132 lines
3.1 KiB
Go
132 lines
3.1 KiB
Go
package game
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const (
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StatusActive = "active"
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StatusMaintenance = "maintenance"
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StatusDisabled = "disabled"
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SceneVoiceRoom = "voice_room"
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LaunchModeH5Popup = "h5_popup"
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SessionActive = "active"
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OrderStatusWalletApplying = "wallet_applying"
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OrderStatusSucceeded = "succeeded"
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OrderStatusFailed = "failed"
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OrderStatusConflict = "conflict"
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)
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// Platform 是第三方游戏平台配置事实。
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type Platform struct {
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AppCode string
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PlatformCode string
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PlatformName string
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Status string
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APIBaseURL string
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SortOrder int32
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CreatedAtMS int64
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UpdatedAtMS int64
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}
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// CatalogItem 是内部稳定 game_id 到第三方 provider_game_id 的映射。
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type CatalogItem struct {
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AppCode string
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GameID string
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PlatformCode string
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ProviderGameID string
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GameName string
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Category string
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IconURL string
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CoverURL string
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LaunchMode string
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Orientation string
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MinCoin int64
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Status string
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SortOrder int32
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Tags []string
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CreatedAtMS int64
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UpdatedAtMS int64
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}
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// AppGame 是 App 语音房内看到的跨平台合并游戏卡片。
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type AppGame struct {
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GameID string
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PlatformCode string
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NameKey string
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Name string
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IconURL string
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CoverURL string
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Category string
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LaunchMode string
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Orientation string
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MinCoin int64
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Enabled bool
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Maintenance bool
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SortOrder int32
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}
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// LaunchableGame 汇总启动时需要的平台和目录配置。
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type LaunchableGame struct {
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CatalogItem
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PlatformName string
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PlatformStatus string
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APIBaseURL string
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}
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// LaunchSession 是 H5 启动会话持久事实,token 只保存 hash。
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type LaunchSession struct {
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AppCode string
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SessionID string
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UserID int64
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DisplayUserID string
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RoomID string
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Scene string
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PlatformCode string
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GameID string
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ProviderGameID string
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LaunchTokenHash string
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Status string
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ExpiresAtMS int64
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CreatedAtMS int64
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UpdatedAtMS int64
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}
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// GameOrder 是 provider_order_id 对应的钱包改账事实。
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type GameOrder struct {
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AppCode string
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OrderID string
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PlatformCode string
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ProviderOrderID string
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ProviderRoundID string
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GameID string
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ProviderGameID string
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UserID int64
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RoomID string
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OpType string
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CoinAmount int64
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Status string
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WalletTransactionID string
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WalletBalanceAfter int64
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RequestHash string
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FailureCode string
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FailureMessage string
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CreatedAtMS int64
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UpdatedAtMS int64
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}
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// CallbackLog 保存平台回调审计摘要,原始 body 后续可迁移到对象存储。
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type CallbackLog struct {
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AppCode string
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CallbackID string
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PlatformCode string
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Operation string
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RequestID string
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ProviderRequestID string
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SignatureValid bool
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RequestHash string
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ResponseCode string
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ResponseBodyHash string
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Status string
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CreatedAtMS int64
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}
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