156 lines
3.5 KiB
Protocol Buffer
156 lines
3.5 KiB
Protocol Buffer
syntax = "proto3";
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package hyapp.robot.v1;
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option go_package = "hyapp.local/api/proto/robot/v1;robotv1";
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// RequestMeta 是 robot-service 内部 RPC 的租户和追踪上下文;不要把 app_code 放到业务字段里绕过统一鉴权链路。
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message RequestMeta {
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string request_id = 1;
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string caller = 2;
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int64 actor_user_id = 3;
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int64 sent_at_ms = 4;
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string app_code = 5;
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}
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message Robot {
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string app_code = 1;
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string robot_scope = 2;
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string game_id = 3;
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string room_scene = 4;
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int64 user_id = 5;
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string status = 6;
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int64 created_by_admin_id = 7;
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int64 created_at_ms = 8;
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int64 updated_at_ms = 9;
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int64 last_used_at_ms = 10;
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int64 used_count = 11;
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}
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message ListGameRobotsRequest {
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RequestMeta meta = 1;
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string game_id = 2;
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string status = 3;
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int32 page_size = 4;
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string cursor = 5;
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}
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message ListGameRobotsResponse {
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repeated Robot robots = 1;
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string next_cursor = 2;
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int64 server_time_ms = 3;
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}
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message RegisterGameRobotsRequest {
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RequestMeta meta = 1;
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string game_id = 2;
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repeated int64 user_ids = 3;
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}
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message RegisterGameRobotsResponse {
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repeated Robot robots = 1;
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int64 server_time_ms = 2;
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}
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message PickGameRobotRequest {
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RequestMeta meta = 1;
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string game_id = 2;
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string match_id = 3;
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int64 selected_at_ms = 4;
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repeated int64 exclude_user_ids = 5;
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}
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message GameRobotResponse {
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Robot robot = 1;
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int64 server_time_ms = 2;
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}
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message SetGameRobotStatusRequest {
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RequestMeta meta = 1;
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string game_id = 2;
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int64 user_id = 3;
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string status = 4;
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}
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message DeleteGameRobotRequest {
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RequestMeta meta = 1;
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string game_id = 2;
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int64 user_id = 3;
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}
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message DeleteGameRobotResponse {
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bool deleted = 1;
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int64 server_time_ms = 2;
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}
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message ListRoomRobotsRequest {
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RequestMeta meta = 1;
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string room_scene = 2;
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string status = 3;
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int32 page_size = 4;
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string cursor = 5;
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}
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message ListRoomRobotsResponse {
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repeated Robot robots = 1;
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string next_cursor = 2;
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int64 server_time_ms = 3;
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}
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message RegisterRoomRobotsRequest {
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RequestMeta meta = 1;
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string room_scene = 2;
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repeated int64 user_ids = 3;
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}
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message RegisterRoomRobotsResponse {
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repeated Robot robots = 1;
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int64 server_time_ms = 2;
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}
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message SetRoomRobotStatusRequest {
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RequestMeta meta = 1;
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string room_scene = 2;
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int64 user_id = 3;
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string status = 4;
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}
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message DeleteRoomRobotRequest {
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RequestMeta meta = 1;
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string room_scene = 2;
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int64 user_id = 3;
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}
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message DeleteRoomRobotResponse {
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bool deleted = 1;
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int64 server_time_ms = 2;
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}
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message PickRoomRobotRequest {
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RequestMeta meta = 1;
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string room_scene = 2;
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string room_id = 3;
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int64 selected_at_ms = 4;
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}
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message RoomRobotResponse {
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Robot robot = 1;
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int64 server_time_ms = 2;
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}
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service GameRobotService {
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rpc ListGameRobots(ListGameRobotsRequest) returns (ListGameRobotsResponse);
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rpc RegisterGameRobots(RegisterGameRobotsRequest) returns (RegisterGameRobotsResponse);
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rpc PickGameRobot(PickGameRobotRequest) returns (GameRobotResponse);
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rpc SetGameRobotStatus(SetGameRobotStatusRequest) returns (GameRobotResponse);
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rpc DeleteGameRobot(DeleteGameRobotRequest) returns (DeleteGameRobotResponse);
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}
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service RoomRobotService {
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rpc ListRoomRobots(ListRoomRobotsRequest) returns (ListRoomRobotsResponse);
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rpc RegisterRoomRobots(RegisterRoomRobotsRequest) returns (RegisterRoomRobotsResponse);
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rpc PickRoomRobot(PickRoomRobotRequest) returns (RoomRobotResponse);
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rpc SetRoomRobotStatus(SetRoomRobotStatusRequest) returns (RoomRobotResponse);
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rpc DeleteRoomRobot(DeleteRoomRobotRequest) returns (DeleteRoomRobotResponse);
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}
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