yumi-admin/apps/src/views/operate/ludo-game.vue
2026-04-22 17:06:02 +08:00

450 lines
12 KiB
Vue

<script lang="ts" setup>
import {
computed,
reactive,
ref,
watch } from 'vue';
import { Page } from '@vben/common-ui';
import { useAccessStore } from '@vben/stores';
import {
dismissLudoGame,
flowLudoGame,
} from '#/api/legacy/game';
import { formatDate,
getAllowedSysOrigins,
getDisplaySysOriginText } from '#/views/system/shared';
import {
Button,
Card,
Image,
Modal,
Select,
Space,
Table,
message
} from 'antdv-next';
import RoomDetailsDrawer from '#/views/app-system/components/room-details-drawer.vue';
import RoomSearchInput from './components/room-search-input.vue';
import UserProfileLink from './components/user-profile-link.vue';
defineOptions({ name: 'OperateLudoGame' });
const GAME_DATA_TYPES = [
{ label: '运行', value: 'RUN' },
{ label: '历史', value: 'HISTORY' },
];
const GAME_STATUS_NAME: Record<string, string> = {
END: '已结束',
PROGRESS: '进行中',
WAIT: '等待开始',
};
const GAME_EVENT_NAME: Record<string, string> = {
BACK_DISBAND: '后台解散',
DISCONNECTED_DISBAND: '游戏已开始,全部掉线后,解散',
NONE: '无',
NORMAL_SETTLEMENT: '正常结算',
OTHER__DISBAND: '其他,不在预计状态内',
TIMEOUT_DISBAND: '游戏未开始超时,解散',
};
const accessStore = useAccessStore();
const sysOriginOptions = computed(() => {
const options = getAllowedSysOrigins(accessStore.accessCodes || []);
return options.length > 0 ? options : getAllowedSysOrigins([]);
});
const loading = ref(false);
const searchLoading = ref(false);
const notData = ref(false);
const list = ref<Array<Record<string, any>>>([]);
const roomDetailsOpen = ref(false);
const roomId = ref<number | string>('');
const playersOpen = ref(false);
const selectedRow = ref<Record<string, any>>({});
const query = reactive<Record<string, any>>({
lastId: '',
limit: 20,
roomId: '',
sysOrigin: '',
type: 'RUN',
});
const columns = computed<any[]>(() => {
const base: any[] = [
{ dataIndex: 'sysOrigin', key: 'sysOrigin', title: '系统', width: 100 },
{ dataIndex: 'roomInfo', key: 'roomInfo', title: '房间信息', width: 220 },
{ dataIndex: 'status', key: 'status', title: '状态', width: 220 },
{ dataIndex: 'amount', key: 'amount', title: '金额(加入/奖金)', width: 150 },
{ dataIndex: 'detail', key: 'detail', title: '情况', width: 220 },
{ dataIndex: 'victoryColor', key: 'victoryColor', title: '胜利方', width: 120 },
{ dataIndex: 'createTime', key: 'createTime', title: '创建时间', width: 180 },
];
if (query.type === 'HISTORY') {
base.push({ dataIndex: 'updateTime', key: 'updateTime', title: '修改时间', width: 180 });
}
base.push({ dataIndex: 'actions', key: 'actions', title: '操作', width: 120, fixed: 'right' as const });
return base;
});
const selectedPlayers = computed(() =>
Array.isArray(selectedRow.value.players) ? selectedRow.value.players : [],
);
watch(
sysOriginOptions,
(options) => {
if (!query.sysOrigin) {
query.sysOrigin = String(options[0]?.value || '');
}
},
{ immediate: true },
);
watch(
() => query.sysOrigin,
(value) => {
if (value) {
void loadData(true);
}
},
{ immediate: true },
);
function getRowKey(record: Record<string, any>) {
return String(record.history?.id || record.id || '');
}
async function loadData(reset = false) {
if (!query.sysOrigin) {
list.value = [];
return;
}
if (reset) {
list.value = [];
query.lastId = '';
notData.value = false;
}
loading.value = true;
try {
const result = await flowLudoGame({ ...query });
const current = result || [];
if (current.length > 0) {
list.value = [...list.value, ...current];
query.lastId = String(
list.value[list.value.length - 1]?.history?.id || '',
);
return;
}
notData.value = true;
} finally {
loading.value = false;
}
}
function handleSearch() {
void loadData(true);
}
function handleSysOriginChange() {
query.roomId = '';
searchLoading.value = false;
handleSearch();
}
function handleTypeChange() {
handleSearch();
}
function loadSearchRoom() {
searchLoading.value = true;
}
function searchRoomSuccess(result: Record<string, any>) {
searchLoading.value = false;
if (!result) {
return;
}
query.roomId = result.id;
}
function searchRoomFail() {
query.roomId = '';
searchLoading.value = false;
}
function openRoomDetails(record: Record<string, any>) {
roomId.value = record.roomProfile?.id || record.history?.roomId || '';
roomDetailsOpen.value = true;
}
async function handleDismiss(record: Record<string, any>) {
if (record.history?.gameStatus === 'END') {
return;
}
Modal.confirm({
async onOk() {
await dismissLudoGame(record.history?.roomId);
message.success('操作成功');
record.history.gameStatus = 'END';
record.history.gameStatusEvent = 'BACK_DISBAND';
list.value = list.value.filter(
(item) => item.history?.id !== record.history?.id,
);
},
title: '后台解散游戏将没有胜利者, 是否确定解散?',
});
}
function handleLoadMore() {
if (notData.value || loading.value) {
return;
}
void loadData();
}
function openPlayers(record: Record<string, any>) {
selectedRow.value = record;
playersOpen.value = true;
}
</script>
<template>
<Page title="Ludo飞行棋">
<Card>
<div class="toolbar">
<Space wrap>
<SysOriginSelect
v-model:value="query.sysOrigin"
style="width: 140px"
@change="handleSysOriginChange"
:options="sysOriginOptions"
/>
<Select
option-label-prop="label"
v-model:value="query.type"
style="width: 120px"
@change="handleTypeChange"
:options="GAME_DATA_TYPES.map((item) => ({ label: `${item.label}`, value: item.value as any }))"
/>
<div class="room-field">
<RoomSearchInput
:key="query.sysOrigin"
:sys-origin="query.sysOrigin"
@fail="searchRoomFail"
@load="loadSearchRoom"
@success="searchRoomSuccess"
/>
</div>
<Button :loading="searchLoading || loading" type="primary" @click="handleSearch">
搜索
</Button>
</Space>
</div>
<Table
:columns="columns"
:data-source="list"
:loading="loading"
:pagination="false"
:row-key="getRowKey"
:scroll="{ x: 1540 }"
>
<template #bodyCell="{ column, record }">
<template v-if="column.key === 'sysOrigin'">
{{ getDisplaySysOriginText(record.history?.sysOrigin) }}
</template>
<template v-else-if="column.key === 'roomInfo'">
<div v-if="record.roomProfile" class="room-info">
<Image
:preview="false"
:src="record.roomProfile.roomCover || 'https://dummyimage.com/44x44/e2e8f0/64748b&text=R'"
class="room-cover"
/>
<div class="room-copy">
<Button size="small" type="link" @click="openRoomDetails(record)">
{{ record.roomProfile.roomName || '-' }}
</Button>
<div class="room-meta">房间ID {{ record.roomProfile.id || '-' }}</div>
</div>
</div>
<div v-else>{{ record.history?.roomId || '-' }}</div>
</template>
<template v-else-if="column.key === 'status'">
{{ GAME_STATUS_NAME[record.history?.gameStatus] || '-' }}
{{ GAME_EVENT_NAME[record.history?.gameStatusEvent] || '-' }}
</template>
<template v-else-if="column.key === 'amount'">
{{ record.history?.joinAmount || '-' }}/{{ record.history?.bonus || '-' }}
</template>
<template v-else-if="column.key === 'detail'">
<Button size="small" type="link" @click="openPlayers(record)">
玩家:{{ record.history?.playerSize || '-' }}
</Button>
锁定座位:{{ record.history?.lockSeat || '-' }}
</template>
<template v-else-if="column.key === 'victoryColor'">
<div
class="victory-box"
:style="{ background: record.history?.victoryColor || 'black' }"
/>
</template>
<template v-else-if="column.key === 'createTime'">
{{ formatDate(record.history?.createTime) }}
</template>
<template v-else-if="column.key === 'updateTime'">
{{ formatDate(record.history?.updateTime) }}
</template>
<template v-else-if="column.key === 'actions'">
<Button
:disabled="record.history?.gameStatus === 'END'"
size="small"
type="link"
@click="handleDismiss(record)"
>
解散
</Button>
</template>
</template>
</Table>
<div v-if="list.length > 0" class="load-more">
<span v-if="notData">已经加载全部</span>
<Button
v-else
:loading="loading"
size="small"
type="link"
@click="handleLoadMore"
>
点击加载更多
</Button>
</div>
</Card>
<Modal
:open="playersOpen"
title="游戏玩家"
width="1080px"
@cancel="playersOpen = false"
>
<Table
:columns="[
{ dataIndex: 'user', key: 'user', title: '玩家', width: 280 },
{ dataIndex: 'checkerboardColor', key: 'checkerboardColor', title: '棋盘', width: 120 },
{ dataIndex: 'rankingIndex', key: 'rankingIndex', title: '名次', width: 100 },
{ dataIndex: 'initiator', key: 'initiator', title: '房主', width: 100 },
{ dataIndex: 'consumeJoinAmount', key: 'consumeJoinAmount', title: '消费', width: 120 },
{ dataIndex: 'createTime', key: 'createTime', title: '创建时间', width: 180 },
]"
:data-source="selectedPlayers"
:pagination="false"
row-key="id"
:scroll="{ x: 900 }"
>
<template #bodyCell="{ column, record }">
<template v-if="column.key === 'user'">
<div class="player-user">
<UserProfileLink :profile="record.userProfile" />
<div class="player-meta">
{{ record.userProfile?.accountStatusName || '-' }}
</div>
</div>
</template>
<template v-else-if="column.key === 'checkerboardColor'">
<div
class="victory-box"
:style="{ background: record.players?.checkerboardColor || 'black' }"
/>
</template>
<template v-else-if="column.key === 'rankingIndex'">
{{ record.players?.rankingIndex || '-' }}
</template>
<template v-else-if="column.key === 'initiator'">
{{ record.players?.initiator ? '是' : '否' }}
</template>
<template v-else-if="column.key === 'consumeJoinAmount'">
{{ record.players?.consumeJoinAmount || '-' }}
</template>
<template v-else-if="column.key === 'createTime'">
{{ formatDate(record.players?.createTime) }}
</template>
</template>
</Table>
<template #footer>
<Button @click="playersOpen = false">关闭</Button>
</template>
</Modal>
<RoomDetailsDrawer
:open="roomDetailsOpen"
:room-id="roomId"
@close="roomDetailsOpen = false"
/>
</Page>
</template>
<style scoped>
.toolbar {
margin-bottom: 16px;
}
.room-field {
width: 360px;
}
.room-info {
align-items: center;
display: flex;
gap: 10px;
}
.room-cover {
border-radius: 999px;
height: 44px;
overflow: hidden;
width: 44px;
}
.room-copy {
min-width: 0;
}
.room-meta {
color: #64748b;
font-size: 12px;
}
.victory-box {
border-radius: 6px;
height: 28px;
margin: 0 auto;
width: 56px;
}
.load-more {
padding-top: 16px;
text-align: center;
}
.player-user {
display: flex;
flex-direction: column;
gap: 6px;
}
.player-meta {
color: #64748b;
font-size: 12px;
}
</style>