feat(admin): add country dashboard game metrics table
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2e816ed681
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@ -65,6 +65,25 @@ export interface CountryDashboardRechargeDetail {
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userNickname: string;
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}
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export interface CountryDashboardGameMetric {
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consumeAmount: number | string;
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countryCode: string;
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countryName: string;
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gameId: string;
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gameName: string;
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gameProvider: string;
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orderCount: number;
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payoutAmount: number | string;
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payoutRate: number | string;
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periodKey: string;
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periodName: string;
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profitAmount: number | string;
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profitRate: number | string;
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refreshedAt: string;
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statTimezone: string;
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userCount: number;
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}
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export async function countryDashboard(params: Record<string, any> = {}) {
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return requestClient.get<CountryDashboardResult>('/datav/country-dashboard', {
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params,
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@ -84,6 +103,19 @@ export async function countryDashboardRechargeDetails(
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});
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}
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export async function countryDashboardGameMetrics(
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params: Record<string, any> = {},
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) {
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return requestClient.get<{
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current: number;
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records: CountryDashboardGameMetric[];
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size: number;
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total: number;
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}>('/datav/country-dashboard/game-metrics', {
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params,
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});
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}
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export async function latestActiveUserCountryCode(params: Record<string, any> = {}) {
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return requestClient.get<Array<Record<string, any>>>(
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'/datav/active/user-country-code',
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@ -2,6 +2,7 @@
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import type { EchartsUIType } from '@vben/plugins/echarts';
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import type {
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CountryDashboardGameMetric,
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CountryDashboardMetric,
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CountryDashboardRechargeDetail,
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CountryDashboardResult,
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@ -24,13 +25,14 @@ import {
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Button,
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DateRangePicker,
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Empty,
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Input,
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message,
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Modal,
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Select,
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Space,
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Spin,
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TabPane,
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Table,
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TabPane,
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Tabs,
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Tooltip,
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} from 'antdv-next';
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@ -40,6 +42,7 @@ import utc from 'dayjs/plugin/utc';
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import {
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countryDashboard,
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countryDashboardGameMetrics,
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countryDashboardRechargeDetails,
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} from '#/api/legacy/datav';
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import SysOriginSelect from '#/components/sys-origin-select.vue';
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@ -62,7 +65,7 @@ const fullscreen = ref(false);
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const visualMode = ref(false);
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const loading = ref(false);
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const dashboard = ref<CountryDashboardResult | null>(null);
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const activeTableTab = ref<'overview' | 'recharge'>('overview');
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const activeTableTab = ref<'game' | 'overview' | 'recharge'>('overview');
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const arpuDashboards = ref<{
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day: CountryDashboardResult | null;
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threeDay: CountryDashboardResult | null;
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@ -86,6 +89,27 @@ const rechargeDetailPagination = reactive({
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pageSize: 100,
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total: 0,
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});
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const gameMetricLoading = ref(false);
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const gameMetricRecords = ref<CountryDashboardGameMetric[]>([]);
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const gameMetricPagination = reactive({
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current: 1,
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pageSize: 50,
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total: 0,
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});
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const gameMetricSorter = reactive<{
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field?: string;
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order?: 'ascend' | 'descend';
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}>({
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field: 'consumeAmount',
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order: 'descend',
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});
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const gameQuery = reactive<{
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gameKeyword: string;
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gameProvider?: string;
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}>({
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gameKeyword: '',
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gameProvider: undefined,
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});
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const query = reactive({
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periodType: 'DAY',
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@ -125,6 +149,18 @@ const statTimezoneOptions = [
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{ label: '北京', value: 'Asia/Shanghai' },
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];
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const gameProviderOptions = [
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{ label: '全部游戏厂商', value: '' },
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{ label: '站内游戏', value: 'INTERNAL' },
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{ label: '百顺', value: 'BAISHUN' },
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{ label: 'Game Open', value: 'GAME_OPEN' },
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{ label: '灵犀', value: 'LINGXIAN' },
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{ label: 'Yomi', value: 'YOMI' },
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{ label: 'HKYS', value: 'HKYS' },
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{ label: 'Hot', value: 'HOT' },
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{ label: '未识别', value: 'UNKNOWN' },
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];
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const metricColumns = new Set([
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'countryNewUser',
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'd1RetentionRate',
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@ -132,7 +168,6 @@ const metricColumns = new Set([
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'd30RetentionRate',
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'dailyActiveUser',
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'dealerRecharge',
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'googleRecharge',
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'gamePayout',
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'gamePayoutRate',
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'gameProfit',
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@ -140,6 +175,7 @@ const metricColumns = new Set([
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'gameTotalFlow',
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'gameUser',
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'giftConsume',
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'googleRecharge',
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'luckyGiftPayout',
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'luckyGiftPayoutRate',
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'luckyGiftProfit',
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@ -288,6 +324,79 @@ const rechargeColumns: any[] = [
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sorter: compareTableColumn(String(column.dataIndex)),
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}));
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const gameMetricNumberColumns = new Set([
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'consumeAmount',
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'orderCount',
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'payoutAmount',
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'profitAmount',
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'userCount',
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]);
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const gameMetricIntegerColumns = new Set(['orderCount', 'userCount']);
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const gameMetricPercentColumns = new Set(['payoutRate', 'profitRate']);
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const gameMetricColumns: any[] = [
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{ dataIndex: 'periodName', fixed: 'left' as const, key: 'periodName', title: '日期/周期', width: 120 },
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{ dataIndex: 'countryName', key: 'countryName', title: '国家', width: 150 },
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{ dataIndex: 'countryCode', key: 'countryCode', title: 'Code', width: 86 },
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{ dataIndex: 'gameProvider', key: 'gameProvider', title: '游戏厂商', width: 120 },
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{ dataIndex: 'gameId', key: 'gameId', title: '游戏 ID', width: 130 },
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{ dataIndex: 'gameName', key: 'gameName', title: '游戏名称', width: 180 },
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{
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align: 'right' as const,
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dataIndex: 'consumeAmount',
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key: 'consumeAmount',
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sortDirections: ['descend', 'ascend'],
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sorter: true,
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title: '消耗',
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width: 130,
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},
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{
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align: 'right' as const,
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dataIndex: 'payoutAmount',
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key: 'payoutAmount',
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sortDirections: ['descend', 'ascend'],
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sorter: true,
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title: '返奖',
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width: 130,
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},
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{
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align: 'right' as const,
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dataIndex: 'profitAmount',
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key: 'profitAmount',
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sortDirections: ['descend', 'ascend'],
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sorter: true,
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title: '收益',
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width: 130,
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},
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{ align: 'right' as const, dataIndex: 'payoutRate', key: 'payoutRate', title: '返奖率', width: 110 },
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{ align: 'right' as const, dataIndex: 'profitRate', key: 'profitRate', title: '收益率', width: 110 },
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{
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align: 'right' as const,
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dataIndex: 'userCount',
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key: 'userCount',
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sortDirections: ['descend', 'ascend'],
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sorter: true,
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title: '游戏用户数',
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width: 130,
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},
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{
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align: 'right' as const,
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dataIndex: 'orderCount',
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key: 'orderCount',
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sortDirections: ['descend', 'ascend'],
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sorter: true,
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title: '流水笔数',
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width: 120,
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},
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{ dataIndex: 'refreshedAt', key: 'refreshedAt', title: '更新时间', width: 170 },
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];
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const gameTableScrollX = gameMetricColumns.reduce(
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(totalWidth, item) => totalWidth + Number(item.width || 0),
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0,
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);
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const rechargeDetailColumns: any[] = [
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{ dataIndex: 'createTime', key: 'createTime', title: '时间', width: 170 },
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{ dataIndex: 'sourceType', key: 'sourceType', title: '来源', width: 120 },
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@ -478,6 +587,9 @@ async function loadDashboard() {
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threeDay: threeDayArpuDashboard,
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week: weekArpuDashboard,
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};
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if (activeTableTab.value === 'game') {
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await loadGameMetrics();
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}
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} catch (error) {
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dashboard.value = null;
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arpuDashboards.value = {
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@ -493,6 +605,66 @@ async function loadDashboard() {
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renderVisualCharts();
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}
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function buildGameMetricParams() {
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return {
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...buildParams(),
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countryCodes: selectedCountryCodes.value.join(',') || undefined,
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cursor: gameMetricPagination.current,
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gameKeyword: gameQuery.gameKeyword.trim() || undefined,
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gameProvider: gameQuery.gameProvider || undefined,
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limit: gameMetricPagination.pageSize,
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sortField: gameMetricSorter.field || undefined,
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sortOrder: gameMetricSorter.order || undefined,
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};
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}
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async function loadGameMetrics() {
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if (!canQuery.value) {
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return;
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}
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gameMetricLoading.value = true;
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try {
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const result = await countryDashboardGameMetrics(buildGameMetricParams());
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gameMetricRecords.value = result.records || [];
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gameMetricPagination.total = Number(result.total || 0);
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gameMetricPagination.current = Number(result.current || gameMetricPagination.current || 1);
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const resultPageSize = Number(result.size);
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gameMetricPagination.pageSize =
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Number.isFinite(resultPageSize) && resultPageSize > 0
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? resultPageSize
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: gameMetricPagination.pageSize;
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} catch {
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gameMetricRecords.value = [];
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gameMetricPagination.total = 0;
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message.error('游戏数据加载失败');
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} finally {
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gameMetricLoading.value = false;
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}
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}
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async function handleGameMetricTableChange(
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pagination: Record<string, any>,
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_filters: Record<string, any>,
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sorter: Record<string, any> | Record<string, any>[],
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) {
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const activeSorter = Array.isArray(sorter) ? sorter[0] : sorter;
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gameMetricPagination.current = Number(pagination.current || 1);
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gameMetricPagination.pageSize = Number(pagination.pageSize || gameMetricPagination.pageSize || 50);
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gameMetricSorter.field = activeSorter?.field ? String(activeSorter.field) : undefined;
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gameMetricSorter.order =
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activeSorter?.order === 'ascend' || activeSorter?.order === 'descend'
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? activeSorter.order
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: undefined;
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await loadGameMetrics();
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}
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async function handleGameMetricFilterChange() {
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gameMetricPagination.current = 1;
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if (activeTableTab.value === 'game') {
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await loadGameMetrics();
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}
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}
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async function loadRechargeDetails() {
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rechargeDetailLoading.value = true;
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try {
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@ -524,6 +696,16 @@ function rechargeDetailRowKey(record: Record<string, any>) {
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return `${record.sourceType}-${record.recordId}`;
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}
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function gameMetricRowKey(record: Record<string, any>) {
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return [
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record.periodKey,
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record.statTimezone,
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record.countryCode,
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record.gameProvider,
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record.gameId,
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].join('-');
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}
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function rechargeSourceName(sourceType: string) {
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return rechargeSourceNameMap[sourceType] || sourceType || '-';
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}
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@ -541,6 +723,10 @@ function showRechargeDetailTotal(total: number) {
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return `共 ${total} 条`;
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}
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function showGameMetricTotal(total: number) {
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return `共 ${total} 条`;
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}
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function toAmount(value?: null | number | string) {
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const number = Number(value || 0);
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return Number.isFinite(number) ? number : 0;
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@ -730,6 +916,19 @@ function tableCellText(record: Record<string, any>, key: string) {
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return formatAmount(record[key] as number | string);
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}
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function gameMetricCellText(record: Record<string, any>, key: string) {
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if (gameMetricIntegerColumns.has(key)) {
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return formatInteger(record[key] as number | string);
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}
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if (gameMetricPercentColumns.has(key)) {
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return formatPercent(record[key] as number | string);
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}
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if (gameMetricNumberColumns.has(key)) {
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return formatAmount(record[key] as number | string);
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}
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return record[key] || '-';
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}
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function compareTableColumn(key: string) {
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return (current: Record<string, any>, next: Record<string, any>) => {
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if (metricColumns.has(key)) {
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@ -921,6 +1120,20 @@ watch(countryOptions, (options) => {
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);
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});
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watch(activeTableTab, (value) => {
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if (value === 'game') {
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gameMetricPagination.current = 1;
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void loadGameMetrics();
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}
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});
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watch(selectedCountryCodes, () => {
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if (activeTableTab.value === 'game') {
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gameMetricPagination.current = 1;
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void loadGameMetrics();
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}
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});
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onMounted(() => {
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document.addEventListener('fullscreenchange', syncFullscreenState);
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loadDashboard();
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@ -1004,7 +1217,24 @@ onBeforeUnmount(() => {
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show-search
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style="width: 300px"
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/>
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<Button :loading="loading" type="primary" @click="loadDashboard">
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<Select
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v-if="activeTableTab === 'game'"
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v-model:value="gameQuery.gameProvider"
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:options="gameProviderOptions"
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allow-clear
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placeholder="游戏厂商"
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style="width: 150px"
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@change="handleGameMetricFilterChange"
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/>
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<Input
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v-if="activeTableTab === 'game'"
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v-model:value="gameQuery.gameKeyword"
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allow-clear
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placeholder="游戏 ID / 名称"
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style="width: 220px"
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@press-enter="handleGameMetricFilterChange"
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/>
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<Button :loading="loading || gameMetricLoading" type="primary" @click="loadDashboard">
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查询
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</Button>
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</Space>
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@ -1105,12 +1335,43 @@ onBeforeUnmount(() => {
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<Empty v-else />
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</template>
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<template v-else>
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<Tabs v-model:activeKey="activeTableTab" class="dashboard-tabs" size="small">
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<Tabs v-model:active-key="activeTableTab" class="dashboard-tabs" size="small">
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<TabPane key="overview" tab="指标总览" />
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<TabPane key="recharge" tab="充值相关数据" />
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<TabPane key="game" tab="游戏数据" />
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</Tabs>
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<Table
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v-if="records.length > 0"
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v-if="activeTableTab === 'game'"
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:columns="gameMetricColumns"
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:data-source="gameMetricRecords"
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:loading="gameMetricLoading"
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:pagination="{
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current: gameMetricPagination.current,
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pageSize: gameMetricPagination.pageSize,
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showSizeChanger: true,
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showTotal: showGameMetricTotal,
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total: gameMetricPagination.total,
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}"
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:row-key="gameMetricRowKey"
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:scroll="{ x: gameTableScrollX }"
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size="small"
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@change="handleGameMetricTableChange"
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>
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<template #bodyCell="{ column, record }">
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<template
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v-if="
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gameMetricNumberColumns.has(String(column.dataIndex)) ||
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gameMetricPercentColumns.has(String(column.dataIndex))
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"
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>
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<span class="number-cell">
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{{ gameMetricCellText(record, String(column.dataIndex)) }}
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</span>
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</template>
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</template>
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</Table>
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<Table
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v-else-if="records.length > 0"
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:columns="activeColumns"
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:data-source="records"
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:pagination="{ pageSize: 20, showSizeChanger: true }"
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