make([]int64, 0, len(rewards))
for _, reward := range rewards {
userIDs = append(userIDs, reward.GetUserId())
}
slices.Sort(userIDs)
return userIDs
}