package com.red.circle.other.infra.database.rds.entity.game;

import com.baomidou.mybatisplus.annotation.IdType;
import com.baomidou.mybatisplus.annotation.TableField;
import com.baomidou.mybatisplus.annotation.TableId;
import com.baomidou.mybatisplus.annotation.TableName;
import com.red.circle.framework.mybatis.entity.TimestampBaseEntity;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.experimental.Accessors;

/**
 * <p>
 * 赏金任务配置详情.
 * </p>
 *
 * @author zongpubin on 2023-08-26 10:41
 */
@Data
@EqualsAndHashCode(callSuper = false)
@Accessors(chain = true)
@TableName("game_lucky_box_bounty_details_config")
public class GameLuckyBoxBountyDetailsConfig extends TimestampBaseEntity {

  private static final long serialVersionUID = 1L;

  /**
   * 主键标识.
   */
  @TableId(value = "id", type = IdType.ASSIGN_ID)
  private Long id;

  /**
   * 赏金任务id.
   */
  @TableField("bounty_id")
  private Long bountyId;

  /**
   * 归属系统.
   */
  @TableField("sys_origin")
  private String sysOrigin;

  /**
   * 道具类型.
   */
  @TableField("props_type")
  private String propsType;

  /**
   * 道具id.
   */
  @TableField("props_id")
  private Long propsId;

  /**
   * 目标数量.
   */
  @TableField("target_quantity")
  private Integer targetQuantity;

  /**
   * 有效天数.
   */
  @TableField("valid_days")
  private String validDays;


}
