This commit is contained in:
zhx 2026-06-12 11:55:13 +08:00 committed by roxy
parent 3872dc03b1
commit b5bea97c2a
6 changed files with 1139 additions and 4 deletions

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@ -0,0 +1,303 @@
import 'dart:convert';
class HotgameBridgeActions {
static const String recharge = 'recharge';
static const String quit = 'quit';
static const String loadComplete = 'loadComplete';
static const String debugLog = 'debugLog';
static String normalize(String action) {
final trimmed = action.trim();
final lower = trimmed.toLowerCase();
switch (lower) {
case 'recharge':
case 'pay':
case 'gamepay':
case 'gamerecharge':
case 'insufficient':
case 'insufficientbalance':
return recharge;
case 'quit':
case 'exit':
case 'close':
case 'closegame':
case 'destroy':
return quit;
case 'loadcomplete':
case 'gameloaded':
case 'loaded':
case 'ready':
return loadComplete;
case 'debuglog':
return debugLog;
default:
return trimmed;
}
}
}
class HotgameBridgeMessage {
const HotgameBridgeMessage({
required this.action,
this.payload = const <String, dynamic>{},
});
final String action;
final Map<String, dynamic> payload;
static HotgameBridgeMessage fromAction(String action, String rawMessage) {
return HotgameBridgeMessage(
action: HotgameBridgeActions.normalize(action),
payload: _parsePayload(rawMessage),
);
}
static HotgameBridgeMessage parse(String rawMessage) {
try {
final dynamic decoded = jsonDecode(rawMessage);
if (decoded is Map<String, dynamic>) {
return HotgameBridgeMessage(
action: HotgameBridgeActions.normalize(
(decoded['action'] ??
decoded['cmd'] ??
decoded['event'] ??
decoded['method'] ??
decoded['type'] ??
'')
.toString(),
),
payload: _parsePayload(
decoded['payload'] ?? decoded['data'] ?? decoded['params'],
),
);
}
} catch (_) {}
return HotgameBridgeMessage(
action: HotgameBridgeActions.normalize(rawMessage),
);
}
static Map<String, dynamic> _parsePayload(dynamic rawPayload) {
if (rawPayload is Map<String, dynamic>) {
return rawPayload;
}
if (rawPayload is String) {
final trimmed = rawPayload.trim();
if (trimmed.isEmpty) {
return const <String, dynamic>{};
}
try {
final dynamic decoded = jsonDecode(trimmed);
if (decoded is Map<String, dynamic>) {
return decoded;
}
} catch (_) {}
return <String, dynamic>{'raw': trimmed};
}
return const <String, dynamic>{};
}
}
class HotgameJsBridge {
static const String channelName = 'HotgameBridgeChannel';
static String bootstrapScript({Map<String, dynamic>? launchPayload}) {
final safeLaunchPayload = jsonEncode(
launchPayload ?? const <String, dynamic>{},
);
return '''
(function() {
const launchPayload = $safeLaunchPayload;
function toPayload(input) {
if (typeof input === 'string') {
try {
return JSON.parse(input);
} catch (_) {
return input.trim() ? { raw: input.trim() } : {};
}
}
if (input && typeof input === 'object') {
return input;
}
return {};
}
function stringifyForLog(value) {
if (value == null) {
return '';
}
if (typeof value === 'string') {
return value.length > 320 ? value.slice(0, 320) + '...' : value;
}
try {
const text = JSON.stringify(value);
return text.length > 320 ? text.slice(0, 320) + '...' : text;
} catch (_) {
return String(value);
}
}
function postMessage(action, input) {
const payload = toPayload(input);
$channelName.postMessage(JSON.stringify({
action: action,
payload: payload
}));
return payload;
}
function postDebug(tag, payload) {
postMessage('${HotgameBridgeActions.debugLog}', {
tag: tag,
message: stringifyForLog(payload)
});
}
function dispatchLaunchPayload(payload) {
const normalizedPayload =
payload && typeof payload === 'object' ? payload : {};
const launchConfig =
normalizedPayload.launchConfig &&
typeof normalizedPayload.launchConfig === 'object'
? normalizedPayload.launchConfig
: {};
const entry =
normalizedPayload.entry && typeof normalizedPayload.entry === 'object'
? normalizedPayload.entry
: {};
window.__hotgameLaunchPayload = normalizedPayload;
window.hotgameLaunchPayload = normalizedPayload;
window.__hotgameLaunchConfig = launchConfig;
window.hotgameLaunchConfig = launchConfig;
window.__hotgameLaunchEntry = entry;
window.hotgameLaunchEntry = entry;
if (typeof window.onHotgameLaunchConfig === 'function') {
window.onHotgameLaunchConfig(launchConfig, normalizedPayload);
}
if (typeof window.dispatchEvent === 'function' && typeof CustomEvent === 'function') {
window.dispatchEvent(
new CustomEvent('hotgameLaunchConfig', { detail: launchConfig })
);
}
}
function installPostMessageObject(name, action) {
const existing = window[name];
if (!existing || typeof existing.postMessage !== 'function') {
window[name] = {
postMessage: function(body) {
return postMessage(action, body);
}
};
}
}
function installWebkitHandler(name, action) {
window.webkit = window.webkit || {};
window.webkit.messageHandlers = window.webkit.messageHandlers || {};
if (!window.webkit.messageHandlers[name] ||
typeof window.webkit.messageHandlers[name].postMessage !== 'function') {
window.webkit.messageHandlers[name] = {
postMessage: function(body) {
return postMessage(action, body);
}
};
}
}
function installJsBridgeFunction(name, action) {
window.JsBridge = window.JsBridge || {};
window.JsBridge[name] = function(body) {
return postMessage(action, body || {});
};
}
if (!window.__hotgameBridgeReady) {
window.__hotgameBridgeReady = true;
installJsBridgeFunction('recharge', '${HotgameBridgeActions.recharge}');
installJsBridgeFunction('quit', '${HotgameBridgeActions.quit}');
installJsBridgeFunction('exit', '${HotgameBridgeActions.quit}');
installJsBridgeFunction('closeGame', '${HotgameBridgeActions.quit}');
installPostMessageObject('recharge', '${HotgameBridgeActions.recharge}');
installPostMessageObject('quit', '${HotgameBridgeActions.quit}');
installPostMessageObject('loadComplete', '${HotgameBridgeActions.loadComplete}');
installWebkitHandler('recharge', '${HotgameBridgeActions.recharge}');
installWebkitHandler('quit', '${HotgameBridgeActions.quit}');
installWebkitHandler('loadComplete', '${HotgameBridgeActions.loadComplete}');
window.NativeBridge = window.NativeBridge || {};
window.NativeBridge.recharge = function(body) {
return postMessage('${HotgameBridgeActions.recharge}', body || {});
};
window.NativeBridge.quit = function(body) {
return postMessage('${HotgameBridgeActions.quit}', body || {});
};
window.NativeBridge.closeGame = function(body) {
return postMessage('${HotgameBridgeActions.quit}', body || {});
};
window.NativeBridge.rechargeSuccess = function(body) {
return notifyRechargeSuccess(body || {});
};
window.__hotgameBridgeDebug = postDebug;
postDebug('bridge.ready', {
href: window.location && window.location.href,
hasJsBridge: !!window.JsBridge,
hasRechargeSuccess: typeof window.rechargeSuccess === 'function'
});
}
function notifyRechargeSuccess(body) {
const payload = body || {};
let notified = false;
if (typeof window.rechargeSuccess === 'function') {
window.rechargeSuccess();
notified = true;
}
if (typeof window.onRechargeSuccess === 'function') {
window.onRechargeSuccess(payload);
notified = true;
}
if (typeof window.dispatchEvent === 'function' && typeof CustomEvent === 'function') {
window.dispatchEvent(
new CustomEvent('rechargeSuccess', { detail: payload })
);
}
return notified;
}
window.__hotgameNotifyRechargeSuccess = notifyRechargeSuccess;
dispatchLaunchPayload(launchPayload);
})();
''';
}
static String buildRechargeSuccessScript({Map<String, dynamic>? payload}) {
final safePayload = jsonEncode(
payload ??
<String, dynamic>{'timestamp': DateTime.now().millisecondsSinceEpoch},
);
return '''
(function() {
const payload = $safePayload;
if (typeof window.__hotgameBridgeDebug === 'function') {
window.__hotgameBridgeDebug('recharge.success', payload);
}
if (typeof window.__hotgameNotifyRechargeSuccess === 'function') {
window.__hotgameNotifyRechargeSuccess(payload);
return;
}
if (typeof window.rechargeSuccess === 'function') {
window.rechargeSuccess();
}
if (typeof window.onRechargeSuccess === 'function') {
window.onRechargeSuccess(payload);
}
if (typeof window.dispatchEvent === 'function' && typeof CustomEvent === 'function') {
window.dispatchEvent(
new CustomEvent('rechargeSuccess', { detail: payload })
);
}
})();
''';
}
}

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@ -127,6 +127,10 @@ class RoomGameListItemModel {
bool get isLeader =>
provider.toUpperCase() == 'LEADER' || gameType.toUpperCase() == 'LEADER';
bool get isHotgame =>
provider.toUpperCase() == 'HOTGAME' ||
gameType.toUpperCase() == 'HOTGAME';
factory RoomGameListItemModel.fromJson(Map<String, dynamic> json) {
return RoomGameListItemModel(
gameId: _asString(json['gameId']),

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@ -0,0 +1,640 @@
import 'dart:async';
import 'dart:convert';
import 'package:flutter/foundation.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import 'package:flutter_screenutil/flutter_screenutil.dart';
import 'package:webview_flutter/webview_flutter.dart';
import 'package:yumi/app/routes/sc_fluro_navigator.dart';
import 'package:yumi/modules/room_game/bridge/hotgame_js_bridge.dart';
import 'package:yumi/modules/room_game/data/models/room_game_models.dart';
import 'package:yumi/modules/room_game/data/room_game_repository.dart';
import 'package:yumi/modules/room_game/utils/room_game_viewport.dart';
import 'package:yumi/modules/room_game/views/baishun_loading_view.dart';
import 'package:yumi/modules/wallet/wallet_route.dart';
import 'package:yumi/shared/tools/sc_h5_url_utils.dart';
import 'package:yumi/ui_kit/components/sc_tts.dart';
class HotgameGamePage extends StatefulWidget {
const HotgameGamePage({
super.key,
required this.roomId,
required this.game,
required this.launchModel,
});
final String roomId;
final RoomGameListItemModel game;
final BaishunLaunchModel launchModel;
@override
State<HotgameGamePage> createState() => _HotgameGamePageState();
}
class _HotgameGamePageState extends State<HotgameGamePage> {
static const double _sevenScreenRatio = 0.72;
final RoomGameRepository _repository = RoomGameRepository();
final Set<Factory<OneSequenceGestureRecognizer>> _webGestureRecognizers =
<Factory<OneSequenceGestureRecognizer>>{
Factory<OneSequenceGestureRecognizer>(() => EagerGestureRecognizer()),
};
late final WebViewController _controller;
Timer? _bridgeBootstrapTimer;
Timer? _loadingFallbackTimer;
bool _isLoading = true;
bool _isClosing = false;
bool _didReceiveBridgeMessage = false;
bool _didFinishPageLoad = false;
bool _didInjectProgressBridge = false;
int _bridgeInjectCount = 0;
String? _errorMessage;
@override
void initState() {
super.initState();
_controller =
WebViewController()
..setJavaScriptMode(JavaScriptMode.unrestricted)
..setBackgroundColor(Colors.black)
..addJavaScriptChannel(
HotgameJsBridge.channelName,
onMessageReceived: _handleBridgeMessage,
)
..addJavaScriptChannel(
HotgameBridgeActions.recharge,
onMessageReceived:
(JavaScriptMessage message) => _handleNamedChannelMessage(
HotgameBridgeActions.recharge,
message,
),
)
..addJavaScriptChannel(
HotgameBridgeActions.quit,
onMessageReceived:
(JavaScriptMessage message) => _handleNamedChannelMessage(
HotgameBridgeActions.quit,
message,
),
)
..addJavaScriptChannel(
HotgameBridgeActions.loadComplete,
onMessageReceived:
(JavaScriptMessage message) => _handleNamedChannelMessage(
HotgameBridgeActions.loadComplete,
message,
),
)
..setNavigationDelegate(
NavigationDelegate(
onPageStarted: (String url) {
_log('page_started url=${_clip(url, 240)}');
_prepareForPageLoad();
},
onPageFinished: (String url) async {
_didFinishPageLoad = true;
_log('page_finished url=${_clip(url, 240)}');
await _injectBridge(reason: 'page_finished');
if (!mounted || _errorMessage != null) {
return;
}
setState(() {
_isLoading = false;
});
},
onProgress: (int progress) {
if (_didInjectProgressBridge ||
progress < 10 ||
_errorMessage != null) {
return;
}
_didInjectProgressBridge = true;
unawaited(_injectBridge(reason: 'progress_$progress'));
},
onWebResourceError: (WebResourceError error) {
_log(
'web_resource_error code=${error.errorCode} '
'type=${error.errorType} desc=${_clip(error.description, 300)}',
);
_stopBridgeBootstrap(reason: 'web_resource_error');
if (!mounted) {
return;
}
setState(() {
_errorMessage = error.description;
_isLoading = false;
});
},
),
);
_log('init launch=${_stringifyForLog(_buildLaunchSummary())}');
unawaited(_loadGameEntry());
}
@override
void dispose() {
_stopBridgeBootstrap(reason: 'dispose');
super.dispose();
}
void _prepareForPageLoad() {
_didReceiveBridgeMessage = false;
_didFinishPageLoad = false;
_didInjectProgressBridge = false;
_bridgeInjectCount = 0;
_stopBridgeBootstrap(reason: 'prepare_page_load');
_bridgeBootstrapTimer = Timer.periodic(const Duration(milliseconds: 250), (
Timer timer,
) {
if (!mounted || _didReceiveBridgeMessage || _errorMessage != null) {
timer.cancel();
return;
}
unawaited(_injectBridge(reason: 'bootstrap'));
if (_didFinishPageLoad && timer.tick >= 12) {
timer.cancel();
}
});
_loadingFallbackTimer = Timer(const Duration(seconds: 6), () {
if (!mounted || _didReceiveBridgeMessage || _errorMessage != null) {
return;
}
setState(() {
_isLoading = false;
});
});
if (!mounted) {
return;
}
setState(() {
_isLoading = true;
_errorMessage = null;
});
}
void _stopBridgeBootstrap({String reason = 'manual'}) {
if (_bridgeBootstrapTimer != null || _loadingFallbackTimer != null) {
_log('stop_bootstrap reason=$reason');
}
_bridgeBootstrapTimer?.cancel();
_bridgeBootstrapTimer = null;
_loadingFallbackTimer?.cancel();
_loadingFallbackTimer = null;
}
Future<void> _loadGameEntry() async {
try {
_prepareForPageLoad();
final entryUrl = widget.launchModel.entry.entryUrl.trim();
_log(
'load_entry launchMode=${widget.launchModel.entry.launchMode} '
'entryUrl=${_clip(entryUrl, 240)}',
);
if (entryUrl.isEmpty || entryUrl.startsWith('mock://')) {
await _controller.loadHtmlString(_buildMockHtml());
return;
}
final h5Url = SCH5UrlUtils.appendToken(entryUrl);
final uri = Uri.tryParse(h5Url);
if (uri == null) {
throw Exception('Invalid hotgame entry url: $entryUrl');
}
await _controller.loadRequest(uri);
} catch (error) {
_log('load_entry_error error=${_clip(error.toString(), 400)}');
if (!mounted) {
return;
}
setState(() {
_errorMessage = error.toString();
_isLoading = false;
});
}
}
Future<void> _injectBridge({String reason = 'manual'}) async {
_bridgeInjectCount += 1;
if (reason != 'bootstrap' ||
_bridgeInjectCount <= 3 ||
_bridgeInjectCount % 5 == 0) {
_log('inject_bridge reason=$reason count=$_bridgeInjectCount');
}
try {
await _controller.runJavaScript(
HotgameJsBridge.bootstrapScript(launchPayload: _buildLaunchPayload()),
);
} catch (error) {
_log(
'inject_bridge_error reason=$reason error=${_clip(error.toString(), 300)}',
);
}
}
Future<void> _handleBridgeMessage(JavaScriptMessage message) async {
_log('channel_message raw=${_clip(message.message, 600)}');
final bridgeMessage = HotgameBridgeMessage.parse(message.message);
await _dispatchBridgeMessage(bridgeMessage);
}
Future<void> _handleNamedChannelMessage(
String action,
JavaScriptMessage message,
) async {
final bridgeMessage = HotgameBridgeMessage.fromAction(
action,
message.message,
);
_log('named_channel action=$action raw=${_clip(message.message, 600)}');
await _dispatchBridgeMessage(bridgeMessage);
}
Future<void> _dispatchBridgeMessage(
HotgameBridgeMessage bridgeMessage,
) async {
if (bridgeMessage.action == HotgameBridgeActions.debugLog) {
final tag = bridgeMessage.payload['tag']?.toString().trim();
final message = bridgeMessage.payload['message']?.toString() ?? '';
_log('h5_debug tag=${tag ?? 'unknown'} message=${_clip(message, 800)}');
return;
}
_didReceiveBridgeMessage = true;
_stopBridgeBootstrap(reason: 'bridge_message_${bridgeMessage.action}');
_log(
'bridge_action action=${bridgeMessage.action} '
'payload=${_stringifyForLog(_sanitizeForLog(bridgeMessage.payload))}',
);
switch (bridgeMessage.action) {
case HotgameBridgeActions.recharge:
await _openRechargeAndNotifyGame();
break;
case HotgameBridgeActions.quit:
await _closeAndExit(reason: 'h5_quit');
break;
case HotgameBridgeActions.loadComplete:
if (!mounted) {
return;
}
setState(() {
_isLoading = false;
_errorMessage = null;
});
break;
default:
_log('bridge_action_unhandled action=${bridgeMessage.action}');
break;
}
}
Future<void> _openRechargeAndNotifyGame() async {
_log('hotgame_recharge open_wallet');
await SCNavigatorUtils.push(context, WalletRoute.recharge);
try {
await _controller.runJavaScript(
HotgameJsBridge.buildRechargeSuccessScript(),
);
} catch (error) {
_log(
'recharge_success_notify_error error=${_clip(error.toString(), 300)}',
);
}
}
Future<void> _reload() async {
if (!mounted) {
return;
}
setState(() {
_errorMessage = null;
_isLoading = true;
});
await _loadGameEntry();
}
Future<void> _closeAndExit({String reason = 'user_exit'}) async {
if (_isClosing) {
return;
}
_isClosing = true;
try {
final sessionId = widget.launchModel.gameSessionId.trim();
if (sessionId.isNotEmpty && !sessionId.startsWith('mock')) {
await _repository.closeGame(
provider: widget.game.provider,
roomId: widget.roomId,
gameSessionId: sessionId,
reason: reason,
params: const <String, dynamic>{},
);
}
} catch (error) {
_log('close_error error=${_clip(error.toString(), 300)}');
}
if (mounted) {
Navigator.of(context).pop();
}
}
String _resolveScreenMode() {
return resolveRoomGameScreenMode(
widget.game.launchParams,
fullScreen: widget.game.fullScreen,
);
}
int _resolveSafeHeight() {
if (widget.launchModel.entry.safeHeight > 0) {
return widget.launchModel.entry.safeHeight;
}
if (widget.game.safeHeight > 0) {
return widget.game.safeHeight;
}
return 0;
}
double _calculateBodyHeight(BuildContext context) {
final screenMode = _resolveScreenMode();
final maxDialogHeight = resolveRoomGameAvailableHeight(
context,
reservedTop: 12.w,
);
if (maxDialogHeight <= 0) {
return 0;
}
if (screenMode == 'full') {
return maxDialogHeight;
}
if (screenMode == 'seven') {
return maxDialogHeight * _sevenScreenRatio;
}
return clampRoomGameHeight(
_calculatePreferredBodyHeight(context),
maxDialogHeight,
);
}
double _calculatePreferredBodyHeight(BuildContext context) {
final mediaQuery = MediaQuery.maybeOf(context);
final screenSize = mediaQuery?.size ?? Size.zero;
final safeHeight = _resolveSafeHeight();
final fallback = screenSize.width;
if (safeHeight > 0 && screenSize.width > 0) {
final ratio = roomGameDesignWidth / safeHeight;
return screenSize.width / ratio;
}
return fallback;
}
void _log(String message) {}
String _maskValue(String value, {int keepStart = 6, int keepEnd = 4}) {
final trimmed = value.trim();
if (trimmed.isEmpty) {
return '';
}
if (trimmed.length <= keepStart + keepEnd) {
return trimmed;
}
return '${trimmed.substring(0, keepStart)}***${trimmed.substring(trimmed.length - keepEnd)}';
}
Object? _sanitizeForLog(Object? value, {String key = ''}) {
final lowerKey = key.toLowerCase();
final shouldMask =
lowerKey.contains('code') ||
lowerKey.contains('token') ||
lowerKey.contains('authorization');
if (value is Map) {
final result = <String, dynamic>{};
for (final MapEntry<dynamic, dynamic> entry in value.entries) {
result[entry.key.toString()] = _sanitizeForLog(
entry.value,
key: entry.key.toString(),
);
}
return result;
}
if (value is List) {
return value.map((Object? item) => _sanitizeForLog(item)).toList();
}
if (value is String) {
final normalized = shouldMask ? _maskValue(value) : value;
return _clip(normalized, 600);
}
return value;
}
String _clip(String value, [int limit = 600]) {
final trimmed = value.trim();
if (trimmed.length <= limit) {
return trimmed;
}
return '${trimmed.substring(0, limit)}...';
}
String _stringifyForLog(Object? value) {
if (value == null) {
return '';
}
try {
return _clip(jsonEncode(value), 800);
} catch (_) {
return _clip(value.toString(), 800);
}
}
Map<String, dynamic> _buildLaunchPayload() {
return <String, dynamic>{
'provider': widget.launchModel.provider,
'gameId': widget.launchModel.gameId,
'providerGameId': widget.launchModel.providerGameId,
'gameSessionId': widget.launchModel.gameSessionId,
'entry': widget.launchModel.entry.toJson(),
'launchConfig': widget.launchModel.launchConfig.toJson(),
'roomState': widget.launchModel.roomState.toJson(),
'game': <String, dynamic>{
'gameId': widget.game.gameId,
'provider': widget.game.provider,
'gameType': widget.game.gameType,
'name': widget.game.name,
'launchMode': widget.game.launchMode,
'launchParams': widget.game.launchParams,
},
};
}
Map<String, dynamic> _buildLaunchSummary() {
final payload = _buildLaunchPayload();
return <String, dynamic>{
'roomId': widget.roomId,
'provider': widget.game.provider,
'gameId': widget.game.gameId,
'providerGameId': widget.launchModel.providerGameId,
'gameSessionId': widget.launchModel.gameSessionId,
'entry': _sanitizeForLog(payload['entry']),
'launchConfig': _sanitizeForLog(payload['launchConfig']),
'roomState': _sanitizeForLog(payload['roomState']),
};
}
String _buildMockHtml() {
return '''
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<style>
body { margin: 0; font-family: sans-serif; background: #111827; color: #fff; }
.wrap { padding: 24px; }
button {
margin: 8px 8px 0 0;
padding: 10px 16px;
border: 0;
border-radius: 10px;
background: #2563eb;
color: #fff;
}
#log { margin-top: 16px; white-space: pre-wrap; color: #bfdbfe; }
</style>
</head>
<body>
<div class="wrap">
<h3>Hotgame Mock</h3>
<button onclick="loadComplete.postMessage(null)">loadComplete</button>
<button onclick="window.JsBridge.recharge()">JsBridge.recharge()</button>
<button onclick="window.JsBridge.quit()">JsBridge.quit()</button>
<button onclick="window.webkit.messageHandlers.recharge.postMessage(null)">webkit recharge</button>
<button onclick="window.webkit.messageHandlers.quit.postMessage(null)">webkit quit</button>
<button onclick="window.rechargeSuccess && window.rechargeSuccess()">rechargeSuccess()</button>
<div id="log"></div>
</div>
<script>
window.rechargeSuccess = function() {
document.getElementById('log').textContent += '\\nrechargeSuccess called';
};
document.getElementById('log').textContent =
'launchConfig=' + JSON.stringify(window.hotgameLaunchConfig || {});
</script>
</body>
</html>
''';
}
@override
Widget build(BuildContext context) {
final bodyHeight = _calculateBodyHeight(context);
final bottomFrameHeight = resolveRoomGameCompatibilityBottomHeight(context);
return PopScope(
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) async {
if (didPop) {
return;
}
await _closeAndExit();
},
child: Material(
color: Colors.transparent,
child: Align(
alignment: Alignment.bottomCenter,
child: ClipRRect(
borderRadius: BorderRadius.only(
topLeft: Radius.circular(24.w),
topRight: Radius.circular(24.w),
),
child: Container(
width: ScreenUtil().screenWidth,
height: bodyHeight + bottomFrameHeight,
color: const Color(0xFF081915),
child: Stack(
children: [
Positioned(
left: 0,
right: 0,
top: 0,
bottom: bottomFrameHeight,
child: WebViewWidget(
controller: _controller,
gestureRecognizers: _webGestureRecognizers,
),
),
if (bottomFrameHeight > 0)
Positioned(
left: 0,
right: 0,
bottom: 0,
height: bottomFrameHeight,
child: RoomGameCompatibilityBottomFrame(
height: bottomFrameHeight,
),
),
if (_errorMessage != null) _buildErrorState(),
if (_isLoading && _errorMessage == null)
const IgnorePointer(
ignoring: true,
child: BaishunLoadingView(
message: 'Waiting for Hotgame...',
),
),
],
),
),
),
),
),
);
}
Widget _buildErrorState() {
return Positioned.fill(
child: Container(
color: Colors.black.withValues(alpha: 0.88),
padding: EdgeInsets.symmetric(horizontal: 28.w),
alignment: Alignment.center,
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Icon(Icons.error_outline, color: Colors.white70, size: 34.w),
SizedBox(height: 12.w),
Text(
'Hotgame failed to load',
style: TextStyle(
color: Colors.white,
fontSize: 16.sp,
fontWeight: FontWeight.w700,
),
),
SizedBox(height: 8.w),
Text(
_errorMessage ?? '',
textAlign: TextAlign.center,
style: TextStyle(color: Colors.white70, fontSize: 12.sp),
),
SizedBox(height: 16.w),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
TextButton(onPressed: _reload, child: const Text('Retry')),
SizedBox(width: 10.w),
TextButton(
onPressed: () {
SCTts.show('Please verify the Hotgame entry url');
},
child: const Text('Tips'),
),
],
),
],
),
),
);
}
}

View File

@ -10,6 +10,7 @@ import 'package:yumi/modules/room_game/data/models/room_game_models.dart';
import 'package:yumi/modules/room_game/data/room_game_repository.dart';
import 'package:yumi/modules/room_game/utils/room_game_viewport.dart';
import 'package:yumi/modules/room_game/views/baishun_game_page.dart';
import 'package:yumi/modules/room_game/views/hotgame_game_page.dart';
import 'package:yumi/modules/room_game/views/leader_game_page.dart';
import 'package:yumi/services/audio/rtc_manager.dart';
import 'package:yumi/shared/tools/sc_lk_dialog_util.dart';
@ -33,8 +34,8 @@ class RoomGameListSheet extends StatefulWidget {
}
class _RoomGameListSheetState extends State<RoomGameListSheet> {
static const String _logPrefix = '[RoomGameLaunch]';
static const int _itemsPerRow = 4;
static const String _logPrefix = '[RoomGameList]';
static const String _sheetFrameAsset =
'sc_images/room/sc_room_game_sheet_frame.png';
static const String _dividerLayerAsset =
@ -92,7 +93,9 @@ class _RoomGameListSheetState extends State<RoomGameListSheet> {
String targetGameId,
) {
final supportedItems =
items.where((item) => item.isBaishun || item.isLeader).toList();
items
.where((item) => item.isBaishun || item.isLeader || item.isHotgame)
.toList();
final candidates = supportedItems.isNotEmpty ? supportedItems : items;
if (targetGameId == '0') {
return candidates[math.Random().nextInt(candidates.length)];
@ -119,7 +122,7 @@ class _RoomGameListSheetState extends State<RoomGameListSheet> {
SCTts.show('roomId is empty');
return;
}
if (!game.isBaishun && !game.isLeader) {
if (!game.isBaishun && !game.isLeader && !game.isHotgame) {
SCTts.show('This game provider is not wired yet');
return;
}
@ -273,6 +276,13 @@ class _RoomGameListSheetState extends State<RoomGameListSheet> {
launchModel: launchModel,
);
}
if (game.isHotgame) {
return HotgameGamePage(
roomId: _roomId,
game: game,
launchModel: launchModel,
);
}
return null;
}

View File

@ -8,6 +8,7 @@ import 'package:yumi/shared/tools/sc_loading_manager.dart';
import 'package:yumi/shared/data_sources/sources/local/user_manager.dart';
import 'package:yumi/shared/data_sources/sources/repositories/sc_user_repository_impl.dart';
import 'package:yumi/services/auth/user_profile_manager.dart';
import 'package:yumi/services/general/sc_app_general_manager.dart';
import 'package:provider/provider.dart';
import 'package:yumi/ui_kit/components/appbar/socialchat_appbar.dart';
import 'package:yumi/ui_kit/components/sc_compontent.dart';
@ -17,8 +18,11 @@ import 'package:yumi/app/routes/sc_fluro_navigator.dart';
import 'package:yumi/shared/tools/sc_lk_dialog_util.dart';
import 'package:yumi/services/audio/rtc_manager.dart';
import 'package:yumi/ui_kit/theme/socialchat_theme.dart';
import 'package:yumi/modules/country/country_route.dart';
import '../../../shared/tools/sc_pick_utils.dart';
import '../../../shared/business_logic/models/res/country_res.dart';
import '../../../shared/business_logic/models/res/login_res.dart';
import '../../../shared/business_logic/models/res/sc_user_identity_res.dart';
import '../../../shared/business_logic/usecases/sc_accurate_length_limiting_textInput_formatter.dart';
class EditUserInfoPage2 extends StatefulWidget {
@ -37,6 +41,9 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
String? bornMonth;
String? autograph;
String? hobby;
String? countryId;
String? countryCode;
String? countryName;
String? bornDay;
String? bornYear;
String nickName = "";
@ -53,6 +60,9 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
nickName = currentProfile?.userNickname ?? "";
autograph = currentProfile?.autograph ?? "";
hobby = currentProfile?.hobby ?? "";
countryId = currentProfile?.countryId ?? "";
countryCode = currentProfile?.countryCode ?? "";
countryName = currentProfile?.countryName ?? "";
birthdayDate =
_birthdayFromProfile(currentProfile) ??
_birthdayFromAge(currentProfile?.age);
@ -63,6 +73,19 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
bornYear = _formatYear(currentProfile?.bornYear ?? birthdayDate?.year);
age = currentProfile?.age ?? _ageFromBirthday(birthdayDate);
sex = currentProfile?.userSex;
WidgetsBinding.instance.addPostFrameCallback((_) {
if (!mounted) {
return;
}
Provider.of<SocialChatUserProfileManager>(
context,
listen: false,
).getUserIdentity();
Provider.of<SCAppGeneralManager>(
context,
listen: false,
).fetchCountryList();
});
}
String? _preferNonEmpty(String? primary, String? fallback) {
@ -157,11 +180,42 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
return values.any((value) => !identical(value, _noChange));
}
bool _hasIdentity(SCUserIdentityRes? identity) {
if (identity == null) {
return true;
}
return (identity.anchor ?? false) ||
(identity.bd ?? false) ||
(identity.agent ?? false) ||
(identity.bdLeader ?? false) ||
(identity.freightAgent ?? false) ||
(identity.superFreightAgent ?? false) ||
(identity.admin ?? false) ||
(identity.superAdmin ?? false) ||
(identity.manager ?? false) ||
(identity.yumiManager ?? false);
}
bool _canChangeCountry(SCUserIdentityRes? identity) {
return !_hasIdentity(identity);
}
String _countryDisplayText() {
final displayName = (countryName ?? "").trim();
if (displayName.isNotEmpty) {
return displayName;
}
return (countryCode ?? "").trim();
}
void _syncLocalProfileState(SocialChatUserProfile profile) {
userCover = _preferUsableAvatar(profile.userAvatar, userCover);
nickName = profile.userNickname ?? nickName;
autograph = profile.autograph ?? autograph;
hobby = profile.hobby ?? hobby;
countryId = profile.countryId ?? countryId;
countryCode = profile.countryCode ?? countryCode;
countryName = profile.countryName ?? countryName;
sex = profile.userSex ?? sex;
birthdayDate =
_birthdayFromProfile(profile) ??
@ -284,6 +338,12 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
_showInputBioHobby(hobby ?? "", 2);
},
),
if (_canChangeCountry(ref.userIdentity))
_buildItem(
"${SCAppLocalizations.of(context)!.countryRegion}:",
_countryDisplayText(),
_openCountryPicker,
),
],
);
},
@ -421,6 +481,7 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
Object? bornDayValue = _noChange,
Object? hobbyValue = _noChange,
Object? autographValue = _noChange,
Object? countryValue = _noChange,
}) async {
if (!_hasChanges([
userAvatarValue,
@ -432,6 +493,7 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
bornDayValue,
hobbyValue,
autographValue,
countryValue,
])) {
return;
}
@ -446,6 +508,8 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
_isSubmitting = true;
SCLoadingManager.show();
try {
final selectedCountry =
identical(countryValue, _noChange) ? null : countryValue as Country?;
final updatedProfile = await SCAccountRepository().updateUserInfo(
userAvatar:
identical(userAvatarValue, _noChange)
@ -471,6 +535,7 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
identical(autographValue, _noChange)
? null
: autographValue as String?,
countryId: selectedCountry?.id,
);
final mergedProfile = updatedProfile.copyWith(
userAvatar: _preferUsableAvatar(
@ -516,6 +581,21 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
(identical(bornYearValue, _noChange)
? birthdayDate?.year
: bornYearValue as num?),
countryId: _preferNonEmpty(
updatedProfile.countryId,
selectedCountry?.id,
),
countryCode: _preferNonEmpty(
updatedProfile.countryCode,
selectedCountry?.alphaTwo,
),
countryName: _preferNonEmpty(
updatedProfile.countryName,
_preferNonEmpty(
selectedCountry?.countryName,
selectedCountry?.aliasName,
),
),
);
_syncLocalProfileState(mergedProfile);
if (!mounted) {
@ -529,13 +609,49 @@ class _EditUserInfoPage2State extends State<EditUserInfoPage2>
true;
setState(() {});
SCTts.show(SCAppLocalizations.of(context)!.operationSuccessful);
} catch (e) {
if (selectedCountry != null) {
AccountStorage().logout(context);
return;
}
} catch (_) {
// The repository/network layer already shows request errors, so keep the
// current edit page state and only release the submit/loading guards here.
} finally {
_isSubmitting = false;
SCLoadingManager.hide();
}
}
Future<void> _openCountryPicker() async {
final userIdentity =
Provider.of<SocialChatUserProfileManager>(
context,
listen: false,
).userIdentity;
if (!_canChangeCountry(userIdentity)) {
return;
}
final generalManager = Provider.of<SCAppGeneralManager>(
context,
listen: false,
);
generalManager.clearCountrySelection();
await SCNavigatorUtils.push(context, CountryRoute.country, replace: false);
if (!mounted) {
return;
}
final selectedCountry = generalManager.selectCountryInfo;
if (selectedCountry == null) {
return;
}
final selectedCountryId = (selectedCountry.id ?? "").trim();
if (selectedCountryId.isEmpty ||
selectedCountryId == (countryId ?? "").trim()) {
return;
}
submit(countryValue: selectedCountry);
}
// ignore: unused_element
void _showSexDialog() {
showCenterDialog(

View File

@ -0,0 +1,62 @@
import 'package:flutter_test/flutter_test.dart';
import 'package:yumi/modules/room_game/bridge/hotgame_js_bridge.dart';
import 'package:yumi/modules/room_game/data/models/room_game_models.dart';
void main() {
test('normalizes documented hotgame recharge and quit bridge actions', () {
expect(HotgameBridgeActions.normalize('recharge'), 'recharge');
expect(HotgameBridgeActions.normalize('pay'), 'recharge');
expect(HotgameBridgeActions.normalize('gameRecharge'), 'recharge');
expect(HotgameBridgeActions.normalize('quit'), 'quit');
expect(HotgameBridgeActions.normalize('closeGame'), 'quit');
expect(HotgameBridgeActions.normalize('destroy'), 'quit');
});
test('parses hotgame bridge payload maps', () {
final message = HotgameBridgeMessage.parse(
'{"action":"gameRecharge","payload":{"source":"button"}}',
);
expect(message.action, HotgameBridgeActions.recharge);
expect(message.payload['source'], 'button');
});
test(
'bootstrap script contains documented hotgame client bridge methods',
() {
final script = HotgameJsBridge.bootstrapScript();
expect(script, contains('window.JsBridge'));
expect(script, contains("installJsBridgeFunction('recharge'"));
expect(script, contains("installJsBridgeFunction('quit'"));
expect(script, contains("installWebkitHandler('recharge'"));
expect(script, contains("installWebkitHandler('quit'"));
expect(script, contains('window.rechargeSuccess'));
},
);
test('detects hotgame room game list items', () {
const item = RoomGameListItemModel(
gameId: 'hg_1',
provider: 'HOTGAME',
gameType: 'HOTGAME',
providerGameId: 'Seven7',
name: 'Lucky77',
cover: '',
category: 'CHAT_ROOM',
sort: 1,
launchMode: 'H5_REMOTE',
fullScreen: false,
gameMode: 3,
safeHeight: 0,
orientation: 0,
packageVersion: '2026',
status: 'ENABLED',
launchParams: <String, dynamic>{'screenMode': 'seven'},
);
expect(item.isHotgame, isTrue);
expect(item.isBaishun, isFalse);
expect(item.isLeader, isFalse);
});
}