2026-05-09 13:36:41 +08:00

203 lines
5.5 KiB
Go

package ledger
import "strings"
const (
// AssetCoin 是用户送礼消费资产。
AssetCoin = "COIN"
// AssetCoinSellerCoin 是币商专用金币资产,只能通过币商转账兑换成玩家普通 COIN。
AssetCoinSellerCoin = "COIN_SELLER_COIN"
// AssetGiftPoint 是主播礼物积分,不能直接消费或提现。
AssetGiftPoint = "GIFT_POINT"
// AssetDiamond 是后续兑换用资产,当前只在余额模型中保留。
AssetDiamond = "DIAMOND"
// AssetUSDBalance 是主播可提现美元余额,单位由后续提现策略固定。
AssetUSDBalance = "USD_BALANCE"
// StockTypeUSDTPurchase 表示币商线下 USDT 进货后发放专用金币库存。
StockTypeUSDTPurchase = "usdt_purchase"
// StockTypeCoinCompensation 表示平台人工补偿币商专用金币库存,不计入进货金额。
StockTypeCoinCompensation = "coin_compensation"
// PaidCurrencyUSDT 是首版币商进货支持的唯一线下付款币种。
PaidCurrencyUSDT = "USDT"
)
// DebitGiftCommand 是 room-service 送礼扣费的账务命令。
type DebitGiftCommand struct {
AppCode string
CommandID string
RoomID string
SenderUserID int64
TargetUserID int64
GiftID string
GiftCount int32
PriceVersion string
RegionID int64
}
// Receipt 是账务命令落账后的稳定回执。
type Receipt struct {
BillingReceiptID string
TransactionID string
CoinSpent int64
ChargeAssetType string
ChargeAmount int64
GiftPointAdded int64
HeatValue int64
PriceVersion string
BalanceAfter int64
}
// CoinSellerTransferCommand 是币商给玩家转普通金币的账务命令。
type CoinSellerTransferCommand struct {
AppCode string
CommandID string
SellerUserID int64
TargetUserID int64
SellerRegionID int64
TargetRegionID int64
Amount int64
Reason string
}
// CoinSellerTransferReceipt 是币商转账完成后的稳定回执。
type CoinSellerTransferReceipt struct {
TransactionID string
SellerBalanceAfter int64
TargetBalanceAfter int64
Amount int64
RechargeUSDMinor int64
RechargeCurrencyCode string
RechargePolicyID int64
RechargePolicyVersion string
RechargePolicyCoinAmount int64
RechargePolicyUSDMinorUnit int64
}
// CoinSellerStockCreditCommand 是后台给币商专用金币库存入账的最小账务命令。
type CoinSellerStockCreditCommand struct {
AppCode string
CommandID string
SellerUserID int64
StockType string
CoinAmount int64
PaidCurrencyCode string
PaidAmountMicro int64
PaymentRef string
EvidenceRef string
OperatorUserID int64
Reason string
}
// CoinSellerStockCreditReceipt 是币商库存入账成功后的稳定回执。
type CoinSellerStockCreditReceipt struct {
TransactionID string
SellerUserID int64
StockType string
CoinAmount int64
PaidCurrencyCode string
PaidAmountMicro int64
CountsAsSellerRecharge bool
BalanceAfter int64
CreatedAtMS int64
}
// RechargeBill 是充值账单的只读投影;充值事实由 wallet_recharge_records 保存。
type RechargeBill struct {
AppCode string
TransactionID string
CommandID string
RechargeType string
Status string
ExternalRef string
UserID int64
SellerUserID int64
SellerRegionID int64
TargetRegionID int64
PolicyID int64
PolicyVersion string
CurrencyCode string
CoinAmount int64
USDMinorAmount int64
ExchangeCoinAmount int64
ExchangeUSDMinorAmount int64
CreatedAtMS int64
}
// ListRechargeBillsQuery 是后台查询所有充值渠道账单的筛选条件。
type ListRechargeBillsQuery struct {
AppCode string
UserID int64
SellerUserID int64
RegionID int64
RechargeType string
Status string
Keyword string
StartAtMS int64
EndAtMS int64
Page int32
PageSize int32
}
// AssetBalance 是账户当前可用/冻结余额投影。
type AssetBalance struct {
AppCode string
UserID int64
AssetType string
AvailableAmount int64
FrozenAmount int64
Version int64
UpdatedAtMs int64
}
// AdminCreditAssetCommand 是后台手动入账的最小审计命令。
type AdminCreditAssetCommand struct {
AppCode string
CommandID string
TargetUserID int64
AssetType string
Amount int64
OperatorUserID int64
Reason string
EvidenceRef string
}
// ValidAssetType 限定账本允许落账的资产类型,避免写入任意字符串资产。
func ValidAssetType(assetType string) bool {
switch assetType {
case AssetCoin, AssetCoinSellerCoin, AssetGiftPoint, AssetDiamond, AssetUSDBalance:
return true
default:
return false
}
}
func NormalizeGiftChargeAssetType(assetType string) string {
switch strings.ToUpper(strings.TrimSpace(assetType)) {
case AssetDiamond:
return AssetDiamond
default:
return AssetCoin
}
}
func ValidGiftChargeAssetType(assetType string) bool {
switch strings.ToUpper(strings.TrimSpace(assetType)) {
case AssetCoin, AssetDiamond:
return true
default:
return false
}
}
func NormalizeCoinSellerStockType(stockType string) string {
switch strings.ToLower(strings.TrimSpace(stockType)) {
case StockTypeUSDTPurchase:
return StockTypeUSDTPurchase
case StockTypeCoinCompensation:
return StockTypeCoinCompensation
default:
return ""
}
}