2026-05-23 15:12:17 +08:00

167 lines
5.3 KiB
Go

package mysql
import (
"context"
"testing"
"time"
"hyapp/internal/testutil/mysqlschema"
"hyapp/pkg/appcode"
gamedomain "hyapp/services/game-service/internal/domain/game"
)
func TestMarkOrderSucceededCreatesClaimableLevelOutboxEvent(t *testing.T) {
caller := mysqlschema.CallerFile(t, 1)
schema := mysqlschema.New(t, mysqlschema.Config{
InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"),
DatabasePrefix: "hy_game_test",
})
ctx := appcode.WithContext(context.Background(), "lalu")
repo, err := Open(ctx, schema.DSN)
if err != nil {
t.Fatalf("open repository failed: %v", err)
}
t.Cleanup(func() { _ = repo.Close() })
order := gamedomain.GameOrder{
AppCode: "lalu",
OrderID: "order_1",
PlatformCode: "demo",
ProviderOrderID: "provider_order_1",
GameID: "demo_rocket_001",
ProviderGameID: "rocket_001",
UserID: 42,
RoomID: "room_1",
OpType: "debit",
CoinAmount: 120,
Status: gamedomain.OrderStatusWalletApplying,
RequestHash: "hash_1",
CreatedAtMS: 1700000000000,
UpdatedAtMS: 1700000000000,
}
if _, _, err := repo.CreateGameOrder(ctx, order); err != nil {
t.Fatalf("create order failed: %v", err)
}
if err := repo.MarkOrderSucceeded(ctx, "lalu", "order_1", "wtx-game-1", 880, 1700000001000); err != nil {
t.Fatalf("mark order succeeded failed: %v", err)
}
events, err := repo.ClaimPendingLevelEvents(ctx, "worker_1", 1700000002000, 30*time.Second, 10)
if err != nil {
t.Fatalf("claim level events failed: %v", err)
}
if len(events) != 1 {
t.Fatalf("expected one level event, got %+v", events)
}
event := events[0]
if event.EventID != "game_level:order_1" || event.UserID != 42 || event.CoinAmount != 120 {
t.Fatalf("level event mismatch: %+v", event)
}
if event.PayloadJSON == "" || event.WalletTransactionID != "wtx-game-1" {
t.Fatalf("level event payload mismatch: %+v", event)
}
}
func TestUpsertCatalogCreatesDefaultVoiceRoomDisplayRule(t *testing.T) {
caller := mysqlschema.CallerFile(t, 1)
schema := mysqlschema.New(t, mysqlschema.Config{
InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"),
DatabasePrefix: "hy_game_test",
})
ctx := appcode.WithContext(context.Background(), "lalu")
repo, err := Open(ctx, schema.DSN)
if err != nil {
t.Fatalf("open repository failed: %v", err)
}
t.Cleanup(func() { _ = repo.Close() })
item := gamedomain.CatalogItem{
AppCode: "lalu",
GameID: "sync_game_001",
PlatformCode: "demo",
ProviderGameID: "provider_sync_001",
GameName: "Sync Game",
Category: "casino",
LaunchMode: gamedomain.LaunchModeH5Popup,
Orientation: "portrait",
Status: gamedomain.StatusActive,
SortOrder: 70,
Tags: []string{"sync"},
}
if _, err := repo.UpsertCatalog(ctx, item); err != nil {
t.Fatalf("upsert catalog failed: %v", err)
}
var scene string
var visible, enabled bool
var sortOrder int32
if err := repo.db.QueryRowContext(ctx,
`SELECT scene, visible, enabled, sort_order
FROM game_display_rules WHERE app_code = ? AND rule_id = ? AND game_id = ?`,
"lalu", defaultVoiceRoomRuleID(item.GameID), item.GameID,
).Scan(&scene, &visible, &enabled, &sortOrder); err != nil {
t.Fatalf("query display rule failed: %v", err)
}
if scene != gamedomain.SceneVoiceRoom || !visible || !enabled || sortOrder != item.SortOrder {
t.Fatalf("display rule mismatch: scene=%s visible=%v enabled=%v sort=%d", scene, visible, enabled, sortOrder)
}
}
func TestDeleteCatalogRemovesGameAndDisplayRule(t *testing.T) {
caller := mysqlschema.CallerFile(t, 1)
schema := mysqlschema.New(t, mysqlschema.Config{
InitDBPath: mysqlschema.InitDBPath(t, caller, "../../../deploy/mysql/initdb/001_game_service.sql"),
DatabasePrefix: "hy_game_test",
})
ctx := appcode.WithContext(context.Background(), "lalu")
repo, err := Open(ctx, schema.DSN)
if err != nil {
t.Fatalf("open repository failed: %v", err)
}
t.Cleanup(func() { _ = repo.Close() })
item := gamedomain.CatalogItem{
AppCode: "lalu",
GameID: "delete_game_001",
PlatformCode: "demo",
ProviderGameID: "provider_delete_001",
GameName: "Delete Game",
Category: "casino",
LaunchMode: gamedomain.LaunchModeH5Popup,
Orientation: "portrait",
Status: gamedomain.StatusActive,
SortOrder: 80,
}
if _, err := repo.UpsertCatalog(ctx, item); err != nil {
t.Fatalf("upsert catalog failed: %v", err)
}
if err := repo.DeleteCatalog(ctx, "lalu", item.GameID); err != nil {
t.Fatalf("delete catalog failed: %v", err)
}
var gameCount int
if err := repo.db.QueryRowContext(ctx,
`SELECT COUNT(*) FROM game_catalog WHERE app_code = ? AND game_id = ?`,
"lalu", item.GameID,
).Scan(&gameCount); err != nil {
t.Fatalf("query catalog count failed: %v", err)
}
if gameCount != 0 {
t.Fatalf("game_catalog count = %d, want 0", gameCount)
}
var ruleCount int
if err := repo.db.QueryRowContext(ctx,
`SELECT COUNT(*) FROM game_display_rules WHERE app_code = ? AND game_id = ?`,
"lalu", item.GameID,
).Scan(&ruleCount); err != nil {
t.Fatalf("query display rule count failed: %v", err)
}
if ruleCount != 0 {
t.Fatalf("game_display_rules count = %d, want 0", ruleCount)
}
}