270 lines
9.6 KiB
Go
270 lines
9.6 KiB
Go
package mysql
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import (
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"context"
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"strings"
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"testing"
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"time"
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"hyapp/internal/testutil/mysqlschema"
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"hyapp/pkg/appcode"
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gamedomain "hyapp/services/game-service/internal/domain/game"
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)
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func TestMarkOrderSucceededCreatesClaimableLevelOutboxEvent(t *testing.T) {
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caller := mysqlschema.CallerFile(t, 1)
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schema := mysqlschema.New(t, mysqlschema.Config{
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InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"),
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DatabasePrefix: "hy_game_test",
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})
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ctx := appcode.WithContext(context.Background(), "lalu")
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repo, err := Open(ctx, schema.DSN)
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if err != nil {
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t.Fatalf("open repository failed: %v", err)
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}
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t.Cleanup(func() { _ = repo.Close() })
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order := gamedomain.GameOrder{
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AppCode: "lalu",
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OrderID: "order_1",
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PlatformCode: "demo",
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ProviderOrderID: "provider_order_1",
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GameID: "demo_rocket_001",
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ProviderGameID: "rocket_001",
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UserID: 42,
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RoomID: "room_1",
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OpType: "debit",
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CoinAmount: 120,
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Status: gamedomain.OrderStatusWalletApplying,
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RequestHash: "hash_1",
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CreatedAtMS: 1700000000000,
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UpdatedAtMS: 1700000000000,
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}
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if _, _, err := repo.CreateGameOrder(ctx, order); err != nil {
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t.Fatalf("create order failed: %v", err)
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}
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if err := repo.MarkOrderSucceeded(ctx, "lalu", "order_1", "wtx-game-1", 880, 1700000001000); err != nil {
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t.Fatalf("mark order succeeded failed: %v", err)
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}
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events, err := repo.ClaimPendingLevelEvents(ctx, "worker_1", 1700000002000, 30*time.Second, 10)
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if err != nil {
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t.Fatalf("claim level events failed: %v", err)
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}
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if len(events) != 1 {
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t.Fatalf("expected one level event, got %+v", events)
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}
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event := events[0]
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if event.EventID != "game_level:order_1" || event.UserID != 42 || event.CoinAmount != 120 {
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t.Fatalf("level event mismatch: %+v", event)
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}
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if event.PayloadJSON == "" || event.WalletTransactionID != "wtx-game-1" {
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t.Fatalf("level event payload mismatch: %+v", event)
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}
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}
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func TestClaimPendingLevelEventsPreservesCreatedOrderAcrossStatuses(t *testing.T) {
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caller := mysqlschema.CallerFile(t, 1)
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schema := mysqlschema.New(t, mysqlschema.Config{
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InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"),
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DatabasePrefix: "hy_game_test",
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})
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ctx := appcode.WithContext(context.Background(), "lalu")
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repo, err := Open(ctx, schema.DSN)
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if err != nil {
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t.Fatalf("open repository failed: %v", err)
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}
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t.Cleanup(func() { _ = repo.Close() })
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insertLevelEvent := func(eventID string, orderID string, status string, nextRetryAtMS int64, createdAtMS int64, payload string) {
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t.Helper()
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if _, err := repo.db.ExecContext(ctx, `
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INSERT INTO game_level_event_outbox (
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app_code, event_id, order_id, user_id, game_id, provider_order_id,
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provider_round_id, coin_amount, wallet_transaction_id, payload_json,
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status, attempt_count, next_retry_at_ms, locked_by, locked_until_ms,
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failure_reason, occurred_at_ms, created_at_ms, updated_at_ms
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) VALUES (?, ?, ?, 42, 'game_1', ?, '', 100, 'wallet_tx_1', ?,
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?, 0, ?, '', 0, '', ?, ?, ?)`,
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"lalu", eventID, orderID, "provider_"+orderID, payload, status, nextRetryAtMS, createdAtMS, createdAtMS, createdAtMS,
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); err != nil {
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t.Fatalf("insert level event %s failed: %v", eventID, err)
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}
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}
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insertLevelEvent("event_failed_old", "order_failed_old", "failed", 1000, 1000, `{"source":"failed"}`)
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insertLevelEvent("event_failed_future", "order_failed_future", "failed", 999999, 1500, `{"source":"future"}`)
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insertLevelEvent("event_pending_new", "order_pending_new", "pending", 0, 2000, `{"source":"pending"}`)
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events, err := repo.ClaimPendingLevelEvents(ctx, "worker_1", 3000, 30*time.Second, 2)
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if err != nil {
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t.Fatalf("claim level events failed: %v", err)
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}
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if len(events) != 2 {
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t.Fatalf("expected two claimed events, got %+v", events)
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}
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if events[0].EventID != "event_failed_old" || events[0].Status != "failed" || !strings.Contains(events[0].PayloadJSON, `"source": "failed"`) {
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t.Fatalf("first claimed event should be the older failed payload, got %+v", events[0])
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}
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if events[1].EventID != "event_pending_new" || events[1].Status != "pending" || !strings.Contains(events[1].PayloadJSON, `"source": "pending"`) {
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t.Fatalf("second claimed event should be the pending payload, got %+v", events[1])
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}
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var runningCount int
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if err := repo.db.QueryRowContext(ctx, `
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SELECT COUNT(*) FROM game_level_event_outbox
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WHERE app_code = 'lalu' AND status = 'running' AND locked_by = 'worker_1' AND locked_until_ms = 33000`,
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).Scan(&runningCount); err != nil {
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t.Fatalf("query running events failed: %v", err)
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}
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if runningCount != 2 {
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t.Fatalf("expected two running claimed events, got %d", runningCount)
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}
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var futureStatus string
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if err := repo.db.QueryRowContext(ctx, `
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SELECT status FROM game_level_event_outbox WHERE app_code = 'lalu' AND event_id = 'event_failed_future'`,
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).Scan(&futureStatus); err != nil {
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t.Fatalf("query future retry event failed: %v", err)
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}
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if futureStatus != "failed" {
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t.Fatalf("future retry event should stay failed, got %s", futureStatus)
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}
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}
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func TestLevelEventClaimKeyQueryUsesOrderIndexWithoutFilesort(t *testing.T) {
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caller := mysqlschema.CallerFile(t, 1)
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schema := mysqlschema.New(t, mysqlschema.Config{
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InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"),
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DatabasePrefix: "hy_game_test",
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})
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ctx := appcode.WithContext(context.Background(), "lalu")
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repo, err := Open(ctx, schema.DSN)
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if err != nil {
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t.Fatalf("open repository failed: %v", err)
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}
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t.Cleanup(func() { _ = repo.Close() })
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var plan string
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if err := repo.db.QueryRowContext(ctx, `
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EXPLAIN FORMAT=JSON
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SELECT event_id, created_at_ms
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FROM game_level_event_outbox FORCE INDEX (idx_game_level_event_claim_order)
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WHERE app_code = ? AND status = ? AND locked_until_ms = 0 AND next_retry_at_ms <= ?
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ORDER BY created_at_ms ASC, event_id ASC
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LIMIT 100`,
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"lalu", "pending", int64(1780542672724),
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).Scan(&plan); err != nil {
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t.Fatalf("explain level event claim key query failed: %v", err)
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}
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if !strings.Contains(plan, `"key": "idx_game_level_event_claim_order"`) {
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t.Fatalf("claim key query did not use idx_game_level_event_claim_order:\n%s", plan)
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}
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if strings.Contains(strings.ToLower(plan), `"using_filesort": true`) {
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t.Fatalf("claim key query should avoid filesort:\n%s", plan)
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}
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}
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func TestUpsertCatalogCreatesDefaultVoiceRoomDisplayRule(t *testing.T) {
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caller := mysqlschema.CallerFile(t, 1)
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schema := mysqlschema.New(t, mysqlschema.Config{
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InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"),
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DatabasePrefix: "hy_game_test",
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})
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ctx := appcode.WithContext(context.Background(), "lalu")
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repo, err := Open(ctx, schema.DSN)
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if err != nil {
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t.Fatalf("open repository failed: %v", err)
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}
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t.Cleanup(func() { _ = repo.Close() })
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item := gamedomain.CatalogItem{
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AppCode: "lalu",
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GameID: "sync_game_001",
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PlatformCode: "demo",
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ProviderGameID: "provider_sync_001",
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GameName: "Sync Game",
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Category: "casino",
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LaunchMode: gamedomain.LaunchModeH5Popup,
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Orientation: "portrait",
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Status: gamedomain.StatusActive,
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SortOrder: 70,
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Tags: []string{"sync"},
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}
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if _, err := repo.UpsertCatalog(ctx, item); err != nil {
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t.Fatalf("upsert catalog failed: %v", err)
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}
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var scene string
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var visible, enabled bool
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var sortOrder int32
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if err := repo.db.QueryRowContext(ctx,
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`SELECT scene, visible, enabled, sort_order
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FROM game_display_rules WHERE app_code = ? AND rule_id = ? AND game_id = ?`,
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"lalu", defaultVoiceRoomRuleID(item.GameID), item.GameID,
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).Scan(&scene, &visible, &enabled, &sortOrder); err != nil {
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t.Fatalf("query display rule failed: %v", err)
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}
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if scene != gamedomain.SceneVoiceRoom || !visible || !enabled || sortOrder != item.SortOrder {
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t.Fatalf("display rule mismatch: scene=%s visible=%v enabled=%v sort=%d", scene, visible, enabled, sortOrder)
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}
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}
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func TestDeleteCatalogRemovesGameAndDisplayRule(t *testing.T) {
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caller := mysqlschema.CallerFile(t, 1)
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schema := mysqlschema.New(t, mysqlschema.Config{
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InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"),
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DatabasePrefix: "hy_game_test",
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})
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ctx := appcode.WithContext(context.Background(), "lalu")
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repo, err := Open(ctx, schema.DSN)
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if err != nil {
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t.Fatalf("open repository failed: %v", err)
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}
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t.Cleanup(func() { _ = repo.Close() })
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item := gamedomain.CatalogItem{
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AppCode: "lalu",
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GameID: "delete_game_001",
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PlatformCode: "demo",
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ProviderGameID: "provider_delete_001",
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GameName: "Delete Game",
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Category: "casino",
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LaunchMode: gamedomain.LaunchModeH5Popup,
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Orientation: "portrait",
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Status: gamedomain.StatusActive,
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SortOrder: 80,
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}
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if _, err := repo.UpsertCatalog(ctx, item); err != nil {
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t.Fatalf("upsert catalog failed: %v", err)
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}
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if err := repo.DeleteCatalog(ctx, "lalu", item.GameID); err != nil {
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t.Fatalf("delete catalog failed: %v", err)
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}
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var gameCount int
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if err := repo.db.QueryRowContext(ctx,
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`SELECT COUNT(*) FROM game_catalog WHERE app_code = ? AND game_id = ?`,
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"lalu", item.GameID,
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).Scan(&gameCount); err != nil {
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t.Fatalf("query catalog count failed: %v", err)
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}
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if gameCount != 0 {
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t.Fatalf("game_catalog count = %d, want 0", gameCount)
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}
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var ruleCount int
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if err := repo.db.QueryRowContext(ctx,
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`SELECT COUNT(*) FROM game_display_rules WHERE app_code = ? AND game_id = ?`,
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"lalu", item.GameID,
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).Scan(&ruleCount); err != nil {
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t.Fatalf("query display rule count failed: %v", err)
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}
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if ruleCount != 0 {
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t.Fatalf("game_display_rules count = %d, want 0", ruleCount)
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}
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}
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